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|<div style="text-align:center">01</div> | |<div style="text-align:center">01</div> | ||
|[[File:Screenshot GBA Mannequin Kōjō Practice.png|frameless|center]] | |[[File:Screenshot GBA Mannequin Kōjō Practice.png|frameless|center]] | ||
|[[Mannequin Kōjō]] (Practice) | |[[Mannequin Kōjō]] ([[Practice]]) | ||
|} | |} | ||
===Unused Content=== | ===Unused Content=== | ||
This game contains several unused sprites, including: | This game contains several unused sprites, including: | ||
*Inbetween frames for the [[Mannequin]] head turning, including | *Inbetween frames for the [[Mannequin]] head turning, including separated eyes. | ||
*Eyes for the [[Mannequin]] with what looks like extra make-up. | *Eyes for the [[Mannequin]] with what looks like extra make-up. | ||
* | *An alternate crudely drawn hit spark. | ||
*"OK" text and speech bubble. There is also an oval that may be a frame for this speech bubble. | *"OK" text and speech bubble. There is also an oval that may be a frame for this speech bubble. | ||
*A cowbell with a stick, two kinds of star, and a music note. This would make sense to be used in the [[Practice]], which uses a looping cowbell noise as its music. | *A cowbell with a stick, two kinds of star, and a music note. This would make sense to be used in the [[Practice]], which uses a looping cowbell noise as its music. | ||
Although [[Mannequin Kōjō]] is inaccessible in ''[[Rhythm Tengoku (Arcade)]]'', it does still exist, with its graphics not being updated at all. This version contains one more unused sprite: | Although [[Mannequin Kōjō]] is inaccessible in ''[[Rhythm Tengoku (Arcade)]]'', it does still exist, with its graphics not being updated at all. This version contains one more unused sprite: | ||
*A "B" label for the eye pads, suggesting the player would've needed to press | *A "B" label for the eye pads, suggesting the player would've needed to press {{button|GBA|B}} instead of/as well as {{button|GBA|A}} to stamp the eyes. | ||
{{RT}} | {{RT}} | ||