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{{ | {{About|the [[Shoot-'Em-Up 2 (DS)|arrange version]] in [[Rhythm Heaven]]|the [[Shoot-'em-up 2|long version]] in [[Rhythm Heaven]] and ''[[Rhythm Heaven Megamix]]''}} | ||
{{GameExplainDS | |||
|title=Shoot-'Em-Up 2 | |||
|explain=Intruder alert! Again!<br>Scramble fighters! Again!<br>Defend the homeworld!<br><br>(And no practice for you!)}} | |||
{{ | {{RhythmGame | ||
| | |name=Shoot-'Em-Up 2 | ||
| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Shoot-'Em-Up 2nd.png|192px]]{{TabEnd}} | ||
| | |number={{Console|DS}} 46 | ||
| | |version={{ver|Arrange}} | ||
| | |gift={{Console|DS}} [[Crew's Log]] | ||
| | |stage={{Stage|DSstage10}}}} | ||
| | {{Nihongo|Shoot-'Em-Up 2|シューティング2|Shooting 2}} is the 1st [[Rhythm Game]] of the tenth stage (46th overall) in ''[[Rhythm Heaven]]''. | ||
| | |||
}} | |||
The short version, [[Shoot-'em-up]], appears in [[Citrus Land]] in ''[[Rhythm Heaven Megamix]]''. | |||
The long version, [[Shoot-'em-up 2]], appears in the second stage of ''[[Rhythm Heaven]]'' and [[Citrus Tower]] in ''[[Rhythm Heaven Megamix]]''. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Shoot-' | [[File:Screenshot DS Shoot-'Em-Up 2.png|thumb]] | ||
The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing | Intruders are attacking again, and the [[Blastronaut]] is ready to shoot them down. The player's ship is now white with green patterns on it, and is flying through some sort of black-and-green cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The [[Shoot-'Em-Up Radio Lady]] has a change in appearance, wearing the [[Squadmates]]' outfit. | ||
The game starts out on the original's third | |||
The game starts out on the [[Shoot-'em-up 2|original]]'s third wave, and goes on from there. The two new waves have more complicated rhythms and are faster-paced. | |||
==Controls== | ==Controls== | ||
{{Controls|T=Shoot}} | |||
==Timing | ==[[Timing Display]]== | ||
{{Timing | |||
|just=The alien ship is destroyed completely. | |||
|miss=The alien ship is struck down, but not destroyed. This does not cause the player to fail a [[Perfect Campaign]]. | |||
== | |through=The alien damages the player's spaceship.}} | ||
== | ==Results== | ||
{{Results | |||
= | |Console=DS | ||
|caption=Commander's Debriefing | |||
|cp_DEF_Ng=Some enemies got past you.<br>The high-speed volleys are tricky.<br>Your trigger finger is a little slow. | |||
|cp_DEF_Hi=That was a glorious battle!<br>Your 8-shot volleys were amazing!<br>Incredible work on the fast shots!<br>Nice work, right to the end!}} | |||
= | |||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | |||
Shoot ' | |Console=DS | ||
|NG Image=Epilogue DS Shoot-'Em-Up 2 NG.png | |||
|OK Image=Epilogue DS Shoot-'Em-Up 2 OK.png | |||
|HI Image=Epilogue DS Shoot-'Em-Up 2 HI.png | |||
|NG=We win this time, humans! | |||
|OK=We gave it all we had! | |||
|HI=Great shooting!}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Shoot-'Em-Up Practice.png|Practice | Screenshot DS Shoot-'Em-Up Practice.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] ([[Practice]]) | ||
Shoot-'em-up.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] | Screenshot DS Shoot-'Em-Up.png|[[Shoot-'em-up 2|Shoot-'Em-Up]] | ||
Shoot-'Em-Up Remix 2.png|[[Remix 2 (DS)|Remix 2]] | Screenshot DS Shoot-'Em-Up Endless.png|[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] ([[Endless Game]]) | ||
Shoot-'Em-Up Remix 9.png|[[Remix 9 (DS)|Remix 9]] | Screenshot DS Shoot-'Em-Up Remix 2.png|[[Remix 2 (DS)|Remix 2]] | ||
Shoot-' | Screenshot DS Shoot-'Em-Up Remix 9.png|[[Remix 9 (DS)|Remix 9]] | ||
Shoot-'Em-Up Remix 10.png|[[Remix 10 (DS)|Remix 10]] | Screenshot DS Shoot-'Em-Up 2.png|[[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] | ||
Screenshot DS Shoot-'Em-Up Remix 10.png|[[Remix 10 (DS)|Remix 10]] | |||
Shoot-' | Screenshot 3DS Shoot-'em-up.png|[[Shoot-'em-up]] | ||
Shoot-'em-up 2 Citrus.png|[[Citrus Remix]] | Screenshot 3DS Shoot-'em-up 2.png|[[Shoot-'em-up 2]]<br>[[Left-Hand Remix]] | ||
Screenshot 3DS Shoot-'em-up 2 Citrus Remix.png|[[Citrus Remix]] | |||
</gallery> | </gallery> | ||
==Video== | |||
{{#ev:youtube|SxfUxSrpFN4||inline}} | |||
==Development History== | |||
{{Main|Shoot-'Em-Up 2/Development}} | |||
==Trivia== | ==Trivia== | ||
*The [[Shoot-'Em-Up Radio Lady]]'s | *Like in [[Shoot-'Em-Up (DS)|Shoot-'Em-Up]], the player is oddly able to flick despite this action not doing anything. This trait is shared with [[Freeze Frame]], [[Munchy Monk]] and [[Drummer Duel]]. All other games that don't use the flick don't allow the player to perform it. | ||
*The new waves in this game are reused from the [[Endless Game]] version of [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]. The background is also taken from the very last wave in that version, albeit with a black void instead of a dark blue one. | |||
*The [[Shoot-'Em-Up Radio Lady]]'s outfit in this game looks like the one the [[Squadmates]] wear in ''[[Rhythm Tengoku]]'''s [[Marching Orders]]. The [[Blastronaut]]'s top is also colored yellow and red much like the [[Marching Helmet]]. | |||
[[ | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
|jp= | |jp=シューティング2 | ||
|rojp=Shūtingu 2 | |||
|mnjp=Shooting 2 | |||
|us=Shoot-'Em-Up 2 | |||
|mnus=Named after the ''[[wikipedia:Shoot 'em up|Shoot 'em up]]'' genre of video games | |||
|fr=Bataille galactique 2 | |fr=Bataille galactique 2 | ||
| | |mnfr=Galactic battle 2 | ||
|es=Guerra Galáctica 2 | |||
|mnes=Galactic War 2 | |||
|de=Kosmorock 2 | |||
|mnde=Cosmorock 2 | |||
|it=Meteoritmi 2 | |it=Meteoritmi 2 | ||
| | |mnit=Pun on "Meteoriti" (Meteorites) and "ritmi" (rhythm) | ||
| | |kr=슈팅 2 | ||
|rokr=Syuting 2 | |||
|mnkr=Shooting 2}} | |||
{{Game Navigation}} | {{Game Navigation}} | ||