Karateka 2: Difference between revisions

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{{Template:Quote|Let's punch to the rhythm again... But watch for the tempo change! (No practice.)|Karate Man 2 Description }}{{Template:Game-Nav
{{Eigo}}{{GameExplainGBA
|Minigame_infobox/Data = Remix 6 (GBA)
|title=カラテ家 2
|Minigame_infobox/Data2 = Rhythm Tweezers 2}}{{Template:Minigame infobox
|explain=とんでくるモノを<br>Aボタンでパンチ!<br>でも、スピードが<br>ヘンテコだヨ。
|Remix 6
|titleEN=Karateka 2
|Remix 6
|explainEN=Punch flying objects<br>with the A button!<br>But, the speed is <br>all screwed up.}}
|Name = Karate Man 2
{{GameExplainArcade
|Debut = Rhythm Tengoku
|title=カラテ家 2
|Number = 37|jname = カラテ家2
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|rname = Karateka 2
|titleEN=Karateka 2
|image = [[File:Karate_Man_2_(GBA).jpg|270px]]|BPM = Constantly shifts|Reward = Samurai Drum
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
|Song = Karate Man Theme
{{RhythmGame
|song = Karate Man Theme}}
|name=カラテ家 2
'''Karate Man 2''' (カラテ家2 Karateka 2) is the thirty-seventh game in ''[[Rhythm Tengoku]]'' and it's a sequel to [[Karate Man (GBA)|Karate Man]]. It plays the exact same way as the first one. However, there are major tempo changes in the song to throw you off track. Getting a [[perfect]] on this game unlocks a gift named "Samurai Drum" which you can get it in the Studio.
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Karate Man Returns!.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|GBA}} 37
|version={{ver|Arrange}}
|gift={{Console|GBA}} "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|stage={{Stage|GBAstage7}}}}
{{Nihongo|Karateka 2|カラテ家 2|Karateka 2}}, referred to as {{Nihongo|Karateka|カラテ家|Karateka}} on the prologue, is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.
 
The short version, [[Karate Man (3DS)|Karate Man]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.
 
The long version, [[Karate Man Returns!]], appears in Stage 1 of ''[[Rhythm Tengoku]]'' and [[Honeybee Tower]] in ''[[Rhythm Heaven Megamix]]''.
==Gameplay==
==Gameplay==
[[File:Karate_Joe_2_(GBA).png|thumb|200px]] In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up. Press A to punch the object and lightbulb off-screen, and when the Flow bar is full, you can punch out the rock.
[[File:Screenshot GBA Karateka 2.png|thumb]]
[[File:Screenshot Arcade Karateka 2.png|thumb]]
The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster. The background is a featureless magenta plain which adds stripes when the flow gauge is at three hearts or higher.
==Controls==
==Controls==
*A: Punch
{{Controls|A=Punch}}
==Timing Notes==
==[[Timing Display]]==
 
{{Timing
*Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
|just=Karate Joe punches the object off-screen. The flow gauge goes up by one. If the player punches a rock or bomb when the flow gauge is too low, he will hurt his fist, counting as a miss instead.
*Barely (Punching): Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar decreases by one. '''A barely counts as a miss.'''
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The flow gauge goes down by one.
*Barely (Power): If the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground. His fist will be colored red. '''A barely counts as a miss.'''
|through=Karate Joe gasps as the object flies past him. The flow gauge is emptied completely. If the gauge has three or more hearts when this happens, a shocked voice can be heard in the background.}}
*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely.
==Results==
 
