Karate Man Combos!: Difference between revisions

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{{quote|Karate training at its most intense! <br>Punch the flying objects, and go crazy when a whole mess of them come at you!|Karate Man Combos! Description}}
{{quote|This is karate training at it's most intense! Punch the flying objects,<br> and go crazy when a whole mess of them come at you!|Karate Man Description (Rhythm Heaven Fever US version)}}{{Template:Quote|Karate Joe works hard to hit every combo. <br>It takes fists of steel to become the world's number one!s|Karate Man Description (Rhythm Heaven Fever European version)}}{{quote|Karate training at its most intense! <br>Punch the flying objects, and go crazy when a whole mess of them come at you!|Karate Man Combos! Description (Rhythm Heaven Megamix)}}
{{Template:Game-Nav
{{Template:Game-Nav
|Minigame_infobox/Data = Monkey Watch (Megamix)
|Minigame_infobox/Data = Cheer Readers
|Minigame_infobox/Data2 = Remix 7 (Wii)}}{{Template:Game-Nav
|Minigame_infobox/Data = Monkey Watch
|Minigame_infobox/Data2 = N/A}}
|Minigame_infobox/Data2 = N/A}}
{{Minigame infobox
{{Minigame infobox
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|jname = カラテ家コンボ
|jname = カラテ家コンボ
|rname = Karateka Konbo
|rname = Karateka Konbo
|Reward = 1 Flow Ball
|Reward = Karate Man song (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|image = [[File:Karate_Man_Combo.PNG|280px]]|Debut = [[Rhythm Heaven Megamix]]|Number = 108|BPM = 181}}'''Karate Man Combos!''' (カラテ家コンボ karateka konbo) is identical to [[Karate Man (Wii)|Karate Man]] from ''[[Rhythm Heaven Fever]]'', aside from having a red-orange background instead of a blue one, and it's a last shop game bought from museum shop in ''[[Rhythm Heaven Megamix]]''. This game is about [[Karate Joe]] who continues his training of punching objects and learning a new technique called combo. It is the 108th and last game in ''Megamix''.
|image = <tabber>Rhythm Heaven Fever=[[File:Karate_Man_Wii.PNG|240px]]|-|Megamix=[[File:Karate_Man_Combo.PNG|240px]]</tabber>|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix|Number = 34 (Rhythm Heaven Fever)<br>108 (Rhythm Heaven Megamix)|BPM = 181|Song = [[Lonely Storm]]
|song = [[Lonely Storm]]}}'''Karate Man Combos!''' (カラテ家コンボ karateka konbo), known in ''[[Rhythm Heaven Fever]]'' as '''Karate Man '''(カラテ家 karateka), aside from having a red-orange in Megamix background instead of a blue one in Fever, is the 34th minigame in Rhythm Heaven Fever and the 108th and last minigame in ''[[Rhythm Heaven Megamix]]''. This game features the most recurring character of the ''Rhythm Heaven'' games, [[Karate Joe]], who continues his training of punching objects and learning a new technique called combo. "[[Lonely Storm]]" is played in this game. The sequel to this game, [[Karate Man 2 (Wii)|Karate Man 2]], is unlocked later on.


== Gameplay ==
== Gameplay ==
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]] The player must press the A button to make Karate Joe punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear after a light-bulb that is glowing blue appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut.
[[File:Karate_Man_Wii_gameplay.png|thumb|220px]]
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]]The player must press the A button to make Karate Joe punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear after a light-bulb that is glowing blue appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut.


== Controls ==
== Controls ==
===''[[Rhythm Heaven Fever]] ''===
*A: Punch
*Hold A+B: Start combo (flurry punch)
*Let go of A+B: Finish combo (uppercut)
===''[[Rhythm Heaven Megamix]]''===
====Button Mode====
====Button Mode====
*A: Punch
*A: Punch
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* Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done.
* Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done.


== Rating Notes ==
==Rating Notes==
*[[Try Again]]: "''I should eat more before training...''"
===''[[Rhythm Heaven Fever]] (US Version)''===
*[[OK]]: "''Whoops! My belt came undone...''"
 
*[[Superb]]: "''Hiiiyah!''"
====Header====
== Rating Screens ==
*"Wisdom from the Master"
====Try Again====
*""
*"You were thrown by the changes."
*"Your combos lacked finesse."
====OK====
*"Eh. Good enough."
====Superb====
*"You have skill in the fundamentals."
*"You took the rhythm changes in stride."
*"You smashed through your combos!"
===''[[Rhythm Heaven Fever]]'' (European Version)===
====Header====
*"Words from the Master"
====Try Again====
*"You need to learn the basics first."
*"You lost focus during rhythm changes."
*"Your combos lacked finesse."
====OK====
*"Good try."
====Superb====
*"You have mastered the basics."
*"You hit the rhythm change just right."
*"You smashed your combos!"
===''[[Rhythm Heaven Megamix]]''===
 
