Polyrhythm: Difference between revisions

seems as if the results screen breaks when more than two exclamations are used, that should really be fixed
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(seems as if the results screen breaks when more than two exclamations are used, that should really be fixed)
 
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{{Eigo}}{{GameExplainGBA|title=ポリリズム|explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん…|titleEN=Polyrhythm|explainEN=Master pressing the D-<br>Pad and the A Button<br>at the same time!<br>It's simple. I guess...}}{{GameExplainArcade|title=ポリリズム|explain=十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ!|titleEN=Polyrhythm|explainEN=Master pressing the D-Pad and<br>the A Button at the same time!<br>Keep the red things coming!}}
{{Eigo}}{{GameExplainGBA
|title=ポリリズム
|explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん…
|titleEN=Polyrhythm
|explainEN=Master pressing the<br>+Control Pad and the<br>A Button at the same<br>time! Easy. Maybe...}}
{{GameExplainArcade
|title=ポリリズム
|explain=十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ!
|titleEN=Polyrhythm
|explainEN=Master pressing the +Control Pad<br>and the A Button at the same time!<br>Keep the red objects coming!}}
{{RhythmGame
{{RhythmGame
|name=ポリリズム
|name=ポリリズム
|image=<tabber>GBA=[[File:Prologue GBA Polyrhythm.png]]|-|Arcade=[[File:Hilt_To_Scalllleee.PNG]]</tabber>
|number={{Console|GBA}} 22
|bpm=129
|version={{ver|Long}}
|number=[[File:ConsoleGBA Icon.png|20px]] 22
|gift={{Console|GBA}} "[[Rhythm Shiryō-Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)''
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)''
|stage={{Stage|GBAstage4}}|BPM=129}}
|stage={{Stage|GBAstage4}}}}
{{Nihongo|Polyrhythm|ポリリズム|Poririzumu}} is the 4th [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 4th [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''.


The arrange version, [[Polyrhythm 2]], appears in Last Technician in ''[[Rhythm Tengoku]]''.
The arrange version, [[Polyrhythm 2]], appears in Last Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Polyrhythm.png|thumb]]
[[File:Screenshot GBA Polyrhythm.png|thumb]]
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using and for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
[[File:Screenshot Arcade Polyrhythm.png|thumb]]
This game is structured on a grid with two pathways, the upper path labeled {{Nihongo|十ボタン|+ Button}}, the lower labeled {{Nihongo|Aボタン|A Button}}. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using {{button|GBA|Pad}} and {{button|GBA|A}} for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
==Controls==
==Controls==
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The rod bounces to the next block. A crowd cheers if it bounces through all of them.|Early!/Late!=The rod bounces on a little early or a little late.|Miss...=The rod crashes into a wall and explodes.}}
{{Timing
 
|just=The Akai Mono bounces to the next block on the beat. A crowd cheers if it bounces through all of them.
|miss=The Akai Mono bounces to the next block slightly off the beat.
|through=The Akai Mono falls off the block and crashes into a wall, exploding.}}
==Results==
==Results==
{{Results
{{Results
|Console=GBA
|Console=GBA
|caption=工場長から ''(From the Plant Manager)''
|caption=工場長から
|cp_DEF_Ng=ちゃんと 運んでくれないとダメ。''(You must carry them properly.)''<br>左手が あそんでるヨ。''(Your left hand is playing around.)''<br>応用力を みにつけよう。''(Let's see the applied power.)''
|cp_DEF_Ng=ちゃんと 運んでくれないとダメ。<br>左手が あそんでるヨ。<br>応用力を みにつけよう。
|cp_DEF_Hi=左手が しっかり仕事してるネ!''(Your left hand does a great job!)''<br>リズミカルな 仕事ぶりだ!!''(Rhythmic work<nowiki>!!</nowiki>)''}}
|cp_DEF_Hi=左手が しっかり仕事してるネ!<br>リズミカルな 仕事ぶりだ!!
|caption Alt=From the Plant Manager
|cp_DEF_Ng Alt=You must carry them properly.)''<br>''(Your left hand is playing around.)''<br>''(Learn how to adapt.
|cp_DEF_Hi Alt=Your left hand does a great job!)''<br>''(Rhythmic work!}}
 
==Epilogue==
{{Epilogue
{{Epilogue
|Console=GBA
|Console=GBA
|NG Image=Epilogue GBA Polyrhythm NG.png
|OK Image=Epilogue GBA Polyrhythm OK.png
|HI Image=Epilogue GBA Polyrhythm HI.png
|NG=赤いモノ、量産は たいへんだなぁ…
|NG=赤いモノ、量産は たいへんだなぁ…
|OK=どんどん 赤いモノを 生産だ!
|OK=どんどん 赤いモノを 生産だ!
|HI=赤いモノを 生産しまくりだネ!!
|HI=赤いモノを 生産しまくりだネ!!
|NG alt=Red things, mass production is quite difficult...
|NG alt=Red objects, mass production is quite difficult...
|OK alt=We are producing more and more red things!
|OK alt=We are producing more and more red objects!
|HI alt=Producing red things like mad!!}}
|HI alt=Producing red objects like mad!!}}
{{Epilogue
|Console=Arcade
|NG=赤いモノ、量産は たいへんだなぁ…
|OK=どんどん 赤いモノを 生産だ!
|HI=赤いモノを 生産しまくりだネ!!
|NG alt=Red objects, mass production is quite difficult...
|OK alt=We are producing more and more red objects!
|HI alt=Producing red objects like mad!!}}
==Appearances==
==Appearances==
<gallery>
<gallery>
Bulit to Scale Arcade.png|[[Polyrhythm]]
Screenshot Arcade Polyrhythm.png|[[Polyrhythm]]<br>[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Polyrhythm Remix 6.png|[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Screenshot Arcade Polyrhythm 2.png|[[Polyrhythm 2]]
Built to Scale 2 Gameplay GBA.png|[[Polyrhythm 2]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|jJGVz0DHxy8||inline}}
{{#ev:youtube|8x0SM_0eAus||inline}}
==Trivia==
==Trivia==
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games.
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games.
*This is one of the few games that doesn't feature a [[Practice]].
*This is one of the few games that doesn't feature a [[Practice]].
**It did, however, get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version.
**It did, however, get a "How to Play" demonstration in the [[Rhythm Tengoku (Arcade)|arcade]] version. Interestingly, the drum sound for when a block on the lower lane appears is different to what is heard during gameplay.
==Development History==
{{Main|Polyrhythm/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp=ポリリズム
|jp=ポリリズム
|rojp=Poririzumu
|rojp=Poririzumu
|mnjp=Polyrhythm}}
|mnjp=Polyrhythm [music with multiple rhythmic elements played simultaneously]}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Long Version Games]]
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