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There is a selection of unused animations: | There is a selection of unused animations: | ||
*"manzai_character_bird_a_attack_through" and "manzai_character_bird_b_attack_through" depict Kasuke and Kosuke with a shocked expression. The label indicates these would be used if the player does nothing when Kasuke is meant to slap Kosuke. Doing nothing does not play any special animations in-game. | *"manzai_character_bird_a_attack_through" and "manzai_character_bird_b_attack_through" depict Kasuke and Kosuke with a shocked expression. The label indicates these would be used if the player does nothing when Kasuke is meant to slap Kosuke. Doing nothing does not play any special animations in-game. | ||
*"manzai_character__bird_a_talk", "manzai_character__bird_a_talk2" and "manzai_character__bird_a_nod_through", according to the | *"manzai_character__bird_a_talk", "manzai_character__bird_a_talk2" and "manzai_character__bird_a_nod_through", according to the developer comments, are backups of alternate animations of Kasuke nodding to Kosuke's pun. These animations depict him with a much more jolly expression than his usual serious one, almost identical to the animation used when moving back to position during a speed up interlude. He turns around completely for the second input. The "through" animation shows Kasuke with the same jolly expression, but stumbling upon failing to respond to the pun. | ||
*"manzai_character__bird_a_attack_through" and "manzai_character__bird_b_attack_through" depict what is apparently a miss animations for the slap, in which Kosuke turns the tables and attacks Kasuke with his head instead. | *"manzai_character__bird_a_attack_through" and "manzai_character__bird_b_attack_through" depict what is apparently a miss animations for the slap, in which Kosuke turns the tables and attacks Kasuke with his head instead. These are also backups according to the comments. | ||
*"manzai_character__bird_b_talk2" despicts Kosuke rearing his head back, and then smoothly returning to idle. The used animation keeps his head reared back. | *"manzai_character__bird_b_talk2" despicts Kosuke rearing his head back, and then smoothly returning to idle. The used animation keeps his head reared back. This is also a backup according to the comments. | ||
There are many lines used by Kosuke throughout the game, however there is exactly one which goes unused: | There are many lines used by Kosuke throughout the game, however there is exactly one which goes unused: |
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