Night Walk: Difference between revisions

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'''{{Template:Minigame infobox
{{About|the version of Night Walk that appears in [[Rhythm Tengoku]] and [[Rhythm Heaven Megamix]]|the version of [[Night Walk (Wii)|Night Walk]] found in [[Rhythm Heaven Fever]]}}
|Previous = Quiz
{{GameExplainGBA
|Previous1 = Quiz
|title=ナイトウォーク
|Next = Power Calligraphy
|explain=音楽にあわせて<br>ジャンプしてネ!<br>星たちが あつまって<br>あなたも夜空へ…
|Next1 = Power Calligraphy
|titleEN=Night Walk
|Image = [[File:Night_Walk.PNG|270px]]
|explainEN=Jump to the music!<br>Stars gather as<br>you approach<br>the night sky...}}
|Name = Night Walk
{{GameExplainArcade
|Debut = Rhythm Tengoku
|title=ナイトウォーク
|Number = Twenty
|explain=音楽にあわせて ジャンプしてネ!<br>星たちが あつまって<br>あなたも夜空へ……
|Reward = Night Walk music}}{{Template:Nihongo|'''Night Walk'''|ナイトウォーク|naito woku}}''' is the 20th game unlocked in ''[http://rhythmheaven.wikia.com/wiki/Rhythm_Tengoku Rhythm Tengoku] ''and the credits for ''[http://rhythmheaven.wikia.com/wiki/Rhythm_Heaven_Fever Rhythm Heaven Fever]''. The game features the play-yan character who is jumping along a path in the night sky. A sequel is unlocked later in ''Rhythm Tengoku'' called [http://rhythmheaven.wikia.com/wiki/Night_Walk_2 Night Walk 2].
|titleEN=Night Walk
 
|explainEN=Jump to the music!<br>Stars gather as you<br>approach the night sky......}}
==''Rhythm Tengoku''==
{{GameExplain3DS
[[File:Nw.png|thumb|Night Walk in Rhythm Tengoku]]
|title=Night Walk
As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.
|explain=What could be better than a stroll<br>in the starlight? How about a<br>series of jumps in the starlight?}}
 
{{RhythmGame
===Controls===
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Night Walk.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Night Walk.png|240px]]{{TabHeader|{{Console|3DS|32px}}}}[[File:Prologue 3DS Night Walk.png|400px|center]]{{TabEnd}}
*A = Jump
|number={{Console|GBA}} 20<br>{{Console|3DS}} 92
 
|flowballs=10
===Hit or Miss===
|version={{ver|Long}}
*Hit: The character jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
|gift={{Console|GBA}} "[[Studio#Music List|ナイトウォーク]]" ''(Night Walk)''<br>{{Console|3DS}} [[Flow Ball]]
*Barely: The character will jump, but the heart and jump will be lower then a Hit and the text "NG" will appear. A Barely counts as a Miss.
|stage={{Stage|GBAstage4}}{{Stage|3DSshop1}}}}
*Miss: The character will walk by the box, sending out a music note.
{{Nihongo|Night Walk|ナイトウォーク|Naito Uōku}} is the 2nd [[Rhythm Game]] of Stage 4 (20th overall) in ''[[Rhythm Tengoku]]'' and the 2nd of [[Shop No. 1]] (92nd overall), costing 10 [[Flow Ball]]s, in ''[[Rhythm Heaven Megamix]]''.
In addition, a unique "instant-fail" possibility can happen. If the player does not jump from a box on the edge of a platform, the character will fall off the platform. If this happens, the game will immediately end, with the results displaying "You fell down a pit.", and giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which the goal will not open, and the character will walk past it to eventually fall off.
 
===Appearances===
*Night Walk
*[[Remix 4 (GBA)|Remix 4]]
*[[Remix 6 (GBA)|Remix 6]]
*[[Remix 7 (GBA)|Remix 7]]
 
==''Rhythm Heaven Fever''==
:''Main Article: [[Night Walk (Wii)]]''
[[File:Night_Walk_Fever.png|thumb|Night Walk in Rhythm Heaven Fever]]Night Walk was remade in ''Rhythm Heaven Fever'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is [[Marshal]], along with [[Miss Ribbon]] and [[Cam]] as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to the [[Cafe]].
 
===Controls===
*A = Jump
*Hold A + B = Roll
*Release A + B = Pop Up
 
===Hit or Miss===
*Hit: Marshal will jump from the box, making it open and have a large heart fly out of it. For rolling spaces, Marshall will successfully hit both boxes and spring up from the second, as fireworks appear in the background.
*Barely: Marshal will jump from the box, but only a small heart pops out, with the word "MISS" appearing under it.
*Miss: Marshal will walk past the boxes, making them release a small music note. Jumping when there are no boxes results in Marshal only hopping slightly.
In addition to the above, the game has a unique "instant-fail" possibility. If the player fails to jump from on a box at the edge of the platform, Marshal will not jump to the platform, instead falling off the current platform after trying to hang on the edge, with Miss Ribbon and Cam looking down at where you fell. Should this happen, the game will immediately end, cutting to the cast roll. After that, the results screen will simply say "You fell down a pit", and give you a "Try Again" rank.
 
