Mr. Upbeat: Difference between revisions

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{{About|the game named Mr. Upbeat|[[Mr. Upbeat (character)|the character of the same name]]}}
{{RhythmGame
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Game GBA E-1.png|80px]]{{TabHeader|{{Console|Wii|32px}}}}[[File:Game Wii E-4.gif|270px]]{{TabEnd}}
|number=[[File:Game GBA B-3.png|20px|link=]] 1<br>[[File:Game Wii B-3.png|24px|link=]] 1 ({{US}}, {{EU}}, {{KR}})
|medals={{Console|GBA}} 1<br>{{Console|Wii}} 3 ({{US}}, {{EU}}, {{KR}})
|version={{ver|Endless}}
|hiscore={{Console|GBA}} 5<br>{{Console|Wii}} 5
|stage={{Stage|GBAendless}}{{Stage|Wiiendless}}}}
{{Nihongo|Mr. Upbeat|ウラおとこ|Ura Otoko}}, also written as {{Nihongo|Mr Upbeat}} in ''[[Beat the Beat: Rhythm Paradise]]'', is the 1st [[Endless Game]] in ''[[Rhythm Tengoku]]'', unlocked with 1 [[Medal]], and the 1st in international releases of ''[[Rhythm Heaven Fever]]'', unlocked with 3 [[Medal]]s.
==Gameplay==
[[File:Screenshot GBA Ura Otoko.png|thumb]]
[[File:Screenshot Wii Mr. Upbeat.png|thumb]]
The player controls a mysterious little guy named [[Mr. Upbeat (character)|Mr. Upbeat]], who must step over a metronome needle to the offbeat of the song. As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at [[Mr. Upbeat (character)|Mr. Upbeat]]. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player receives a point, [[Mr. Upbeat (character)|Mr. Upbeat]] comments on the player's ability, and the game repeats at a higher tempo.


'''Mr. Upbeat '''is an [[Endless Games|Endless Game]] featured in both ''[[Rhythm Tengoku]]'' and non-Japanese versions of ''[[Rhythm Heaven Fever]]''.
In ''[[Rhythm Heaven Fever]]'', the game was given a [[Practice]] section, in which the player must hop over the needle for 16 steps, and the game fades out and fades back in if they miss. They only need to do one set to clear it. In the real game, each step gives a point instead of one point for every 16 steps. In addition, the tempo change now happens every 32 steps rather than every 16.
==Controls==
{{Controls|A=Step}}
==[[Timing Display]]==
{{Timing
|just=Mr. Upbeat hops over the needle.
|miss=N/A
|through=Mr. Upbeat trips on the needle, and the game is over. Depending on which side he trips from, he either falls on his bottom or spreads his legs. Usually Mr. Upbeat slumps in defeat, but if the player got a High Score, he pumps his fists at the achievement instead.}}
==Appearances==
<gallery>
Screenshot GBA Ura Otoko.png|[[Mr. Upbeat|Ura Otoko]]
Screenshot Wii Mr. Upbeat.png|[[Mr. Upbeat]]<br>[[Endless Remix]]
</gallery>
==Video==
{{#ev:youtube|05WZrcnBZ7A||inline}}
{{#ev:youtube|ASjPtWCchUw||inline}}
==Trivia==
*In ''[[Rhythm Tengoku]]'', Mr. Upbeat has the word {{Nihongo|ウラ|Ura}} written above him. This is removed in ''[[Rhythm Heaven Fever]]''.
*This is the only [[Endless Game]] in ''[[Rhythm Tengoku]]'' to acknowledge when the player achieves a High Score.
**The High Score jingle in ''[[Rhythm Heaven Fever]]'' is completely different, now being an altered version of the Game Over jingle.
*Mr. Upbeat does not appear in ''[[Minna no Rhythm Tengoku]]''. The game [[Manzai]] was substituted with Mr. Upbeat due to the Japanese-dialogue focused nature of the game<ref>[https://iwataasks.nintendo.com/interviews/wii/rhythmheavenfever/0/3/ Iwata Asks : Rhythm Heaven Fever : Music Spinning in Your Head]</ref>.
**[[Manzai]] was the 4th game in ''[[Minna no Rhythm Tengoku]]'', while Mr. Upbeat is the 1st in other regions. This change caused the rest of the [[Endless Game]]s to be moved around in other regions, and their [[Medal]] requirements to be adjusted.
**The game also takes [[Manzai]]'s place in [[Endless Remix]].
**The High Score jingle takes the place of [[Manzai]]'s theme in the [[Music Corner]].
*Inputting the code word {{Nihongo|POSITIVE}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|MATCH}}: every 130 steps Mr. Upbeat's antenna grows larger and displays the word one letter at a time, then returns to normal). The code word can be put into [[Police Call]] for an easter egg.
*The UK English spelling of {{Nihongo|Mr Upbeat}} in ''[[Beat the Beat: Rhythm Paradise]]'' makes this game and the [[Remix#Rhythm Heaven Fever|Remix]]es the only games whose names differ across the two English versions.
==Development History==
{{Main|Mr. Upbeat/Development}}
==In Other Languages==
{{Lang
|jp=ウラおとこ
|rojp=Ura Otoko
|mnjp=Backwards Man
|us=Mr. Upbeat
|uk=Mr Upbeat<br>Mr. Upbeat<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/4-Music-Spinning-in-Your-Head/4-Music-Spinning-in-Your-Head-236588.html Iwata Asks | 4. Music Spinning in Your Head | Iwata Asks: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|fr=M. Contretemps<br>Mr. Upbeat<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/4-Un-air-dans-la-tete/4-Un-air-dans-la-tete-236588.html Iwata demande | 4. Un air dans la tête | Iwata demande : Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnfr=Mr. Backbeat
|es=Don Contratiempo
|mnes=Mr. Backbeat
|de=Thaddäus Taktlos<br>Mr. Upbeat<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/4-Musik-die-einem-im-Kopf-bleibt/4-Musik-die-einem-im-Kopf-bleibt-236588.html Iwata fragt | 4. Musik, die einem im Kopf bleibt | Iwata fragt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnde=Thaddeus Tactless
|it=Mr. Contrattempo<br>Mr. Upbeat<ref>[https://www.nintendo.it/Iwata-Chiede/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/4-Una-musica-che-ti-ronza-in-testa/4-Una-musica-che-ti-ronza-in-testa-236588.html Iwata Chiede | 4. Una musica che ti ronza in testa | Iwata Chiede: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnit=Mr. Backbeat
|nl=Mr. Upbeat<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html Iwata vraagt | 4. Muziek die in je hoofd blijft hangen | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintend]</ref>
|pt=Mr. Upbeat<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html Iwata Pergunta | 4. Música na cabeça | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|kr=미스터 엇박
|rokr=Miseuteo Eotbak
|mnkr=Mr. Offbeat}}


