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BryanSDoodly (talk | contribs) (At timing display, "before" was mispelt to "befeore". So i changed it back) |
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|explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!<br>こらしめちゃおう! | |explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!<br>こらしめちゃおう! | ||
|titleEN=Shiroi Obake | |titleEN=Shiroi Obake | ||
|explainEN=The white | |explainEN=The white ghosts are<br>making fun of us!<br>Argh!!<br>Let's punish them!}} | ||
{{GameExplainArcade | {{GameExplainArcade | ||
|title=しろいおばけ | |title=しろいおばけ | ||
|explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!こらしめちゃおう! | |explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!こらしめちゃおう! | ||
|titleEN=Shiroi Obake | |titleEN=Shiroi Obake | ||
|explainEN=The white | |explainEN=The white ghosts are<br>making fun of us!<br>Argh!! Let's punish them!}} | ||
{{GameExplainWii | {{GameExplainWii | ||
|titleUS=Sneaky Spirits | |titleUS=Sneaky Spirits | ||
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|No Practice=1}} | |No Practice=1}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|GBA}} 7<br>[[File:Game Wii B-4.png|24px|link=]] 2<br>{{Console|3DS}} 53 | |||
|number= | |version={{ver|Long}} | ||
|version | |gift={{Console|GBA}} "[[Studio#Drum List|パワーなドラム]]" ''(Power Drum)''<br>{{Console|Wii}} N/A<br>{{Console|3DS}} [[Flow Ball]] | ||
|gift= | |medals={{Console|Wii}} 38 | ||
|medals=[[ | |composer=[[Tsunku♂]]<ref name="website">[https://www.tsunku.net/producework.php?Music_ArtistID=189&@DB_ID@=699 Rhythm Tengoku Zen Kyoku-shu | Produce Work | Tsunku.net]</ref> | ||
|stage={{Stage|GBAstage2}}{{Stage|Wiiextra}}{{Stage|3DStower6}}}} | |arrangement=[[generasia:Yuasa Koichi|Koichi Yuasa]]<ref name="website"/> | ||
|stage={{Stage|GBAstage2}}{{Stage|Wiiextra}}{{Stage|3DStower6}}|BPM={{BPMTable|type=Speed|tempos=120,160,80|labels=Normal,Fast,Slow}}}} | |||
{{Nihongo|Sneaky Spirits 2|かえってきた しろいおばけ|Kaettekita Shiroi Obake}}, also known as {{Nihongo|Sneaky Spirits|しろいおばけ|Shiroi Obake}} in ''[[Rhythm Tengoku]]'' and ''[[Rhythm Heaven Fever]]'', is the 1st [[Rhythm Game]] of Stage 2 (7th overall) in ''[[Rhythm Tengoku]]'', the 2nd [[Extra Game]] in ''[[Rhythm Heaven Fever]]'', unlocked with 38 [[Medal]]s, and the 1st [[Rhythm Game]] of [[Barbershop Tower]] (53rd overall) in ''[[Rhythm Heaven Megamix]]''. | {{Nihongo|Sneaky Spirits 2|かえってきた しろいおばけ|Kaettekita Shiroi Obake}}, also known as {{Nihongo|Sneaky Spirits|しろいおばけ|Shiroi Obake}} in ''[[Rhythm Tengoku]]'' and ''[[Rhythm Heaven Fever]]'', is the 1st [[Rhythm Game]] of Stage 2 (7th overall) in ''[[Rhythm Tengoku]]'', the 2nd [[Extra Game]] in ''[[Rhythm Heaven Fever]]'', unlocked with 38 [[Medal]]s, and the 1st [[Rhythm Game]] of [[Barbershop Tower]] (53rd overall) in ''[[Rhythm Heaven Megamix]]''. | ||
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[[File:Screenshot 3DS Sneaky Spirits 2.png|thumb]] | [[File:Screenshot 3DS Sneaky Spirits 2.png|thumb]] | ||
The player controls a bow and arrow, and the goal of the game is to send the pesky [[Sneaky Spirits (characters)|ghosts]] back to their haunted house as they are trying to escape. The environment is blue, with a tree in the background. It is also raining. Ghosts start to peek above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace changes during the game. The ghosts can also pop up lower behind the fence, which also lowers the volume of the music. | The player controls a bow and arrow, and the goal of the game is to send the pesky [[Sneaky Spirits (characters)|ghosts]] back to their haunted house as they are trying to escape. The environment is blue, with a tree in the background. It is also raining. Ghosts start to peek above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace changes during the game. The ghosts can also pop up lower behind the fence, which also lowers the volume of the music. | ||
