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|explain=An enemy is attacking your lord!<br>Block the arrows with your sword--<br>and maybe next time bring a shield!}} | |explain=An enemy is attacking your lord!<br>Block the arrows with your sword--<br>and maybe next time bring a shield!}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|GBA}} 26<br>{{Console|3DS}} 63 | |||
|number= | |||
|version={{ver|Long}} | |version={{ver|Long}} | ||
|gift= | |gift={{Console|GBA}} "[[Studio#Drums List|ライトなドラム]]" ''(Light Drum)''<br>{{Console|3DS}} [[Flow Ball]] | ||
|stage={{Stage|GBAstage5}}{{Stage|3DSland7}}}} | |stage={{Stage|GBAstage5}}{{Stage|3DSland7}}}} | ||
{{Nihongo|Ninja Bodyguard|忍者|Ninja}} is the 2nd [[Rhythm Game]] of Stage 5 (26th overall) in ''[[Rhythm Tengoku]]'' and the 1st of Star Land (63rd overall) in ''[[Rhythm Heaven Megamix]]''. | {{Nihongo|Ninja Bodyguard|<ruby>忍者<rt>にんじゃ</rt></ruby>|Ninja}} is the 2nd [[Rhythm Game]] of Stage 5 (26th overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Star Land]] (63rd overall) in ''[[Rhythm Heaven Megamix]]''. | ||
The arrange version, [[Ninja no Shison]], appears in Technician in ''[[Rhythm Tengoku]]''. | The arrange version, [[Ninja no Shison]], appears in Technician in ''[[Rhythm Tengoku]]''. | ||
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[[File:Screenshot Arcade Ninja.png|thumb]] | [[File:Screenshot Arcade Ninja.png|thumb]] | ||
[[File:Screenshot 3DS Ninja Bodyguard.png|thumb]] | [[File:Screenshot 3DS Ninja Bodyguard.png|thumb]] | ||
This game | This game has the player control a [[Ninja]] who protects his [[Lord]] from an enemy onslaught shooting arrows. The player must swing the sword back and forth following the enemy's pattern to slice the arrows. | ||
In ''[[Rhythm Tengoku]]'', rather than a [[Practice]], the game has an opening cutscene. It begins with an enemy [[Ninja]] shooting an arrow, cuts to a shot of the arrow flying through the air from the enemy's castle to the [[Lord]]'s castle through the night sky, then cuts to the [[Lord]] taking a walk, interrupted as the arrow sticks itself in the wall in front of him. As he turns around in confusion, the [[Ninja]] drops in to protect him from further arrows. This cutscene can be skipped the same way as a [[Practice]]. ''[[Rhythm Tengoku (Arcade)]]'' compensates for the lack of a [[Practice]] with a "How to Play" demonstration prior to the opening cutscene. | |||
In ''[[Rhythm Heaven Megamix]]'', the game is given a proper [[Practice]] session, in which the arrows are shot by allied [[Ninja]]s at a wooden dummy with a [[wikipedia:Henohenomoheji|henohenomoheji]] drawn on it, representing the [[Lord]]. Once [[Practice]] is complete, the [[Ninja]] jumps into the air, followed by a fade transition into the opening cutscene. Skipping the [[Practice]] also skips the cutscene. | |||
==Controls== | ==Controls== | ||
===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Tengoku]]''/''[[Rhythm Heaven Megamix]]''=== | ||
{{Controls|At=Swing sword right (if on the left)|Dt=Swing sword left (if on the right)}} | {{Controls|At=Swing sword right (if on the left)|Dt=Swing sword left (if on the right)}} | ||
===''[[Rhythm Tengoku (Arcade)]]''=== | ===''[[Rhythm Tengoku (Arcade)]]''=== | ||
{{Controls|D= | {{Controls|D=Pressing the corresponding direction swings the sword left or right depending on its current place}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=The arrow is split in half. | |just=The arrow is split in half. | ||
