Mannequin Kōjō/Development: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 13: Line 13:
|<div style="text-align:center">01</div>
|<div style="text-align:center">01</div>
|[[File:Screenshot GBA Mannequin Kōjō Practice.png|frameless|center]]
|[[File:Screenshot GBA Mannequin Kōjō Practice.png|frameless|center]]
|[[Mannequin Kōjō]] (Practice)
|[[Mannequin Kōjō]] ([[Practice]])
|}
|}
===Unused Content===
===Unused Content===
This game contains several unused sprites, including:
This game contains several unused sprites, including:
*Inbetween frames for the [[Mannequin]] head turning, including separate eyes.
*Inbetween frames for the [[Mannequin]] head turning, including separated eyes.
*Eyes for the [[Mannequin]] with what looks like extra make-up.
*Eyes for the [[Mannequin]] with what looks like extra make-up.
*an alternate crudely drawn hit spark.
*An alternate crudely drawn hit spark.
*"OK" text and speech bubble. There is also an oval that may be a frame for this speech bubble.
*"OK" text and speech bubble. There is also an oval that may be a frame for this speech bubble.
*A cowbell with a stick, two kinds of star, and a music note. This would make sense to be used in the [[Practice]], which uses a looping cowbell noise as its music.
*A cowbell with a stick, two kinds of star, and a music note. This would make sense to be used in the [[Practice]], which uses a looping cowbell noise as its music.


Although [[Mannequin Kōjō]] is inaccessible in ''[[Rhythm Tengoku (Arcade)]]'', it does still exist, with its graphics not being updated at all. This version contains one more unused sprite:
Although [[Mannequin Kōjō]] is inaccessible in ''[[Rhythm Tengoku (Arcade)]]'', it does still exist, with its graphics not being updated at all. This version contains one more unused sprite:
*A "B" label for the eye pads, suggesting the player would've needed to press instead of/as well as to stamp the eyes.
*A "B" label for the eye pads, suggesting the player would've needed to press {{button|GBA|B}} instead of/as well as {{button|GBA|A}} to stamp the eyes.
==References==
<references/>
{{RT}}
{{RT}}

Navigation menu