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|explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!<br>こらしめちゃおう! | |explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!<br>こらしめちゃおう! | ||
|titleEN=Shiroi Obake | |titleEN=Shiroi Obake | ||
|explainEN=The white | |explainEN=The white ghosts are<br>making fun of us!<br>Argh!!<br>Let's punish them!}} | ||
{{GameExplainArcade | {{GameExplainArcade | ||
|title=しろいおばけ | |title=しろいおばけ | ||
|explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!こらしめちゃおう! | |explain=白いヤツが こちらを<br>バカにしている!<br>ムキーッ!!こらしめちゃおう! | ||
|titleEN=Shiroi Obake | |titleEN=Shiroi Obake | ||
|explainEN=The white | |explainEN=The white ghosts are<br>making fun of us!<br>Argh!! Let's punish them!}} | ||
{{GameExplainWii | {{GameExplainWii | ||
|titleUS=Sneaky Spirits | |titleUS=Sneaky Spirits | ||
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|<br> | |<br> | ||
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|[[niwanetwork:Masami Yone|米]] | |[[niwanetwork:Masami Yone|米]] このゲームも、[[Tsunku♂|つんく♂]]さんのダンスレッスンがヒントになっているんです。長い休符をはさんで、一斉にみんなでキメポーズをとるようなことをレッスンでやりましたけど、みんなの息が合って、バッチリ決まったときの気持ちよさは、一定のリズムに合わせてやるときより、気持ちよさが全然違うことに気づいたんです。そこで、このゲームの後半では、音が消えそていくようにして、音が聞こえなくても心のながで数えそれば、オバケをやっつけられる気持ちよさを表現しようとしました。僕にとって、いちばんのお気に入りのゲームです。 | ||
|[[niwanetwork:Masami Yone|Yone]]: This game was also inspired by Tsunku♂-san's dance lessons. In the lesson, we did a kind of "finishing pose" where everyone dances in unison with long rests in between, and I realized that the feeling when everyone's breath is in sync and the pose is perfect is totally different than when you dance to a certain rhythm. So, in the second half of the game, I tried to express the feeling of being able to defeat the ghosts by counting in your mind even if you can't hear the sound. This is my favorite game. | |[[niwanetwork:Masami Yone|Yone]]: This game was also inspired by [[Tsunku♂]]-san's dance lessons. In the lesson, we did a kind of "finishing pose" where everyone dances in unison with long rests in between, and I realized that the feeling when everyone's breath is in sync and the pose is perfect is totally different than when you dance to a certain rhythm. So, in the second half of the game, I tried to express the feeling of being able to defeat the ghosts by counting in your mind even if you can't hear the sound. This is my favorite game. | ||
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*This game does not have a new [[Practice]] in ''[[Rhythm Heaven Megamix]]'', despite having something new (the fading music). | *This game does not have a new [[Practice]] in ''[[Rhythm Heaven Megamix]]'', despite having something new (the fading music). | ||
**There is [[Sneaky Spirits/Development|unused music]] for it, however. | **There is [[Sneaky Spirits/Development|unused music]] for it, however. | ||
*Normally, the description for long games with a short version is taken from the pre-existing arrange version. However, in ''[[Rhythm Heaven Megamix|Rhythm Tengoku: The Best +]]'', the description is altered slightly from [[Shiroi Obake 2]]<ref>"白いヤツが こちら完全に ナメきっている! ムッカーッ! こらしめちゃおう!" (The white | *Normally, the description for long games with a short version is taken from the pre-existing arrange version. However, in ''[[Rhythm Heaven Megamix|Rhythm Tengoku: The Best +]]'', the description is altered slightly from [[Shiroi Obake 2]]<ref>"白いヤツが こちら完全に ナメきっている! ムッカーッ! こらしめちゃおう!" (The white ghosts are completely underestimating us! Argh! Let's punish them!) ~ Description for Kaettekita Shiroi Obake (White Ghost Returns) in ''[[Rhythm Heaven Megamix|Rhythm Tengoku: The Best +]]''</ref><ref>"白いヤツが こちらを ナメきっている! ムカムカーッ!! こらしめちゃおう!" (The white ghosts are taunting us! Urgh!! Let's punish them!) ~ Description for [[Shiroi Obake 2]] (White Ghost 2) in ''[[Rhythm Tengoku]]''</ref>. | ||
==Development History== | ==Development History== | ||
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