====Header====
*"Master's Talking in His Sleep"
====Try Again====
*""
*""
====OK====
*"Eh. Passable."
====Superb====
*"Your basics have a strong base."
*"You took the rhythm changes in stride."
== Epilogue ==
===''[[Rhythm Heaven Fever|Rhythm Heaven Fever ]]''(Including US and European versions)===
<gallery>
Karate Man Wii Try Again.png|"I should eat more before training..."
Karate Man Wii OK.png|"Whoops! My belt came undone..."
Karate Man Wii Superb.png|"Hiiiyah!"
Karate Man EU Try Again.png|"I should eat more before training."
Karate Man EU OK.png|"Maybe I need a new belt."
Karate Man Wii Superb.png|"Hiiiyah!"
</gallery>
===''[[Rhythm Heaven Megamix]]''===
<gallery>
<gallery>
Karate Man Combo Try Again.PNG|"I should eat more before training..."
Karate Man Combo Try Again.PNG|"I should eat more before training..."
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==Skill Star==
==Skill Star==
After the song sings "There is no return.", perfect the fourth combo to finish it in right time to collect the star.
After the song sings "There is no return.", perfect the fourth combo to finish it in right time to collect the star.
== Appearances ==
* Karate Man (Wii)
* [[Remix 7 (Wii)|Remix 7]] (Wii)
* [[Remix 9 (Wii)|Remix 9]] (Wii)
* [[Karate Man 2 (Wii)|Karate Man 2]] (Wii)
* [[Remix 10]] (Wii)
== Two-Player Mode ==
{{Game-Nav
|Minigame_infobox/Data = Tap Troupe
|Minigame_infobox/Data2 = N/A}}{{Minigame_infobox
|Name = Karate Man
|jname = カラテ家
|rname = Karateka
|image = [[File:KarateManP2menu.png|290px]]
|Debut = Rhythm Heaven Fever
|Number = 8
|Reward = Duo Medal
|Song = Lonely Storm
|song = [[Lonely Storm]]}} A version of the game can be unlocked in the two-player mode. It is the eighth and final game for that mode, requiring you to beat the original game and the previous two-player game, [[Tap Troupe]], to unlock.
The game has two Karate Joes, standing back-to-back. The first player controls the Joe is on the left in a white robe, and the second player controls the Joe on the right with a purple robe. Both players must hit the various objects as they fly out. For the most part, the players do the the same thing, though at a few points, one player does go to the front and is the only one to hit objects. [[File:Karate_2_players.png|thumb|220px|The gameplay of two-player mode of Karate Man]]


== Trivia ==
== Trivia ==
* In ''Megamix'', due to the fact that every version appeared, the [[Karate Man (DS)|DS version]] was named "[[Karate Man Kicks!]]", the [[Karate Man (Wii)|Wii version]] was named "Karate Man Combos!", and the [[Karate Man (GBA)|GBA version]] was named "[[Karate Man Returns!]]".
* This is the third time a [[Karate Man]] game has appeared in the ''Rhythm Heaven'' franchise, with the [[Karate Man Returns!|other]] [[Karate Man Kicks!|two]] in previous games.
* Just like in ''[[Rhythm Heaven]]'', Karate Joe is the last "regular" game in ''[[Rhythm Heaven Fever]]'' before the credits, and the last non-sequel, non-remix game in the entire game.
* The two-player version of the game is the only time that the players don't go by the standard two-player color scheme (P1= Blue, P2= Orange).
* In ''Megamix'', due to the fact that every version appeared, the [[Karate Man Kicks!|DS version]] was named "[[Karate Man Kicks!]]", the [[Karate Man (Wii)|Wii version]] was named "Karate Man Combos!", and the [[Karate Man Returns!|GBA version]] was named "[[Karate Man Returns!]]".
* Comparing with the rating screens for this game and the [[Karate Man (Wii)|Fever version]], Karate Joe appears in red color in ''Megamix'', but in ''Fever'', he appears in blue color just like in [[Karate Man Kicks!]]. The reason why this was changed is because Karate Man Kicks! has Karate Joe in Blue color, so this game has him in the red color to fit the colorization with its [[Karate Man 2 (Wii)|sequel]] from ''Fever''.
* Comparing with the rating screens for this game and the [[Karate Man (Wii)|Fever version]], Karate Joe appears in red color in ''Megamix'', but in ''Fever'', he appears in blue color just like in [[Karate Man Kicks!]]. The reason why this was changed is because Karate Man Kicks! has Karate Joe in Blue color, so this game has him in the red color to fit the colorization with its [[Karate Man 2 (Wii)|sequel]] from ''Fever''.
* This is the only ''Rhythm Heaven Fever'' game to have its title card fully changed in international version in ''Megamix''. The Japanese version includes the Fever title card with the red background.
* This is the only ''Rhythm Heaven Fever'' game to have its title card fully changed in international version in ''Megamix''. The Japanese version includes the Fever title card with the red background.


== In Other Languages==
== In Other Languages==
===''[[Rhythm Heaven Fever]]''===
''{{lang
|jp = カラテ家 ''Karate Man''
|fr = Karatéka
|es = Kárate Killo
|du = Karateka!
|it = Karate Ka
|kr = 격투가 ''The Fighter''}}''
===''[[Rhythm Heaven Megamix]]''===
{{Template:Lang
{{Template:Lang
|jp = カラテ家コンボ Karateka Combo
|jp = カラテ家コンボ Karateka Combo
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|du = Karateka-Kombos!
|du = Karateka-Kombos!
|it = Le combo di Karate Ka|kr = 아자아자 뿅!|fr = Karaté combos}}
|it = Le combo di Karate Ka|kr = 아자아자 뿅!|fr = Karaté combos}}
{{Two Player Game Navigation}}
{{Template:Game Navigation}}
{{Template:Game Navigation}}
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
[[Category:Shop Games]]
[[Category:Shop Games]]
[[Category:Rhythm Heaven Fever Games]]
[[Category:Rhythm Two-Player Games]]
[[Category:Games that have a sequel]]
[[Category:Remix 7 (Wil)]]