{{Results
==Rating Notes==
|Console=GBA
===Header===
|caption=師匠のおことば
*"Wisdom from the Master"
|cp_DEF_Ng=きほんが できてませんね。<br>速いのに ついていけてないな。<br>スローで 乱れてるね。<br>あそこは おさえてほしかった...
===Try Again===
|cp_DEF_Hi=速いのは バッチシだね!<br>スローのとき おちついている!<br>超スローでも どうじてない!
*"You still need to focus on the basics."
|caption Alt=Words of the Master
*"You couldn't keep up with the fast parts."
|cp_DEF_Ng Alt=You don't get the basics.)''<br>''(You couldn't keep up with the fast parts.)''<br>''(The slow parts were chaotic.)''<br>''(I was hoping you'd handle that one part...
*"The slow parts were a mess."
|cp_DEF_Hi Alt=You kept up with the fast parts!)''<br>''(You were calm on the slow parts!)''<br>''(You even handled the super slow part!}}
*"You couldn't handle the super-slow parts.
===OK===
*"For now, that'll do..."
*"Hmm..."
===Superb===
*"You kept your cool during the fast parts!"
*"You kept steady when it got slow!
*"You punched through the super slow parts!"
 
==Epilogue==
==Epilogue==
*[[Try Again]]: ''"What was wrong with the tempo?!"''
{{Epilogue
*[[OK]]: ''"Well, that's good enough. So let's eat!"''
|Console=GBA
*[[Superb]]: ''"This is how you do it, baby!"''
|NG Image=Epilogue GBA Karateka NG.png
 
|OK Image=Epilogue GBA Karateka OK.png
==Rating Screens==
|HI Image=Epilogue GBA Karateka HI.png
|NG=テンポが なんだー!!
|OK=ま、さておき。ごはん 食べよう!
|HI=ざっと こんなモンだぜー!!
|NG alt=What's with the tempo!?
|OK alt=Well, that's that. Let 's eat!
|HI alt=That's about it!!}}
{{Epilogue
|Console=Arcade
|NG Image=Epilogue Arcade Karateka NG.png
|OK Image=Epilogue Arcade Karateka OK.png
|HI Image=Epilogue Arcade Karateka HI.png
|NG=テンポが なんだー!!
|OK=ま、さておき。ごはん 食べよう!
|HI=ざっと こんなモンだぜー!!
|NG alt=What's with the tempo!?
|OK alt=Well, that's that. Let 's eat!
|HI alt=That's about it!!}}
==Appearances==
<gallery>
<gallery>
Karate Man 2 GBA Try Again.PNG|"What was wrong with the tempo?!"
Screenshot Arcade Karateka Practice.png|[[Karateka]] ([[Practice]])
Karate Man 2 GBA OK.PNG|"Well, that's good enough. So let's eat!"
Screenshot Arcade Karateka.png|[[Karateka]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Karate Man 2 GBA Superb.PNG|"This is how you do it, baby!"
Screenshot Arcade Karateka 2.png|Karateka 2
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=Karateka Tempo Up!]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=Extra Remix]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
</gallery>
</gallery>
==Trivia==
*Missing even one of the super-slow or fast parts will give you Try Again.
*This is one of a few sequels in ''[[Rhythm Tengoku|Tengoku]]'' with the same rating screens.


==Karateka 2 2P==
{{GameExplainArcade
|title=カラテ家 2 2P
|explain=とんでくるモノを Aボタンでパンチ!<br>でも、スピードがヘンテコだヨ。
|titleEN=Karateka 2 2P
|explainEN=Punch flying objects with the A button!<br>But, the speed is all screwed up.}}
{{RhythmGame
|name=カラテ家 2 2P
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|number={{Console|Arcade}} 13
|version={{ver|Two Player}}{{ver|Arrange}}
|stage={{Stage|GBA2Pstage4}}}}
{{Nihongo|Karateka 2 2P|カラテ家 2 2P|Karateka 2 2P}} is the 1st [[Rhythm Game]] of Stage 4 (13th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
The long version, [[Karateka 2P]], appears in Stage 1 in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''.
It has a split screen display to accommodate the second player. However, the flow gauge remains off screen, unable to be seen by either player.
<gallery>Screenshot Arcade Karateka 2 2P.png</gallery>{{clear}}
==Video==
{{#ev:youtube|2UwDOrSU8pg||inline}}
==Development History==
{{Main|Karateka 2/Development}}
==In Other languages==
{{Lang
|jp=カラテ家 2<br>カラテ家
|rojp=Karateka 2&#xa;Karateka
|mnjp=Karateka 2<br>Karateka}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Sequels]]
[[Category:Remix 7 (GBA)]]