Normally, when the bow is pulled back, an arrow with {{button|GBA|A}} in it is displayed, conveying how to shoot the arrow. In ''[[Rhythm Heaven Megamix]]'', this indication is not shown in Simple Tap mode. | |||
==Controls== | ==Controls== | ||
{{Controls|At=Shoot arrow}} | {{Controls|At=Shoot arrow}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
| | |just=The ghost is hit by the arrow and then flung through the door of the house. | ||
| | |miss=The ghost narrowly manages to zip past the arrow, and shudders before escaping. | ||
| | |through=The ghost zips through and giggles. If the arrow is shot when no ghost is passing through, it simply gets stuck in the door, and the player must wait for the ghost to pass before they can shoot again.}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
|Console=GBA | |Console=GBA | ||
|caption=雨のささやき | |caption=雨のささやき | ||
|cp_DEF_Ng= | |cp_DEF_Ng=きほんが できてませんね。<br>音が消えると あせるみたい...<br>ちゃんと カウント しようね。 | ||
|cp_DEF_Hi= | |cp_DEF_Hi=音が消えても おちついている!<br>体内カウント バッチシだ!<br>超ゆっくりでも すばらしい! | ||
|caption Alt=The Rain Whispers | |||
|cp_DEF_Ng Alt=Focus on the basics.)''<br>''(You panicked when the music was gone...)''<br>''(Count properly. | |||
|cp_DEF_Hi Alt=You remained calm during the fade out!)''<br>''(Your internal counting was right on!)''<br>''(Those slow parts were wonderful!}} | |||
{{Results | {{Results | ||
|Console=Wii | |Console=Wii | ||
|caption=Spiritual Commentary | |caption=Spiritual Commentary | ||
|cp_DEF_Ng=Your archery fundamentals needed work.<br>The silent ghosts sneaked past you.<br>You should have counted to yourself. | |cp_DEF_Ng=Your archery fundamentals needed work.<br>The silent ghosts sneaked past you.<br>You should have counted to yourself. | ||
|cp_DEF_Hi=You hit even when they were quiet.<br>Your internal count was spot on!<br>You did superbly against the slow ones. | |cp_DEF_Hi=You hit even when they were quiet.<br>Your internal count was spot on!<br>You did superbly against the slow ones. | ||
|caption Alt=A spooky voice murmurs... | |||
|cp_DEF_Ng Alt=You haven't got the basics yet.<br>You panicked without audio cues.<br>Don't forget to count in your head. | |||
|caption=A spooky voice murmurs... | |cp_DEF_Hi Alt=You did well without audio cues.<br>You can count in your head well.<br>You were excellent at slow speeds.}} | ||
|cp_DEF_Ng=You haven't got the basics yet.<br>You panicked without audio cues.<br>Don't forget to count in your head. | |||
|cp_DEF_Hi=You did well without audio cues.<br>You can count in your head well.<br>You were excellent at slow speeds.}} | |||
{{Results | {{Results | ||
|Console=3DS | |Console=3DS | ||
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|NG alt=You got teased by the ones that escaped! | |NG alt=You got teased by the ones that escaped! | ||
|OK alt=I got you! | |OK alt=I got you! | ||
|HI alt=I got | |HI alt=I got a lot of them!}} | ||
{{Epilogue | |||
|Console=Arcade | |||
|NG Image=Epilogue Arcade Sneaky Spirits NG.png | |||
|OK Image=Epilogue Arcade Sneaky Spirits OK.png | |||
|HI Image=Epilogue Arcade Sneaky Spirits HI.png | |||
|NG=逃げたヤツにイタズラされた! | |||
|OK=しとめた! | |||
|HI=いっぱい しとめた!! | |||
|NG alt=You got teased by the ones that escaped! | |||
