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|gift={{Console|GBA}} "[[Studio#Music List|タップダンス]]" ''(Tap Dance)''<br>{{Console|Wii}} N/A<br>{{Console|3DS}} [[Flow Ball]]
|gift={{Console|GBA}} "[[Studio#Music List|タップダンス]]" ''(Tap Dance)''<br>{{Console|Wii}} N/A<br>{{Console|3DS}} [[Flow Ball]]
|medals={{Console|Wii}} 44
|medals={{Console|Wii}} 44
|stage={{Stage|GBAstage5}}{{Stage|Wiiextra}}{{Stage|3DStower7}}}}
|stage={{Stage|GBAstage5}}{{Stage|Wiiextra}}{{Stage|3DStower7}}|BPM={{BPMTable|type=Speed|tempos=126,137.6|labels=Normal,Fast}}}}
{{Nihongo|Tap Trial|タップダンス|Tap Dance}} is the 5th [[Rhythm Game]] of Stage 5 (29th overall) in ''[[Rhythm Tengoku]]'', the 4th [[Extra Game]] in ''[[Rhythm Heaven Fever]]'' unlockable with 44 [[Medal]]s, and the 1st [[Rhythm Game]] of [[Songbird Tower]] (58th overall) in ''[[Rhythm Heaven Megamix]]''.
{{Nihongo|Tap Trial|タップダンス|Tap Dance}} is the 5th [[Rhythm Game]] of Stage 5 (29th overall) in ''[[Rhythm Tengoku]]'', the 4th [[Extra Game]] in ''[[Rhythm Heaven Fever]]'' unlockable with 44 [[Medal]]s, and the 1st [[Rhythm Game]] of [[Songbird Tower]] (58th overall) in ''[[Rhythm Heaven Megamix]]''.


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==Video==
==Video==
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==Trivia==
==Trivia==
*This game has the most versions out of all the games in the ''[[Rhythm Heaven Series]]'', having five different versions in its first appearance alone, and two more introduced in ''[[Rhythm Heaven Megamix]]'', which brings the total of variations to 7.
*This game has the most versions out of all the games in the ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' series, having five different versions in its first appearance alone, and two more introduced in ''[[Rhythm Heaven Megamix]]'', which brings the total of variations to 7.
*At the very end of the game in ''[[Rhythm Tengoku]]'', the girl and the monkeys do a jump tap, followed by a head-bob which resets their animation. They stay in the post-jump pose in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*At the very end of the game in ''[[Rhythm Tengoku]]'', the girl and the monkeys do a jump tap, followed by a head-bob which resets their animation. They stay in the post-jump pose in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*The monkeys appear larger in ''[[Rhythm Tengoku]]'', likely to avoid cutting down on details. In ''[[Rhythm Heaven Fever]]'' they are resized to better fit the monkeys of those games. In ''[[Rhythm Heaven Megamix]]'', they are slightly larger.
*The monkeys appear larger in ''[[Rhythm Tengoku]]'', likely to avoid cutting down on details. In ''[[Rhythm Heaven Fever]]'' they are resized to better fit the monkeys of those games. In ''[[Rhythm Heaven Megamix]]'', they are slightly larger.
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*This game appears in the "[[Wario...Where?]]" [[Challenge Train]] course, where the girl is replaced by [[Ashley]] and her apprentice [[Red]] can be seen riding the [[Giraffe]].
*This game appears in the "[[Wario...Where?]]" [[Challenge Train]] course, where the girl is replaced by [[Ashley]] and her apprentice [[Red]] can be seen riding the [[Giraffe]].
**Ashley makes the generic miss sound when failing on a jump, unlike the [[Girl]] who has unique voice clips.
**Ashley makes the generic miss sound when failing on a jump, unlike the [[Girl]] who has unique voice clips.
*In ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'', there are two frames of the jumping animation where the [[Girl]]'s legs are detached from her body, although they're very hard to see unless the game is slowed down.
*The [[Superb]] epilogue was redrawn slightly between ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'' to have the [[Girl]]'s arm bent below the [[Giraffe]]'s head rather than straight over its mouth.
==Development History==
==Development History==
{{Main|Tap Trial/Development}}
{{Main|Tap Trial/Development}}
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