|miss=The arrow bounces out of the way, making a shing noise. | |miss=The arrow bounces out of the way, making a "shing" noise. | ||
|through=The arrow goes past the | |through=The arrow goes past the [[Ninja]] and pins to the wall, shocking the [[Lord]].}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
|Console=GBA | |Console=GBA | ||
|caption=トノから ひとこと | |caption=トノから ひとこと | ||
|cp_DEF_Ng= | |cp_DEF_Ng=ちゃんと 守ってよネ…<br>すばやい 剣さばきが みじゅくである。<br>「四連矢」 に コテンパンである。 | ||
|cp_DEF_Hi= | |cp_DEF_Hi=すばやい 剣さばきであった!<br>「四連矢返し」 が おみごと! | ||
|caption Alt=A Word from the Lord | |||
|cp_DEF_Ng Alt=Please protect me properly...)''<br>''(You lack quick sword skills.)''<br>''(The "four arrows in a row" overwhelmed you. | |||
|cp_DEF_Hi Alt=You're skilled with the quick sword!)''<br>''(The "four arrows in a row" were blocked well!}} | |||
{{Results | {{Results | ||
|Console=3DS | |Console=3DS | ||
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|Console=GBA | |Console=GBA | ||
|NG=ゲッ! トノが きぜつしてる!! | |NG=ゲッ! トノが きぜつしてる!! | ||
|OK=トノ! | |OK=トノ! ごめんなさ〜い。 | ||
|HI=アッパレって 言われちゃったゼ!! | |||
|NG alt=Geh! My lord has fainted!! | |||
|OK alt=My lord! Sooorry~. | |||
|HI alt=He said I'm admirable!}} | |||
{{Epilogue | |||
|Console=Arcade | |||
|NG=ゲッ! トノが きぜつしてる!! | |||
|OK=トノ! ごめんなさ〜い。 | |||
|HI=アッパレって 言われちゃったゼ!! | |HI=アッパレって 言われちゃったゼ!! | ||
|NG alt=Geh! My lord has fainted!! | |NG alt=Geh! My lord has fainted!! | ||
|OK alt=My lord! | |OK alt=My lord! Sooorry~. | ||
|HI alt=He said I'm admirable!}} | |HI alt=He said I'm admirable!}} | ||
{{Epilogue | {{Epilogue | ||
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{{RhythmGame | {{RhythmGame | ||
|name=忍者 2P | |name=忍者 2P | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Ninja Bodyguard.png|240px]]{{TabEnd}} | ||
| | |number={{Console|Arcade}} 11 | ||
| | |||
|version={{ver|Two Player}}{{ver|Long}} | |version={{ver|Two Player}}{{ver|Long}} | ||
|stage={{Stage|GBA2Pstage3}}}} | |stage={{Stage|GBA2Pstage3}}}} | ||
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{{#ev:youtube|oKnCzr4Xm_s||inline}} | {{#ev:youtube|oKnCzr4Xm_s||inline}} | ||
==Trivia== | ==Trivia== | ||
*This is the only [[Rhythm Game]] in the entire series to | *This is the only [[Rhythm Game]] in the entire series to have a cutscene. | ||
** | **During the opening cutscene, a unique scene showing the arrow flying between the two castles is shown. The castles look identical aside from the horn-like protrusions on the roof which vary in color, the enemy's being red and the [[Lord]]'s being yellow. For some reason, they are both red in [[Rhythm Tengoku (Arcade)|the arcade version]]. | ||
**During this scene, one can also see what might be [[wikipedia:Mount Fuji|Mount Fuji]] in the background. | |||
*This game and [[Ninja no Shison]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | *This game and [[Ninja no Shison]] are the only games to have their controls changed in [[Rhythm Tengoku (Arcade)|the arcade version]]. | ||
*A lot of the visual design of this game was reused in [[Dog Ninja]] in ''[[Rhythm Heaven]]'', such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky. | *A lot of the visual design of this game was reused in [[Dog Ninja]] in ''[[Rhythm Heaven]]'', such as similar looking towers to the ones in the cutscene, and a similar prologue: A big yellow moon with grass in foreground, in a dark blue sky. | ||
== | ==Development History== | ||
{{Main|Ninja Bodyguard/ | {{Main|Ninja Bodyguard/Development}} | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
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