|OK alt=I got you! | |||
|HI alt=I got a lot of them!}} | |||
{{Epilogue | {{Epilogue | ||
|Console=Wii | |Console=Wii | ||
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|HI=We're gonna need somewhere<br>to keep these guys.}} | |HI=We're gonna need somewhere<br>to keep these guys.}} | ||
==[[Rhythm Item]]== | ==[[Rhythm Item]]== | ||
{{ | {{item | ||
|name=Bow | |name=Bow | ||
|title=Tale of Mythic Proportions | |title=Tale of Mythic Proportions | ||
|explain=This bow has been in our family<br>for generations. It's made of<br>wood from a sacred tree and a<br>dragon's whisker. And the dragon<br>was left-handed! The tree was<br>shaped like a two-headed horse!}} | |explain=This bow has been in our family<br>for generations. It's made of<br>wood from a sacred tree and a<br>dragon's whisker. And the dragon<br>was left-handed! The tree was<br>shaped like a two-headed horse!}} | ||
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{{RhythmGame | {{RhythmGame | ||
|name=しろいおばけ 2P | |name=しろいおばけ 2P | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Sneaky Spirits 2.png|240px]]{{TabEnd}} | ||
|number={{Console|Arcade}} 5 | |||
|number= | |version={{ver|Two Player}}{{ver|Long}} | ||
|version={{ver|Long}} | |||
|stage={{Stage|GBA2Pstage2}}}} | |stage={{Stage|GBA2Pstage2}}}} | ||
{{Nihongo|Shiroi Obake 2P|しろいおばけ 2P|Shiroi Obake 2P}} is the 1st [[Rhythm Game]] of Stage 2 (5th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''. | {{Nihongo|Shiroi Obake 2P|しろいおばけ 2P|Shiroi Obake 2P}} is the 1st [[Rhythm Game]] of Stage 2 (5th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''. | ||
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Both players take turns on every two ghosts. This effectively doubles the length of the game.<gallery>Screenshot Arcade Shiroi Obake 2P.png</gallery>{{clear}} | Both players take turns on every two ghosts. This effectively doubles the length of the game.<gallery>Screenshot Arcade Shiroi Obake 2P.png</gallery>{{clear}} | ||
==Video== | |||
{{#ev:youtube|xlT2vKRKdJU||inline}} | |||
{{#ev:youtube|rmu63vtgOQE||inline}} | |||
{{#ev:youtube|Sx-mvZQmxKU||inline}} | |||
{{#ev:youtube|HKMv3Rvn5-k||inline}} | |||
==Commentary== | |||
The following is commentary given on the STAFF'S VOICE section of the booklet included in ''[[Rhythm Tengoku Zen Kyoku-shu]]''. | |||
{| style="width:100%;" | |||
! align="center" style="width:50%;"|Japanese | |||
! align="center" style="width:50%;"|Translation | |||
|- | |||
|[[Tsunku|つんく♂]] 初めてこのゲームをやったとき、「えっ」つって思いますよね。音楽がリット…つまりテンポが速くなったり遅くなったりするし、オバケも消えて見えなくなっちゃうし。見えてる対象に対して、攻撃を加えたりするのがゲームであって、見えなくなるなんて普通のゲームではあり得ないですよね。ファミコンの[[niwanetwork:Baseball|野球]]ゲームの「消える魔球」と同じなんですよ。そんなん、打たれへんやんって(笑)。でも、心のなかでしっかりリズムを数えていれば、見えないオバケもしっかり射られるようになるんです。しかも、矢がうまくズポーンって当たったときの快感は、ヒゲ抜きと同じですね。ホンマに気持ちよかった。 | |||
|[[Tsunku♂]]: When I played this game for the first time, I was like "Eh?" The music is bright... in other words, the tempo speeds up and slows down, and the ghosts disappear and become invisible. In a game, you are supposed to attack the target you can see, and it's impossible to become invisible in a normal game. It's the same as the "disappearing magic ball" in the Famicom [[niwanetwork:Baseball|Baseball]] game. You can't hit a ball like that (laughs). But if you count the rhythm in your mind, you will be able to shoot even invisible ghosts. Moreover, when the arrow hits the target, it feels great, just like plucking the hairs. It really felt good. | |||
|- | |||
|<br> | |||
|- | |||
|[https://www.imdb.com/name/nm10236295/ 小黒] オバケに矢が当たったときスローモーションになる見せ方がおもしろいですよね。マシュマロに刺さったみたいですし。 | |||
