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(Incorporated the phone's sound effects trivia point into the Gameplay section) |
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[[File:Screenshot Wii Police Call.png|thumb]] | [[File:Screenshot Wii Police Call.png|thumb]] | ||
Similar to the [[Phone]] from ''[[Rhythm Heaven]]'', this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange forward button. | Similar to the [[Phone]] from ''[[Rhythm Heaven]]'', this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange forward button. | ||
Holding down a button on the phone plays a sound effect from various games, one for each key. While holding, moving the Wii Remote left and right on the screen changes the speed, up and down on the screen changes the volume, and the rotation of the Wii Remote changes the pitch. | |||
**{{Nihongo|ABC}} plays the screwing sound from [[Screwbot Factory]]. Upon release, it stops screwing and "Let's go!" or "Oh yeah!" plays, alternating between the two. If playing with English voices, the finishing quotes lack the robotic filter used in the [[Rhythm Game]] itself. | |||
**{{Nihongo|DEF}} plays [[The Executives]] spinning sounds from [[Board Meeting]]. Upon release, they stop together. | |||
**{{Nihongo|GHI}} plays the "Oookii" sound effect from [[Monkey Watch]] on loop. Upon release, it finishes with "oook-ook!" | |||
**{{Nihongo|JKL}} plays the first two "Go"s from [[Figure Fighter 2|Figure Fighter]] on loop. Upon release, the final "Go!" is played. | |||
**{{Nihongo|MNO}} plays the "Pose for the fans!" voice clip from [[Ringside]]. Upon release, [[Wrestler]]'s pose sound effect is played. | |||
**{{Nihongo|PQRS}} plays the Whirlwind Slice sound from [[Samurai Slice (Wii)|Samurai Slice]] on loop. Upon release, [[The Wandering Samurai]] finishes the slice. | |||
**{{Nihongo|TUV}} plays the [[Pausegill]] or [[Threefish]] sounds from [[Catch of the Day]] on loop, alternating between the two. Upon release, the sound effect is finished. | |||
**{{Nihongo|WXYZ}} plays the squawks of [[The Huebirds of Happiness]] from [[Flock Step]] on loop. Upon release, the squawking is finished. | |||
Throughout ''[[Rhythm Heaven Fever]]'', the player may come across code words, which can be inputted into the phone and sent to begin a call. These phone calls are nothing more than easter eggs, reusing the sound effects from other [[Rhythm Games]]. The "Secrets" section below details the process the player is intended to go through to discover these code words, but they are not required to follow the steps to be able to input the codes. | Throughout ''[[Rhythm Heaven Fever]]'', the player may come across code words, which can be inputted into the phone and sent to begin a call. These phone calls are nothing more than easter eggs, reusing the sound effects from other [[Rhythm Games]]. The "Secrets" section below details the process the player is intended to go through to discover these code words, but they are not required to follow the steps to be able to input the codes. | ||
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*[[Note]] makes a cameo appearance on the phone between the send and "next" buttons. | *[[Note]] makes a cameo appearance on the phone between the send and "next" buttons. | ||
*Occasionally, during the scene after inputting a code word to get a tip, a character in a top hat can be seen hiding in the background. | *Occasionally, during the scene after inputting a code word to get a tip, a character in a top hat can be seen hiding in the background. | ||
*The music which plays during the {{Nihongo|STAFF}} call is a remix of [[Rhythm-kan Check|Rhythm-kan Check BGM]] from ''[[Rhythm Tengoku]]''. This track is reused directly in ''[[Rhythm Heaven Megamix]]'', where it plays during its Staff easter egg upon collecting every [[Badge]]. | *The music which plays during the {{Nihongo|STAFF}} call is a remix of [[Rhythm-kan Check|Rhythm-kan Check BGM]] from ''[[Rhythm Tengoku]]''. This track is reused directly in ''[[Rhythm Heaven Megamix]]'', where it plays during its Staff easter egg upon collecting every [[Badge]]. | ||
*This [[Rhythm Toy]] may be a reference to the game ''[[niwanetwork:Famicom Tantei Club: Kieta Koukeisha|Famicom Detective Club: The Missing Heir]]'', as they share a similar aesthetic, the theme of a detective agency receiving tips for their investigations, and similar music. | *This [[Rhythm Toy]] may be a reference to the game ''[[niwanetwork:Famicom Tantei Club: Kieta Koukeisha|Famicom Detective Club: The Missing Heir]]'', as they share a similar aesthetic, the theme of a detective agency receiving tips for their investigations, and similar music. | ||
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