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TheJoeMaster (talk | contribs) m (Undo revision 99511 by Ihavenoideaboyo (talk) the artwork shouldn't just be put in the middle of the gameplay section, and adding the infobox would just make the page look hideous. I suggest keeping the page of the character and the game separated for now) |
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{{Eigo}}{{RhythmGame | {{Eigo}}{{RhythmGame | ||
|name=マネキン工場 | |name=マネキン工場 | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Game GBA E-4.png|80px]]{{TabEnd}} | ||
|number={{Console|GBA}} 4 | |||
|number= | |medals={{Console|GBA}} 30 | ||
|medals= | |||
|version={{ver|Endless}} | |version={{ver|Endless}} | ||
|hiscore= | |hiscore={{Console|GBA}} 005000 | ||
|stage={{Stage|GBAendless}}}} | |stage={{Stage|GBAendless}}}} | ||
{{Nihongo|Mannequin | {{Nihongo|Mannequin Kōjō|マネキン工場|Manekin Kōjō}} is the 4th [[Endless Game]] in ''[[Rhythm Tengoku]]'', unlocked with 30 [[Medal]]s. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Screenshot GBA Mannequin | [[File:Screenshot GBA Mannequin Kōjō.png|thumb]] | ||
The point of the game is to create [[mannequin]]s in time to the rhythm. The game follows a pattern with a head facing front, where the player must plant a face on it. Then comes a head facing left, where the player needs to slap it to turn it around before stamping the face. It follows this pattern a few times before | The point of the game is to create [[mannequin]]s in time to the rhythm. The game follows a pattern with a head facing front, where the player must plant a face on it. Then comes a head facing left, where the player needs to slap it to turn it around before stamping the face. It follows this pattern a few times before increasing the speed. Later on, the heads may appear in groups. | ||
==Controls== | ==Controls== | ||
{{Controls| | {{Controls|A=Stamp eyes on face|Left=Slap head to turn it around}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
| Line 19: | Line 18: | ||
|miss=The eyes get stamped a little early or late, pushing it back onto the platform, or the face is properly turned around a little early or late. | |miss=The eyes get stamped a little early or late, pushing it back onto the platform, or the face is properly turned around a little early or late. | ||
|through=The mannequin head goes into the "NG" field, making a noise as the music stops. If it's facing the wrong way, the eyes would get stamped on the wrong side. In either scenario, the game is over.}} | |through=The mannequin head goes into the "NG" field, making a noise as the music stops. If it's facing the wrong way, the eyes would get stamped on the wrong side. In either scenario, the game is over.}} | ||
==Appearances== | |||
<gallery> | |||
Screenshot GBA Mannequin Kōjō.png|[[Mannequin Kōjō]] | |||
</gallery> | |||
==Video== | |||
{{#ev:youtube|I0mTYtb-UHM||inline}} | |||
==Trivia== | ==Trivia== | ||
*The [[mannequin]] heads have a striking resemblance to [[Clap Trap Doll]] from ''[[Rhythm Heaven Fever]]''. | *The [[mannequin]] heads have a striking resemblance to [[Clap Trap Doll]] from ''[[Rhythm Heaven Fever]]''. | ||
*This game's [[Practice]] session never advances no matter how many times the player does it successfully, requiring the player to skip it in order to play the real thing. | *This game's [[Practice]] session never advances no matter how many times the player does it successfully, requiring the player to skip it in order to play the real thing. | ||
*When the mannequin goes into the NG field in the [[Practice]], a [[Sneaky Spirits (characters)|Sneaky Spirit]]'s voice can be heard. | |||
==Development History== | |||
{{Main|Mannequin Kōjō/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||