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{{RhythmGame | {{RhythmGame | ||
|name=Shoot-'Em-Up 2 | |name=Shoot-'Em-Up 2 | ||
|image= | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Shoot-'Em-Up 2nd.png|192px]]{{TabEnd}} | ||
|number={{Console|DS}} 46 | |||
|number= | |||
|version={{ver|Arrange}} | |version={{ver|Arrange}} | ||
|gift= | |gift={{Console|DS}} [[Crew's Log]] | ||
|stage={{Stage|DSstage10}}}} | |stage={{Stage|DSstage10}}}} | ||
{{Nihongo|Shoot-'Em-Up 2|シューティング2|Shooting 2}} is the 1st [[Rhythm Game]] of the tenth stage (46th overall) in ''[[Rhythm Heaven]]''. | {{Nihongo|Shoot-'Em-Up 2|シューティング2|Shooting 2}} is the 1st [[Rhythm Game]] of the tenth stage (46th overall) in ''[[Rhythm Heaven]]''. | ||
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Intruders are attacking again, and the [[Blastronaut]] is ready to shoot them down. The player's ship is now white with green patterns on it, and is flying through some sort of black-and-green cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing the [[Squadmates]]' outfit. | Intruders are attacking again, and the [[Blastronaut]] is ready to shoot them down. The player's ship is now white with green patterns on it, and is flying through some sort of black-and-green cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing the [[Squadmates]]' outfit. | ||
The game starts out on the [[Shoot-'em-up 2|original]]'s third | The game starts out on the [[Shoot-'em-up 2|original]]'s third wave, and goes on from there. The two new waves have more complicated rhythms and are faster-paced. | ||
==Controls== | ==Controls== | ||
{{Controls|T=Shoot}} | {{Controls|T=Shoot}} | ||
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|caption=Commander's Debriefing | |caption=Commander's Debriefing | ||
|cp_DEF_Ng=Some enemies got past you.<br>The high-speed volleys are tricky.<br>Your trigger finger is a little slow. | |cp_DEF_Ng=Some enemies got past you.<br>The high-speed volleys are tricky.<br>Your trigger finger is a little slow. | ||
|cp_DEF_Hi=That was a glorious battle!<br>Your 8-shot volleys were amazing!<br> | |cp_DEF_Hi=That was a glorious battle!<br>Your 8-shot volleys were amazing!<br>Incredible work on the fast shots!<br>Nice work, right to the end!}} | ||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | {{Epilogue | ||
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==Video== | ==Video== | ||
{{#ev:youtube|SxfUxSrpFN4||inline}} | {{#ev:youtube|SxfUxSrpFN4||inline}} | ||
== | ==Development History== | ||
{{Main|Shoot-'Em-Up 2/ | {{Main|Shoot-'Em-Up 2/Development}} | ||
==Trivia== | ==Trivia== | ||
*The | *Like in [[Shoot-'Em-Up (DS)|Shoot-'Em-Up]], the player is oddly able to flick despite this action not doing anything. This trait is shared with [[Freeze Frame]], [[Munchy Monk]] and [[Drummer Duel]]. All other games that don't use the flick don't allow the player to perform it. | ||
*The [[Shoot-'Em-Up Radio Lady]]'s outfit in this game looks like the one the [[Squadmates]] wear in ''[[Rhythm Tengoku]]'''s [[Marching Orders]]. | *The new waves in this game are reused from the [[Endless Game]] version of [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]. The background is also taken from the very last wave in that version, albeit with a black void instead of a dark blue one. | ||
*The [[Shoot-'Em-Up Radio Lady]]'s outfit in this game looks like the one the [[Squadmates]] wear in ''[[Rhythm Tengoku]]'''s [[Marching Orders]]. The [[Blastronaut]]'s top is also colored yellow and red much like the [[Marching Helmet]]. | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
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|mnjp=Shooting 2 | |mnjp=Shooting 2 | ||
|us=Shoot-'Em-Up 2 | |us=Shoot-'Em-Up 2 | ||
|mnus=Named after the ''[[wikipedia:Shoot 'em up|Shoot 'em up]]'' genre of video games | |||
|fr=Bataille galactique 2 | |fr=Bataille galactique 2 | ||
|mnfr=Galactic battle 2 | |mnfr=Galactic battle 2 | ||