Shoot-'Em-Up 2 (DS): Difference between revisions

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{{Quote|Intruder alert! Again!<br>Scramble fighters! Again!<br>Defend the homeworld!<br><br>(And no practice for you!)|Shoot-'Em-Up 2 Description}}
{{About|the [[Shoot-'Em-Up 2 (DS)|arrange version]] in [[Rhythm Heaven]]|the [[Shoot-'em-up 2|long version]] in [[Rhythm Heaven]] and ''[[Rhythm Heaven Megamix]]''}}
{{Game-Nav
{{GameExplainDS
|Minigame_infobox/Data = Remix 9 (DS)
|title=Shoot-'Em-Up 2
|Minigame_infobox/Data2 = Splashdown 2}}
|explain=Intruder alert! Again!<br>Scramble fighters! Again!<br>Defend the homeworld!<br><br>(And no practice for you!)}}
{{Minigame infobox
{{RhythmGame
|Name = Shoot-'Em-Up 2
|name=Shoot-'Em-Up 2
|jname = シューティング2
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Shoot-'Em-Up 2nd.png|192px]]{{TabEnd}}
|rname = Shuutingu 2
|number={{Console|DS}} 46
|image = [[File:Shoot_'em_up_2.png|192px]]
|version={{ver|Arrange}}
|BPM = 142
|gift={{Console|DS}} [[Crew's Log]]
|Debut = Rhythm Heaven
|stage={{Stage|DSstage10}}}}
|Number = 46
{{Nihongo|Shoot-'Em-Up 2|シューティング2|Shooting 2}} is the 1st [[Rhythm Game]] of the tenth stage (46th overall) in ''[[Rhythm Heaven]]''.
|Reward = Crew's Log
}}


{{Nihongo|'''Shoot-'Em-Up 2'''|シューティング2|Shooting 2}} is the 46th minigame in ''[[Rhythm Heaven]]''. It is the sequel to [[Shoot-'em-up 2|Shoot-'Em-Up]]. It's intruder alert again, the [[Blastronaut]] is ready to shoot alien intruders down.
The short version, [[Shoot-'em-up]], appears in [[Citrus Land]] in ''[[Rhythm Heaven Megamix]]''.  
 
The long version, [[Shoot-'em-up 2]], appears in the second stage of ''[[Rhythm Heaven]]'' and [[Citrus Tower]] in ''[[Rhythm Heaven Megamix]]''.  
==Gameplay==
==Gameplay==
[[File:Shoot-'emup 2.png|192px|right]]
[[File:Screenshot DS Shoot-'Em-Up 2.png|thumb]]
The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing a red and yellow helmet and a dark-green shirt, like in [http://rhythmheaven.wikia.com/wiki/Marching_Orders Marching Orders].
Intruders are attacking again, and the [[Blastronaut]] is ready to shoot them down. The player's ship is now white with green patterns on it, and is flying through some sort of black-and-green cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing the [[Squadmates]]' outfit.
The game starts out on the original's third phase, and goes on from there. The other two phases have more complicated rhythms and are faster-paced.


