Night Walk (Wii): Difference between revisions
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(Added the specific number of jumps, high jumps, and ledges to the Trivia section and Timing Display section.) |
Dorkfishie (talk | contribs) |
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* '''Perfect!/Ace!''': The box underneath Marshal opens and lets out a heart. | * '''Perfect!/Ace!''': The box underneath Marshal opens and lets out a heart. | ||
* '''Early!/Late!''': Marshal will not jump as high as a hit. The heart still appears but does not grow as large. A red "Miss" appears above the box. | * '''Early!/Late!''': Marshal will not jump as high as a hit. The heart still appears but does not grow as large. A red "Miss" appears above the box. | ||
* '''Miss...''': Marshal does not jump if the player does not control on-beat. A small eighth note appears. If this happens while Marshal is on a ledge, Marshal falls. The game ends and the player receives a [[Try Again]] rating | * '''Miss...''': Marshal does not jump if the player does not control on-beat. A small eighth note appears. If this happens while Marshal is on a ledge, Marshal falls. The game ends and the player receives a [[Try Again]] rating. | ||
== Results == | == Results == | ||
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*This game makes a surprise appearance in [[Remix 10 (Wii)|Remix 10]], along with the [[Rhythm Test]]. | *This game makes a surprise appearance in [[Remix 10 (Wii)|Remix 10]], along with the [[Rhythm Test]]. | ||
** This is the only time where Night Walk (Wii) appeared in a Remix. | ** This is the only time where Night Walk (Wii) appeared in a Remix. | ||
==Video== | ==Video== |