Karateka 2: Difference between revisions

Jump to navigation Jump to search
m
i think you meant "Karateka" without the "2" at the top paragraph
m (typos)
m (i think you meant "Karateka" without the "2" at the top paragraph)
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Eigo}}{{GameExplainGBA
{{Eigo}}{{GameExplainGBA
|title=カラテ家
|title=カラテ家 2
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>でも、スピードが<br>ヘンテコだヨ。
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>でも、スピードが<br>ヘンテコだヨ。
|titleEN=Karateka 2
|titleEN=Karateka 2
|explainEN=Punch flying objects<br>with the A button!<br>But, the speed is <br>all screwed up.}}
|explainEN=Punch flying objects<br>with the A button!<br>But, the speed is <br>all screwed up.}}
{{GameExplainArcade
{{GameExplainArcade
|title=カラテ家2
|title=カラテ家 2
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|titleEN=Karateka 2
|titleEN=Karateka 2
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
{{RhythmGame
{{RhythmGame
|name=カラテ家
|name=カラテ家 2
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Karate Man Returns!.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Karate Man Returns!.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|GBA}} 37
|number={{Console|GBA}} 37
Line 16: Line 16:
|gift={{Console|GBA}} "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|gift={{Console|GBA}} "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|stage={{Stage|GBAstage7}}}}
|stage={{Stage|GBAstage7}}}}
{{Nihongo|Karateka 2|カラテ家 |Karateka 2}} is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|Karateka 2|カラテ家 2|Karateka 2}}, referred to as {{Nihongo|Karateka|カラテ家|Karateka}} on the prologue, is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.


The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
Line 24: Line 24:
[[File:Screenshot GBA Karateka 2.png|thumb]]
[[File:Screenshot GBA Karateka 2.png|thumb]]
[[File:Screenshot Arcade Karateka 2.png|thumb]]
[[File:Screenshot Arcade Karateka 2.png|thumb]]
The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The background is a featureless magenta plain which adds stripes when the flow gauge is at three hearts or higher.
The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster. The background is a featureless magenta plain which adds stripes when the flow gauge is at three hearts or higher.
==Controls==
==Controls==
{{Controls|A=Punch}}
{{Controls|A=Punch}}
Line 31: Line 31:
|just=Karate Joe punches the object off-screen. The flow gauge goes up by one. If the player punches a rock or bomb when the flow gauge is too low, he will hurt his fist, counting as a miss instead.
|just=Karate Joe punches the object off-screen. The flow gauge goes up by one. If the player punches a rock or bomb when the flow gauge is too low, he will hurt his fist, counting as a miss instead.
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The flow gauge goes down by one.
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The flow gauge goes down by one.
|through=Karate Joe gasps as the object flies past him. The flow gauge is emptied completely.}}
|through=Karate Joe gasps as the object flies past him. The flow gauge is emptied completely. If the gauge has three or more hearts when this happens, a shocked voice can be heard in the background.}}
==Results==
==Results==
{{Results
{{Results
Line 66: Line 66:
==Appearances==
==Appearances==
<gallery>
<gallery>
Screenshot GBA Karateka Practice.png|[[Karate Man Returns!|Karateka]] ([[Practice]])
Screenshot Arcade Karateka Practice.png|[[Karateka]] ([[Practice]])
Screenshot Arcade Karateka.png|[[Karate Man Returns!|Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka.png|[[Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka 2.png|[[Karateka 2]]
Screenshot Arcade Karateka 2.png|Karateka 2
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=Karateka Tempo Up!]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=Extra Remix]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
</gallery>
</gallery>
==Karateka 2 2P==
==Karateka 2 2P==
{{GameExplainArcade
{{GameExplainArcade
|title=カラテ家 2P
|title=カラテ家 2 2P
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|titleEN=Karateka 2 2P
|titleEN=Karateka 2 2P
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
{{RhythmGame
{{RhythmGame
|name=カラテ家 2P
|name=カラテ家 2 2P
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|Arcade}} 13
|number={{Console|Arcade}} 13
Line 95: Line 96:
==Video==
==Video==
{{#ev:youtube|2UwDOrSU8pg||inline}}
{{#ev:youtube|2UwDOrSU8pg||inline}}
==Trivia==
*The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.
==Development History==
==Development History==
{{Main|Karateka 2/Development}}
{{Main|Karateka 2/Development}}
==In Other languages==
==In Other languages==
{{Lang
{{Lang
|jp=カラテ家
|jp=カラテ家 2<br>カラテ家
|rojp=Karateka 2
|rojp=Karateka 2&#xa;Karateka
|mnjp=Karateka 2}}
|mnjp=Karateka 2<br>Karateka}}
{{Game Navigation}}
{{Game Navigation}}

Navigation menu