Sneaky Spirits/Development: Difference between revisions

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===Unused Content===
===Unused Content===
{{todo|Add the audio for this.}}
[[Sneaky Spirits 2]] introduces a new mechanic not found in [[Sneaky Spirits]], that being the music fading out as the [[Sneaky Spirits (characters)|ghosts]] hide behind the wall. There is no [[Practice]] section for this, but there is an unused audio track for one.<br>
[[Sneaky Spirits 2]] introduces a new mechanic not found in [[Sneaky Spirits]], that being the music fading out as the [[Sneaky Spirits (characters)|ghosts]] hide behind the wall. There is no [[Practice]] section for this, but there is an unused audio track for one.
[[File:Song 3DS Sneaky Spirits 2 Practice.flac]]
 
<br>There are unused patterns for the ghosts' movement behind the wall leftover from [[Shiroi Obake 2]] in ''[[Rhythm Tengoku]]'', as well as a completely new one where the ghost stays fully hidden for the entire pattern.
There are unused patterns for the ghosts' movement behind the wall leftover from [[Shiroi Obake 2]] in ''[[Rhythm Tengoku]]'', as well as a completely new one where the ghost stays fully hidden for the entire pattern.


In [[Barbershop Remix]], there is an unused animation, "ghost_step_", which is an early version of the used "ghost_step" (used for the ghosts popping up from behind the fence). The unused animation uses a much shorter, brown haircut. There is a sprite for the freeze-frame used during the [[Practice]] section with an arrow pointing to the ghost, which has the final version's haircut applied. There are new unused sprites, including a white square, duplicates of each sprite used when successfully hitting the ghosts (with the ghosts replaced with invisible parts, which no longer exist on the sprite sheet), duplicates of the ghosts making it through to the other side and laughing at the player without the haircut, and a placeholder for the final haircut, with an odd face.
In [[Barbershop Remix]], there is an unused animation, "ghost_step_", which is an early version of the used "ghost_step" (used for the ghosts popping up from behind the fence). The unused animation uses a much shorter, brown haircut. There is a sprite for the freeze-frame used during the [[Practice]] section with an arrow pointing to the ghost, which has the final version's haircut applied. There are new unused sprites, including a white square, duplicates of each sprite used when successfully hitting the ghosts (with the ghosts replaced with invisible parts, which no longer exist on the sprite sheet), duplicates of the ghosts making it through to the other side and laughing at the player without the haircut, and a placeholder for the final haircut, with an odd face.
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