===Appearances===
*Night Walk
*[[Remix 10 (Wii)|Remix 10]]


The arrange version, [[Night Walk 2]], appears in Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
[[File:Screenshot GBA Night Walk.png|thumb]]
[[File:Screenshot Arcade Night Walk.png|thumb]]
[[File:Screenshot 3DS Night Walk.png|thumb]]
In this game, the player takes control of [[Play-Yan]] who strolls through the path in the night sky while jumping on magical boxes. As he reaches the set of boxes via balloons, he begins walking on them. Passing though them causes the boxes to open, with the dot in the middle turning into various things depending on the player's timing and the boxes themselves. Jumping off the block with the right timing causes an object to sprout, and a star to grow in the sky. If all of the stars are at their max size at the end of the game, the final box releases a small star which Play-Yan grabs on to.
==Controls==
{{Controls|At=Jump}}
==[[Timing Display]]==
{{Timing
|just=[[Play-Yan]] jumps from the box, spawning either a magic flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star.
|miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red ✖ over it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star. In ''[[Rhythm Tengoku]]'', if the player jumps on the first possible frame, this causes a magic flower with a heart blossom to come out halfway instead, leading [[Play-Yan]] to jump onto the next platform and inevitably fall off.
|through=[[Play-Yan]] walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms disappear. If this happens, the game ends with a [[Try Again]] and score of 0, regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down.}}
==Results==
{{Results
|Console=GBA
|caption=星の声
|cp_DEF_Ng=おっこちちゃったね...<br>ノリが ガタガタです...<br>わりと キメを はずしたよね。
|cp_DEF_Hi=ゴール おめでとう!!<br>キープ できてます!<br>キメが バッチシだ!
|caption Alt=Voices of the stars
|cp_DEF_Ng Alt=You fell...)''<br>''(Your rhythm was off...)''<br>''(You missed quite a few jumps.
|cp_DEF_Hi Alt=Congratulations on reaching the goal!)''<br>''(You were able to keep the beat!)''<br>''(Your jumps were right on the money!}}
{{Results
|Console=3DS
|caption=The Stars Say
|cp_DEF_Ng=You fell in a hole.
|cp_DEF_Hi=You made it to the end!}}
==Epilogue==
{{Epilogue
|Console=GBA
|NG=つぎは もっと がんばってネ…
|OK=夜空の おさんぽ、 たのしいな。
|HI=星たちが かんげいしてるヨ!
|NG alt=Try harder next time...
|OK alt=Night sky walks are so fun.
|HI alt=The stars are in full size!}}
{{Epilogue
|Console=Arcade
|NG=つぎは もっと がんばってネ…
|OK=夜空の おさんぽ、 たのしいな。
|HI=星たちが かんげいしてるヨ!
|NG alt=Try harder next time...
|OK alt=Night sky walks are so fun.
|HI alt=The stars are in full size!}}
{{Epilogue
|Console=3DS
|NG=Didn't see that hole in the dark!
|OK=Nothing like a stroll at night.
|HI=You followed us up here!}}
==[[Rhythm Item]]==
{{item
|name=Magic Flowers
|title=An Aroma of Mystery
|explain=Supposedly these flowers grow<br>in the footsteps of a mysterious,<br>white creature who prowls the<br>night! Who is he? What does he<br>want? Where did he learn his<br>impeccable sense of rhythm?}}
==[[Skill Star]]==
The Skill Star appears on the 123rd box in the game.
==[[Challenge Land]]==
{{PAGENAME}} does not appear in any [[Challenge Train]] courses.
==Appearances==
<gallery>
Screenshot Arcade Night Walk.png|[[Night Walk]]<br>[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Screenshot Arcade Night Walk 2.png|[[Night Walk 2]]<br>[[Remix 7 (GBA)|Remix 7]]
Screenshot 3DS Night Walk.png|[[Night Walk]]
</gallery>
==Video==
{{#ev:youtube|PoLKjjUtKK0||inline}}
{{#ev:youtube|eZ0R__9ris8||inline}}
==Commentary==
The following is commentary given on the STAFF'S VOICE section of the booklet included in ''[[Rhythm Tengoku Zen Kyoku-shu]]''.
{| style="width:100%;"
! align="center" style="width:50%;"|Japanese
! align="center" style="width:50%;"|Translation
|-
|つんく♂ 最初にこれをやったとき、そんなアホな!と思いました。最後にゴールにたどり着くと、飛んでいくだけやん。オチがないやんって(笑)。しかも、単純にリズムに合わせて押すだけで、僕らから言わせるとめちゃ基本中の基本なんですけど、難しいと感じる人もけっこういて…。絵に惑わされて失敗するので、目をつぶってやったほうがうまくいくでしょうね。これで、音楽ゲームの常識が覆えりましたね。敵は出てこないし、最後は飛んでいくだけだし(笑)。