|[https://www.imdb.com/name/nm10236295/ Oguro]: It is interesting how the arrow goes into slow motion when it hits the ghost. It looks as if the arrow has stuck into a marshmallow. | |||
|- | |||
|<br> | |||
|- | |||
|[[niwanetwork:Masami Yone|米]] このゲームも、[[Tsunku♂|つんく♂]]さんのダンスレッスンがヒントになっているんです。長い休符をはさんで、一斉にみんなでキメポーズをとるようなことをレッスンでやりましたけど、みんなの息が合って、バッチリ決まったときの気持ちよさは、一定のリズムに合わせてやるときより、気持ちよさが全然違うことに気づいたんです。そこで、このゲームの後半では、音が消えそていくようにして、音が聞こえなくても心のながで数えそれば、オバケをやっつけられる気持ちよさを表現しようとしました。僕にとって、いちばんのお気に入りのゲームです。 | |||
|[[niwanetwork:Masami Yone|Yone]]: This game was also inspired by [[Tsunku♂]]-san's dance lessons. In the lesson, we did a kind of "finishing pose" where everyone dances in unison with long rests in between, and I realized that the feeling when everyone's breath is in sync and the pose is perfect is totally different than when you dance to a certain rhythm. So, in the second half of the game, I tried to express the feeling of being able to defeat the ghosts by counting in your mind even if you can't hear the sound. This is my favorite game. | |||
|} | |||
==Trivia== | ==Trivia== | ||
*This game does not have a new [[Practice]] in ''[[Rhythm Heaven Megamix]]'', despite having something new (the fading music). | *This game does not have a new [[Practice]] in ''[[Rhythm Heaven Megamix]]'', despite having something new (the fading music). | ||
**There is unused music for it, however. | **There is [[Sneaky Spirits/Development|unused music]] for it, however. | ||
*Normally, the description for long games with a short version is taken from the pre-existing arrange version. However, in ''[[Rhythm Heaven Megamix|Rhythm Tengoku: The Best +]]'', the description is altered slightly from [[Shiroi Obake 2]]<ref>"白いヤツが こちら完全に ナメきっている! ムッカーッ! こらしめちゃおう!" (The white ghosts are completely underestimating us! Argh! Let's punish them!) ~ Description for Kaettekita Shiroi Obake (White Ghost Returns) in ''[[Rhythm Heaven Megamix|Rhythm Tengoku: The Best +]]''</ref><ref>"白いヤツが こちらを ナメきっている! ムカムカーッ!! こらしめちゃおう!" (The white ghosts are taunting us! Urgh!! Let's punish them!) ~ Description for [[Shiroi Obake 2]] (White Ghost 2) in ''[[Rhythm Tengoku]]''</ref>. | |||
==Development History== | |||
{{Main|Sneaky Spirits 2/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Fever]]''=== | ||
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|fr=Esprits espiègles | |fr=Esprits espiègles | ||
|mnfr=Mischievous spirits | |mnfr=Mischievous spirits | ||
| | |es=Fantasmas burlones | ||
| | |mnes=Mocking ghosts | ||
|de=Geisterstunde | |||
|mnde=Witching hour | |||
|it=Fantasmi dispettosi | |it=Fantasmi dispettosi | ||
|mnit=Spiteful ghosts | |mnit=Spiteful ghosts | ||
|kr=하얀 귀신 | |kr=하얀 귀신 | ||
|rokr=Hayan Gwisin | |rokr=Hayan Gwisin | ||
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|jp=かえってきた しろいおばけ | |jp=かえってきた しろいおばけ | ||
|rojp=Kaettekita Shiroi Obake | |rojp=Kaettekita Shiroi Obake | ||
|mnjp= | |mnjp=White Ghost Returns | ||
|us=Sneaky Spirits 2 | |us=Sneaky Spirits 2 | ||
|fr=Le retour des esprits espiègles | |fr=Le retour des esprits espiègles | ||
|mnfr=The Return of mischievous spirits | |mnfr=The Return of mischievous spirits | ||
| | |es=Fantasmas burlones 2 | ||
| | |mnes=Mocking ghosts 2 | ||
|de=Geisterstunde 2 | |||
|mnde=Witching Hour 2 | |||
|it=Fantasmi dispettosi 2 | |it=Fantasmi dispettosi 2 | ||
|mnit=Spiteful ghosts 2 | |mnit=Spiteful ghosts 2 | ||
|kr=돌아온 하얀 귀신 | |kr=돌아온 하얀 귀신 | ||
|rokr= | |rokr=Doraon Hayan Gwisin | ||
|mnkr= | |mnkr=White Ghost Returns}} | ||
{{Game Navigation}} | {{Game Navigation}} | ||