Karate Man/Development: Difference between revisions

m
no edit summary
mNo edit summary
Tag: Reverted
mNo edit summary
(4 intermediate revisions by 2 users not shown)
Line 57: Line 57:
===Unused Content===
===Unused Content===
Every single sprite from [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'' was ported over, with several sprites going unused in ''[[Rhythm Heaven]]''. Some were however changed, namely [[Karate Joe]]'s face was made a separate sprite from his body, and a shading error in one frame of the straight punch animation (which was previously only visible in [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]'') was fixed.
Every single sprite from [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'' was ported over, with several sprites going unused in ''[[Rhythm Heaven]]''. Some were however changed, namely [[Karate Joe]]'s face was made a separate sprite from his body, and a shading error in one frame of the straight punch animation (which was previously only visible in [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]'') was fixed.
[[File:Kicks DS Happy.png|thumb|x120px]]
[[File:Kicks DS Happy.png|thumb|60px]]
[[File:Kicks DS Sad.png|thumb|x120px]]
[[File:Kicks DS Sad.png|thumb|60px]]
{{clear}}
==''[[Rhythm Heaven Fever]]''==
==''[[Rhythm Heaven Fever]]''==
{{TCRF|section=1|Rhythm Heaven Fever/Unused Animations#Karate Man|Karate Man's unused animations|Rhythm Heaven Fever/Unused Graphics#Karate Man|unused graphics|Rhythm Heaven Fever/Regional Differences#Karate Man|regional differences}}
{{TCRF|section=1|Rhythm Heaven Fever/Unused Animations#Karate Man|Karate Man's unused animations|Rhythm Heaven Fever#Karate Man|unused graphics|Rhythm Heaven Fever/Regional Differences#Karate Man|regional differences}}
[[Karate Man (Wii)|Karate Man]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'':
[[Karate Man (Wii)|Karate Man]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Fever]]'':
{| class="wikitable" {| class="wikitable" align="center" style="width:100%"
{| class="wikitable" {| class="wikitable" align="center" style="width:100%"
Line 93: Line 94:
===Unused Content===
===Unused Content===
There is an unused sprite for a "Hit 2!" signal. While this did appear in [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'', it does not return in ''[[Rhythm Heaven Fever]]''. A "1" sprite is also leftover.
There is an unused sprite for a "Hit 2!" signal. While this did appear in [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'', it does not return in ''[[Rhythm Heaven Fever]]''. A "1" sprite is also leftover.
[[File:Hit 1.png|thumb|120px]]
[[File:Hit 2.png|thumb|80px]]
[[File:Hit 2.png|thumb|120px]]
[[File:Hit 1.png|thumb|80px]]
===Regional Differences===
===Regional Differences===
Usually, the prologue used between ''[[Rhythm Heaven Fever]]'' and the English version of ''[[Beat the Beat: Rhythm Paradise]]'', aside from [[remix]]es, is identical. However, the English version of ''[[Beat the Beat: Rhythm Paradise]]'' has the one for [[Karate Man 2 (Wii)|Karate Man 2]] changed to re-encode the "2" in the logo from I8 to IA8 (allowing the image to support transparency, although in practice this is seemingly redundant), and making the "2" stay in place when [[Karate Joe]] punches through the logo, matching the other languages available in this version.
Usually, the prologue used between ''[[Rhythm Heaven Fever]]'' and the English version of ''[[Beat the Beat: Rhythm Paradise]]'', aside from [[remix]]es, is identical. However, the English version of ''[[Beat the Beat: Rhythm Paradise]]'' has the one for [[Karate Man 2 (Wii)|Karate Man 2]] changed to re-encode the "2" in the logo from I8 to IA8 (allowing the image to support transparency, although in practice this is seemingly redundant), and making the "2" stay in place when [[Karate Joe]] punches through the logo, matching the other languages available in this version.
===Miscellaneous===
===Miscellaneous===
The Japanese voice clip for {{Nihongo|"Hit 4!"|4っ!|Yo tsu!}}, specifically the "Yo" part, is repurposed from an [[List of Scrapped Rhythm Games#Rhythm Heaven|unused voice clip]] from ''[[Rhythm Heaven]]''.
The Japanese voice clip for {{Nihongo|"Hit 4!"|4っ!|Yo tsu!}}, specifically the "Yo" part, is repurposed from an [[List of Scrapped Rhythm Games#Rhythm Heaven|unused voice clip]] from ''[[Rhythm Heaven]]''.
{{clear}}
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Karate Man|Karate Man's unused graphics|||Rhythm Heaven Megamix/Unused Cues#Karate Man|unused actions}}
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Karate Man|Karate Man's unused graphics|Rhythm Heaven Megamix/Unused Cues#Karate Man|unused actions}}
[[Karate Man (3DS)|Karate Man]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
[[Karate Man (3DS)|Karate Man]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
{| class="wikitable" align="center" style="width:100%"
{| class="wikitable" align="center" style="width:100%"
Line 150: Line 152:
There is an empty group file labeled "GROUP_WSD_TUTORIAL_AGB_KARATE.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Karate Man Returns!]]
There is an empty group file labeled "GROUP_WSD_TUTORIAL_AGB_KARATE.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Karate Man Returns!]]
===Regional Differences===
===Regional Differences===
The {{Nihongo|"来る!"|Kuru!|Incoming!}} signal at the end of [[Karate Man Returns!]] and the middle of [[Honeybee Remix]] were both replaced with "{{Nihongo|Grr!}}", reused from other parts of the game, in ''[[Rhythm Heaven Megamix]]'', ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best+]]''. This is due to this cue being reused for the combos in ''[[Rhythm Heaven Fever]]'', where it was localized as "{{Nihongo|Combo!}}". The {{Nihongo|来る!|Kuru!|Incoming!}} signal lasts three beats in ''[[Rhythm Tengoku: The Best+]]'', while the "{{Nihongo|Grr!}}" replacement lasts only one. Oddly, there is a subroutine to display "{{Nihongo|Grr!}}" for three beats, but it goes unused.
The {{Nihongo|"来る!"|Kuru!|Incoming!}} signal at the end of [[Karate Man Returns!]] and the middle of [[Honeybee Remix]] were both replaced with "{{Nihongo|Grr!}}", reused from other parts of the game, in ''[[Rhythm Heaven Megamix]]'', ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best Plus]]''. This is due to this cue being reused for the combos in ''[[Rhythm Heaven Fever]]'', where it was localized as "{{Nihongo|Combo!}}". The {{Nihongo|来る!|Kuru!|Incoming!}} signal lasts three beats in ''[[Rhythm Tengoku: The Best+]]'', while the "{{Nihongo|Grr!}}" replacement lasts only one. Oddly, there is a subroutine to display "{{Nihongo|Grr!}}" for three beats, but it goes unused.