|[[generasia:Tsunku|Tsunku♂]]: When I first did this, I thought it was such a stupid idea! When you reach the goal at the end, you just fly away. There's no ending, I thought (laughs). Moreover, you simply press the button in time to the rhythm, which, from our point of view, is the most basic of basics, but there were quite a few people who found it difficult... They are misled by the pictures and make mistakes, so you will probably do better if you try it with your eyes closed. This game has changed the conventional wisdom of music games. There are no enemies, and at the end you just fly away (laughs).
|-
|<br>
|-
|小黒 僕はつんく♂の曲とグラフィックが、イメージどおりだと思いました。
|[https://www.imdb.com/name/nm10236295/ Oguro]: I thought Tsunku♂'s music and graphics were exactly what I imagined.
|-
|<br>
|-
|米 DSやGBAで使える「プレイやん」というデジタルオーディオプレイヤーがあって、そのキャラを使いました。もともとはエンドレスのゲームだったんです。失敗して落ちるまでは終わらないみたいな。でも、1本のゲームとして入れることになって、終わりをつくらないといけないので、飛んでいくオチにしました。いいじゃないですか、飛んでも(笑)。
|[[niwanetwork:Masami Yone|Yone]]: There was a digital audio player called "[[niwanetwork:Play-Yan|Play-Yan]]" that could be used with the DS and GBA, and I used that character. It was originally an endless game. It seems like it doesn't end until you fail and fall off. But when we decided to include it as a single game, we had to create an ending, so we decided to make it a flying punchline. It's fine if it flies away (laughs).
|}
==Trivia==
==Trivia==
*The character's design in this game appears to have influence on later characters. (i.e. Marshal, Miss Ribbon, Cam, [[The Chorus Kids|Chorus Kids]], etc.)
*This is one of the few games that doesn't feature a [[Practice]] in ''[[Rhythm Tengoku]]'', however it did receive a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version, and a practice in ''[[Rhythm Heaven Megamix]]''.
* The Rhythm Tengoku website calls the night walk character play-yan. play-yan was a game for the gameboy that allowed you to play music.
*The layout of the steps in the middle of the game is randomized.
*The character from the original game appears in [[The Dazzles]] from ''[[Rhythm Heaven]]'', hanging onto one of the stars that appear after certain correct poses. He also appears in ''Rhythm Heaven Fever'', being in the books on one of the "OK, it's on!" cheers from the [[Cheer Readers]] sections of [[Remix 7 (Wii)|Remix 7]].
*The objects that appear out of the boxes act as instruments in the song. The heart flowers add drums, the lollipops being snares, and the umbrellas - cymbal accents.
*This is the first rhythm game in the series to be redone completely with different visuals, music, and controls.
**Interestingly, the final platform which releases a star also plays the cymbal accent in ''[[Rhythm Tengoku]]'', but no sound effect is played at all in ''[[Rhythm Heaven Megamix]]''.
*Both versions of the game stand out as one of the few games in the franchise to have the ability to fail instantly before judging your performance, with [[Quiz]] being the only other one.
*In ''[[Rhythm Heaven Megamix]]'', if the player jumps from the platform and releases the star, then immediately attempts to input a jump again within a small window, it is possible to cause the star to disappear, resulting in [[Play-Yan]] rising up without holding anything.
*In the ''Rhythm Heaven Fever'' version of the game, the Huebirds of Happiness from [[Flock Step]] fly by in a large group later in the game. The [[Barista]] also makes an appearance near the end.
*This game, [[Quiz Show]], [[Night Walk 2]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished.
*On the remake, depending on what TV or emulator you have, [[Cam]] might be unseeable until the end of the game.
==Development History==
* Night Walk makes a cameo appearance in the Nintendo 3DS Sound software as a background picture. His climbing speed depends on how the speed of the song is adjusted
{{Main|Night Walk/Development}}
 
==In Other Languages==
{{Lang
|jp=ナイトウォーク
|rojp=Naito Uōku
|mnjp=Night Walk
|us=Night Walk
|fr=Balade nocturne
|mnfr=Night walk
|es=Paseo nocturno
|mnes=Night walk
|de=Nachtwanderung
|mnde=Night walk
|it=Passeggiata notturna
|mnit=Night walk
|kr=나이트 워킹
|rokr=Naiteu Woking
|mnkr=Night Walking}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Rhythm Heaven Fever Games]]
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