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===Unused Content=== | ===Unused Content=== | ||
[[File: | [[File:Sprite DS Shoot-'Em-Up Remix 10 Unused.png|80px|right]] | ||
There are unused animations: | There are unused animations: | ||
*The "cannon" and "cannon_red" animations, while used, both have the neutral face in the middle of the sprite as part of the animation. The "face" animation is placed on top of it during gameplay, leaving this one obscured. | *The "cannon" and "cannon_red" animations, while used, both have the neutral face in the middle of the sprite as part of the animation. The "face" animation is placed on top of it during gameplay, leaving this one obscured. | ||
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There is an unused background labeled "lasertest_bg", being a duplicate of the regular background showing the homeworld in the top left, as well as a secondary one labeled "lasertest02_bg" showing a green grid of sorts, with an open slot in the bottom left. The used background is a collection of sprites in "lasertest04" instead. The tileset for these unused backgrounds also has a quartercircle not used in either of them. | There is an unused background labeled "lasertest_bg", being a duplicate of the regular background showing the homeworld in the top left, as well as a secondary one labeled "lasertest02_bg" showing a green grid of sorts, with an open slot in the bottom left. The used background is a collection of sprites in "lasertest04" instead. The tileset for these unused backgrounds also has a quartercircle not used in either of them. | ||
[[File: | [[File:Sprite DS Shoot-'Em-Up Remix 2 Unused.gif|right]] | ||
The [[Shoot-'Em-Up Radio Lady]] does not appear in [[Remix 2 (DS)|Remix 2]], but she does have a unique design, showing her in a dress or swimsuit and a flower crown. Her hair is also braided rather than in a ponytail. While she normally has different expressions for each talking animation, here they are identical. | The [[Shoot-'Em-Up Radio Lady]] does not appear in [[Remix 2 (DS)|Remix 2]], but she does have a unique design, showing her in a dress or swimsuit and a flower crown. Her hair is also braided rather than in a ponytail. While she normally has different expressions for each talking animation, here they are identical. | ||
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*"SE_SHOOTING_TAME" and "SE_SHOOTING_ALERT": some kind of alarm noises. | *"SE_SHOOTING_TAME" and "SE_SHOOTING_ALERT": some kind of alarm noises. | ||
*"SE_SHOOTING_GATE3" and "SE_SHOOTING_GO": a third sound for the gate opening at the beginning and what is likely meant to be used for the [[Blastronaut]] taking off afterwards. The former would later be used in ''[[Rhythm Heaven Megamix]]''. | *"SE_SHOOTING_GATE3" and "SE_SHOOTING_GO": a third sound for the gate opening at the beginning and what is likely meant to be used for the [[Blastronaut]] taking off afterwards. The former would later be used in ''[[Rhythm Heaven Megamix]]''. | ||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Shoot-'em-Up|Shoot-'em-up's unused graphics}} | {{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Shoot-'em-Up|Shoot-'em-up's unused graphics}} | ||
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===Unused Content=== | ===Unused Content=== | ||
Within the prologue file for [[Shoot-'em-up]] in ''[[Rhythm Heaven Megamix]]'', ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best | Within the prologue file for [[Shoot-'em-up]] in ''[[Rhythm Heaven Megamix]]'', ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best Plus]]'', the text pane has placeholder text writing the name as {{Nihongo|Shoot-'Em-Up}}, as it was in ''[[Rhythm Heaven]]'' and the English version of ''[[Rhythm Paradise]]''. In the English versions, this is written as {{Nihongo|Shoot-'em-up}} during gameplay. Bizarrely, the placeholder text in [[Shoot-'em-up 2]]'s prologue file in these versions is {{Nihongo|シューティングシューティング|Shooting Shooting}} (with a line break in the middle). In ''[[Rhythm Tengoku: The Best+]]'', this is instead split into two panes for {{Nihongo|かえってきた|Kaettekita|Return}} and {{Nihongo|シューティング|Shooting}}, forming its proper name {{Nihongo|かえってきた シューティング|Kaettekita Shūtingu|Shooting Returns}}, while ''[[Rhythm Sesang: The Best Plus]]'' uses its proper title of {{Nihongo|돌아온 슈팅|Dol-aon Syuting|Shooting Returns}}. | ||
There is an empty group file labeled "GROUP_WSD_TUTORIAL_NTR_SHOOTING.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Shoot-'em-up 2]]. | There is an empty group file labeled "GROUP_WSD_TUTORIAL_NTR_SHOOTING.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Shoot-'em-up 2]]. | ||
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*"SE_NTR_SHOOTING_GO": what is likely meant to be used for the [[Blastronaut]] taking off after the gate opens in the intro. | *"SE_NTR_SHOOTING_GO": what is likely meant to be used for the [[Blastronaut]] taking off after the gate opens in the intro. | ||
*"SE_NTR_SHOOTING_COUNT", "SE_NTR_SHOOTING_BONUS", "SE_NTR_SHOOTING_WARP": leftovers from the [[Shoot-'em-up 2#Endless Game|Endless Game]]. | *"SE_NTR_SHOOTING_COUNT", "SE_NTR_SHOOTING_BONUS", "SE_NTR_SHOOTING_WARP": leftovers from the [[Shoot-'em-up 2#Endless Game|Endless Game]]. | ||
{{RH}}{{RHM}} | {{RH}}{{RHM}} | ||