The game starts out on the [[Shoot-'em-up 2|original]]'s third wave, and goes on from there. The two new waves have more complicated rhythms and are faster-paced.
==Controls==
==Controls==
*Tap: Shoot
{{Controls|T=Shoot}}
==Timing Notes==
==[[Timing Display]]==
*Hit: The alien is destroyed completely.
{{Timing
*Barely: The alien is only disabled, not completely destroyed. '''A barely counts as a hit when going for a Perfect, but it counts as a miss when going for a Superb.'''
|just=The alien ship is destroyed completely.
*Miss: The alien damages the player's spaceship.
|miss=The alien ship is struck down, but not destroyed. This does not cause the player to fail a [[Perfect Campaign]].
==Rating Notes==
|through=The alien damages the player's spaceship.}}
===Header===
==Results==
*"Commander's Debriefing"
{{Results
===Try Again===
|Console=DS
*"Some enemies got past you."
|caption=Commander's Debriefing
*"The high-speed volleys are tricky."
|cp_DEF_Ng=Some enemies got past you.<br>The high-speed volleys are tricky.<br>Your trigger finger is a little slow.
*"Your trigger finger is a little slow."
|cp_DEF_Hi=That was a glorious battle!<br>Your 8-shot volleys were amazing!<br>Incredible work on the fast shots!<br>Nice work, right to the end!}}
===OK===
*"Hm..."
*"I don't know..."
*"Good enough..."
*"I guess that was all right."
===Superb===
*"Your 8-shot volleys were amazing!"
*"Nice work, right to the end!"
*"Incredible work on the fast shots!"
==Epilogue==
==Epilogue==
<gallery>
{{Epilogue
Shoot 'em up 2 tryagain.png|"We win this time, humans!"
|Console=DS
Shoot 'em up 2 ok.png|"We gave it all we had!"
|NG Image=Epilogue DS Shoot-'Em-Up 2 NG.png
Shoot 'em up 2 superb.png|"Great shooting!"
|OK Image=Epilogue DS Shoot-'Em-Up 2 OK.png
</gallery>
|HI Image=Epilogue DS Shoot-'Em-Up 2 HI.png
|NG=We win this time, humans!
|OK=We gave it all we had!
|HI=Great shooting!}}
==Appearances==
==Appearances==
<gallery>
<gallery>
Shoot-'Em-Up Practice.png|Practice
Screenshot DS Shoot-'Em-Up Practice.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] ([[Practice]])
Shoot-'em-up.png|[[Shoot-'em-up 2|Shoot-'Em-Up]]
Screenshot DS Shoot-'Em-Up.png|[[Shoot-'em-up 2|Shoot-'Em-Up]]
Shoot-'Em-Up Remix 2.png|[[Remix 2 (DS)|Remix 2]]
Screenshot DS Shoot-'Em-Up Endless.png|[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] ([[Endless Game]])
Shoot-'Em-Up Remix 9.png|[[Remix 9 (DS)|Remix 9]]
Screenshot DS Shoot-'Em-Up Remix 2.png|[[Remix 2 (DS)|Remix 2]]
Shoot-'emup 2.png|Shoot-'Em-Up 2
Screenshot DS Shoot-'Em-Up Remix 9.png|[[Remix 9 (DS)|Remix 9]]
Shoot-'Em-Up Remix 10.png|[[Remix 10 (DS)|Remix 10]]
Screenshot DS Shoot-'Em-Up 2.png|[[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]]
Story shoot em up gameplay.png|[[Shoot-'em-up]]
Screenshot DS Shoot-'Em-Up Remix 10.png|[[Remix 10 (DS)|Remix 10]]
Shoot-'Em-Up_gameplay_3DS.PNG|[[Shoot-'em-up 2]]<br>[[Left-Hand Remix]]
Screenshot 3DS Shoot-'em-up.png|[[Shoot-'em-up]]
Shoot-'em-up 2 Citrus.png|[[Citrus Remix]]
Screenshot 3DS Shoot-'em-up 2.png|[[Shoot-'em-up 2]]<br>[[Left-Hand Remix]]
Screenshot 3DS Shoot-'em-up 2 Citrus Remix.png|[[Citrus Remix]]
</gallery>
</gallery>
 
==Video==
{{#ev:youtube|SxfUxSrpFN4||inline}}
==Development History==
{{Main|Shoot-'Em-Up 2/Development}}
==Trivia==
==Trivia==
*The [[Shoot-'Em-Up Radio Lady]]'s helmet looks like the ones the [[cadets]] wear ''[[Rhythm Tengoku]]''<nowiki/>'s [[Marching Orders]]. In the Superb ranking screen, she's wearing an outfit highly resembling those of the marchers'. She's also making a pose similar to when they march.
*Like in [[Shoot-'Em-Up (DS)|Shoot-'Em-Up]], the player is oddly able to flick despite this action not doing anything. This trait is shared with [[Freeze Frame]], [[Munchy Monk]] and [[Drummer Duel]]. All other games that don't use the flick don't allow the player to perform it.
*Missing even a single alien will result in a "Just OK".
*The new waves in this game are reused from the [[Endless Game]] version of [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]. The background is also taken from the very last wave in that version, albeit with a black void instead of a dark blue one.
==Video==
*The [[Shoot-'Em-Up Radio Lady]]'s outfit in this game looks like the one the [[Squadmates]] wear in ''[[Rhythm Tengoku]]'''s [[Marching Orders]]. The [[Blastronaut]]'s top is also colored yellow and red much like the [[Marching Helmet]].
[[File:Rhythm Heaven - Shoot-'Em-Up 2 (Perfect) (English)|thumb|center|300 px]]
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp=シューティング2 Shooting 2
|jp=シューティング2
|rojp=Shūtingu 2
|mnjp=Shooting 2
|us=Shoot-'Em-Up 2
|mnus=Named after the ''[[wikipedia:Shoot 'em up|Shoot 'em up]]'' genre of video games
|fr=Bataille galactique 2
|fr=Bataille galactique 2
|du=Kosmorock 2
|mnfr=Galactic battle 2
|es=Guerra Galáctica 2
|mnes=Galactic War 2
|de=Kosmorock 2
|mnde=Cosmorock 2
|it=Meteoritmi 2
|it=Meteoritmi 2
|es=Guerra Galáctica 2
|mnit=Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm)
|kr=슈팅 2 Shooting 2}}
|kr=슈팅 2
|rokr=Syuting 2
|mnkr=Shooting 2}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Games]]
[[Category:Sequels]]
[[Category:Simon Says Based Rhythm Games]]
[[Category:Space-Based rhythm games]]
[[Category:Games Not In Megamix]]
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