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Welcome to Rhythm Heaven Wiki! The latest game in the series, Rhythm Heaven Groove, has been announced for release on the Nintendo Switch in 2026! |
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{{RhythmGame | {{RhythmGame | ||
|name=Karate Man 2 | |name=Karate Man 2 | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Karate Man 2.png|192px]]{{TabEnd}} | ||
| | |number={{Console|DS}} 42 | ||
| | |version={{ver|Arrange}} | ||
|gift= | |gift={{Console|DS}} [[Music Corner#Music List (Rhythm Heaven)|Karate Man 2]] | ||
|song=♪ [[Struck by the Rain]] | |song=♪ [[Struck by the Rain]] | ||
|stage={{Stage|DSstage9}}}} | |stage={{Stage|DSstage9}}}} | ||
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The long version, [[Karate Man Kicks!]], appears in the sixth stage in ''[[Rhythm Heaven]]'' and [[Shop No. 2]] in ''[[Rhythm Heaven Megamix]]''. | The long version, [[Karate Man Kicks!]], appears in the sixth stage in ''[[Rhythm Heaven]]'' and [[Shop No. 2]] in ''[[Rhythm Heaven Megamix]]''. | ||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Screenshot DS Karate Man 2.png|thumb]] | ||
[[Karate Joe]] continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, [[Karate Joe]] makes a | [[Karate Joe]] continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, [[Karate Joe]] makes a confident face. The gameplay is otherwise nearly identical to the original. The pace is merely sped up and the patterns get more complicated. | ||
==Controls== | ==Controls== | ||
{{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}} | {{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
| | |just=Karate Joe punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, making a weird smile afterwards. | ||
| | |miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away. | ||
| | |through=Karate Joe gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground.}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
|Console=DS | |Console=DS | ||
|caption=The Master speaks... | |caption=The Master speaks... | ||
|cp_DEF_Ng=Focus on learning the basics first.<br>You really messed up the ending. | |cp_DEF_Ng=Focus on learning the basics first.<br>Those rhythm changes fooled you!<br>You need to work on your kicks.<br>You really messed up the ending. | ||
|cp_DEF_Hi=You've got the basics down!<br>You kept up with the rhythm well.<br>Nice timing on the kicks!}} | |cp_DEF_Hi=You've got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}} | ||
== | ==Epilogue== | ||
{{Epilogue | {{Epilogue | ||
|Console=DS | |Console=DS | ||
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==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Karate Man | Screenshot DS Karate Man Remix 8.png|[[Karate Man (DS)|Karate Man]]<br>[[Remix 8 (DS)|Remix 8]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Screenshot DS Karate Man Remix 6.png|[[Remix 6 (DS)|Remix 6]] | |||
Screenshot DS Karate Man Remix 9.png|[[Karate Man 2 (DS)|Karate Man 2]]<br>[[Remix 9]] | |||
Screenshot 3DS Karate Man Kicks!.png|[[Karate Man Kicks!]] | |||
Karate Man Remix 9.png|[[Karate Man 2 (DS)|Karate Man 2]]<br>[[Remix 9]] | |||
</gallery> | </gallery> | ||
==Video== | ==Video== | ||
{{#ev:youtube|35juz5iZuiw||inline}} | |||
==Trivia== | ==Trivia== | ||
*The face Karate Joe makes after a successful kick was originally from [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]''. It returns in ''[[Rhythm Heaven | *The face [[Karate Joe]] makes after a successful kick was originally from [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]''. It returns in the [[Remix 9]]s of ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. | ||
*In the [[OK]] and [[Superb]] | *In the [[OK]] and [[Superb]] epilogue, one of [[The Dazzles (characters)|the Dazzles]] makes a cameo alongside the [[Dog]]. | ||
==Development History== | |||
{{Main|Karate Man 2/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
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|fr=Karatéka 2 | |fr=Karatéka 2 | ||
|mnfr=Karateka 2 | |mnfr=Karateka 2 | ||
| | |es=Kárate Killo 2 | ||
| | |mnes=Karate Killo 2 | ||
|de=Karateka! 2 | |||
|mnde=Karateka! 2 | |||
|it=Karate Ka 2 | |it=Karate Ka 2 | ||
|mnit=Karate Ka 2 | |mnit=Karate Ka 2 | ||
| | |kr=격투가 2 | ||
|rokr=Gyeoktuga 2 | |||
|rokr= | |||
|mnkr=The Fighter 2}} | |mnkr=The Fighter 2}} | ||
{{Game Navigation}} | {{Game Navigation}} | ||
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