==''Rhythm Tengoku'' ==
==References==
Mr. Upbeat is the first endless game you unlock, needing only one [[Medal]].
<references/>
 
{{Endless Game Navigation}}
The game is very simple; you are playing as a small stick figure, Mr. Upbeat, in a blank area. As the game starts, a pendulum will start to swing at you, going back and forth. To dodge the pendulum, the player need to make Mr. Upbeat "step" as the pendulum nears his feet. Successful stepping will make Mr. Upbeat step over the pendulum as it goes towards him. A light on Mr. Upbeat's head will flash green to help the player time it right, and the pendulum will make a "click" cue when it starts moving in the other direction.
 
Every 16 successful steps, the game will temporarily stop the pendulum. During this time, the player will get a point, but when the pendulum starts moving again, it will be going at a different tempo (which Mr. Upbeat's light will be flashing to show the speed of). The game keeps going until Mr. Upbeat fails to step over the pendulum, which will knock him over. The game gives you no extra chances, so one mess-up will end the game.
===Controls===
A= Step
==''Rhythm Heaven Fever''==
Mr. Upbeat, in one of the many references back to ''Rhythm Tengoku'', gets his game remade for this game, unlocked as the first endless game for three medals. Notably, it does not actually appear in the original Japanese release of the game. In all non-Japanese releases of the game, it replaces [[Manzai Birds]], due to the translators finding it difficult to localize such a speech-heavy and cultural-reliant game.
 
The core gameplay of the original game is maintained for the remake, but there are a few changes. For one, rather than for every 16 steps, one successful steps counts as a point. Also, instead of after every 16 steps, the tempo of the pendulum will change every 32 steps.
 
Every tempo change, Mr. Upbeat will say something to you. At first, he is congratulating you for doing well, but as the game gets faster, he starts wondering how you're able to do this. Eventually, he starts begging you to stop for the sake of his aching feet. As per the original game, the game will stop once you mess up.
 
Once you get to 130 points (and every so often after that), Mr. Upbeat's light will grow over the next few steps, display a series of letters, and then go back to normal. The letters that pop up spell MATCH, which can be inserted into the Police Call [[Rhythm Toys|Rhythm Toy]].
 
Mr. Upbeat also has parts in the Endless Remix, replacing the Manzai Birds parts from the Japanese version.
===Controls===
A= Step
===Read Something===
Mr. Upbeat gets a "Read Something" [[Gift]] you can look at in the [[Café]]. It is the 22nd gift in there, entitled "A Musical Term". It is unlocked by [[Perfect|perfecting]] [[Karate Man 2]].
 
The reading material starts with Mr. Upbeat himself apparently talking to a therapist about his problems. He states that his name doesn't actually reflect his personality. He thinks that "Mr. Upbeat" makes people think that he should be a happy person, when he's actually usually depressed. He then apologizes to his therapist for having to come in every week to discuss this, and asks him if he ever has problems like this. The only response is an "Oookii oook-ook!" sound that normally comes from a [[Monkey Watch]], suggesting that Mr. Upbeat is using it to help console himself. After that, Mr. Upbeat decides to end the session, stating to "turn in next week for another session of 'Mr. Upbeat's complaints'.
 
{{Endless_Game_Navigation}}
[[Category:Endless Games]]
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