In ''[[Rhythm Sesang: The Best+]]'', the color of the stripes in the [[Superb]] epilogue to [[Karate Man Kicks!]] was changed.
In ''[[Rhythm Sesang: The Best Plus]]'', the color of the stripes in the [[Superb]] epilogue to [[Karate Man Kicks!]] was changed.
{{Epilogue
{| class="wikitable" style="margin: 1em auto 1em auto;"
|Console=3DS
!{{JP}}, {{US}}, {{EU}}
|NG Image=Epilogue 3DS Karate Man Kicks! NG.png
!{{KR}}
|OK Image=Epilogue 3DS Karate Man Kicks! OK.png
|-
|HI Image=Epilogue 3DS Karate Man Kicks! HI.png
|[[File:Epilogue 3DS Karate Man Kicks! HI.png|frameless|center]]
|NG=My feet just aren't feeling it...
|[[File:Epilogue 3DS Karate Man Kicks! KR HI.png|frameless|center]]
|OK=The stomach carries the legs!
|}
|HI=Ayaaahhh!}}
{{Epilogue
|Console=3DSdemo
|NG Image=Epilogue 3DS Karate Man Kicks! NG.png
|OK Image=Epilogue 3DS Karate Man Kicks! OK.png
|HI Image=Epilogue 3DS Karate Man Kicks! KR HI.png
|NG=좀 더 수행이 필요하다.
|OK=일단 밥부터 먹자.
|HI=아뵤오오오옹!!
|NG alt=''(A little more practice is required.)''
|OK alt=''(Let's eat rice first.)''
|HI alt=''(Abyooooong!!)''}}
==References==
==References==
<references/>
<references/>
{{RT}}{{RH}}{{RHF}}{{RHM}}
{{RT}}{{RH}}{{RHF}}{{RHM}}
content-moderator, emailconfirmed, rollback, threadmoderator
26,909

edits