Karate Man Combos!: Difference between revisions

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|explain=Karate training at its most intense!<br>Punch the flying objects, and go crazy<br>when a mess of them come at you!}}
|explain=Karate training at its most intense!<br>Punch the flying objects, and go crazy<br>when a mess of them come at you!}}
{{RhythmGame
{{RhythmGame
|image=<tabber>Wii=[[File:Prologue Wii Karate Man.png]]|-|3DS=[[File:Prologue 3DS Karate Man Combos.png]]</tabber>
|bpm=180
|bpm=180
|number=[[File:ConsoleWii Icon.png|20px]] 34<br>[[File:Console3DS Icon.png|20px]] 108
|number={{Console|Wii}} 34<br>{{Console|3DS}} 108
|version={{ver|Long}}
|version={{ver|Long}}
|gift=[[File:ConsoleWii Icon.png|20px]] [[Reading Material (Rhythm Heaven Fever)#Song Lyrics 4|Song Lyrics 4]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]
|gift={{Console|Wii}} [[Song Lyrics 4]]<br>{{Console|3DS}} [[Flow Ball]]
|flowballs=15
|flowballs=15
|song=[[Lonely Storm]]
|song=[[Lonely Storm]]
|stage={{Stage|Wiistage7}}{{Stage|3DSshop6}}}}
|stage={{Stage|Wiistage7}}{{Stage|3DSshop6}}}}
{{Nihongo|Karate Man Combos!|カラテ家コンボ|Karateka Konbo}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|Karate Man|カラテ家|Karateka}}, is the 4th [[Rhythm Game]] of Stage 7 (34th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Shop No. 6]] (108th and final overall), costing 15 [[Flow Ball]]s, in ''[[Rhythm Heaven Megamix]]''.
{{Nihongo|Karate Man Combos!|カラテ家コンボ|Karateka Konbo}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|Karate Man|カラテ家|Karateka}}, is the 4th [[Rhythm Game]] of Stage 7 (34th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Shop No. 6]] (108th and final overall), costing 15 [[Flow Ball]]s, in ''[[Rhythm Heaven Megamix]]''.
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[[File:Screenshot Wii Karate Man.png|thumb]]
[[File:Screenshot Wii Karate Man.png|thumb]]
[[File:Screenshot 3DS Karate Man Combos!.png|thumb]]
[[File:Screenshot 3DS Karate Man Combos!.png|thumb]]
As with previous [[Karate Man]] games, the player controls [[Karate Joe]], punching any object that flies by. Upon hearing "Hit 3!", the player must hit two consecutive pots followed by a rock. Sometimes, a "!!" mark appears, signaling an object on the offbeat. The main feature is the "Combo!", preceded by a Light Bulb. It consists of several pots and then a barrel, which the player has to hit with a flurry of punches and kicks, ending in an uppercut. The following objects appear and needed to be punched off-screen:
As with previous [[Karate Man]] games, the player controls [[Karate Joe]], punching any object that flies by. Upon hearing {{Nihongo|"Hit 3!"|3つ!|Mittsu!}}, the player must hit two consecutive pots followed by a rock. Sometimes, a "!!" mark appears, signaling an object on the offbeat.
 
The main feature is the "Combo!", preceded by a Light Bulb. It consists of several pots and then a barrel, which the player has to hit with a flurry of punches and kicks ending in an uppercut, to the rhythm of {{Nihongo|"Punchy-punch, ka-pow!"|「テキパキどっかーん!」|Tekipaki dokka~n!}}.
 
The following objects appear and needed to be punched off-screen:
*Pot
*Pot
*Rock
*Rock
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==[[Timing Display]]==
==[[Timing Display]]==
{{Timing
{{Timing
|Ace!=Karate Joe punches the object off-screen. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.|
|just=Karate Joe punches the object off-screen. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.
Early!/Late!=Karate Joe mistimes the punch (causing him to wince in ''[[Rhythm Heaven Megamix]]'') as the object lands on the ground just in front of him. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.
|miss=Karate Joe mistimes the punch (causing him to wince in ''[[Rhythm Heaven Megamix]]'') as the object lands on the ground just in front of him. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.
|Miss...=Karate Joe gasps as the object flies past him. During a combo, if Karate Joe missed the pot, he'll look sad. If he missed the barrel by not uppercutting, he'll stand up, looking sad. If the player let go of the buttons too soon or tried to do a combo at the wrong time, Karate Joe will spin after doing the low kick.}}
|through=Karate Joe gasps as the object flies past him. During a combo, if he misses the pot, he looks sad. If he misses the barrel by not uppercutting, he stands up, looking sad. If the player lets go of the button(s) too soon or tries to do a combo at the wrong time, he spins out after doing the low kick.}}
==Results==
==Results==
{{Results
{{Results
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|caption=Wisdom from the Master
|caption=Wisdom from the Master
|cp_DEF_Ng=You needed to focus on the basics.<br>You were thrown by the changes.<br>Your combos lacked finesse.
|cp_DEF_Ng=You needed to focus on the basics.<br>You were thrown by the changes.<br>Your combos lacked finesse.
|cp_DEF_Hi=You have skill in the fundamentals.<br>You took the rhythm changes in stride.<br>You smashed through your combos!}}
|cp_DEF_Hi=You have skill in the fundamentals.<br>You took the rhythm changes in stride.<br>You smashed through your combos!
{{Results
|caption Alt=Words from the Master
|Console=PAL
|cp_DEF_Ng Alt=You need to learn the basics first.<br>You lost focus during rhythm changes.<br>Your combos lacked finesse.
|caption=Words from the Master
|cp_DEF_Hi Alt=You have mastered the basics!<br>You hit the rhythm change just right.<br>You smashed your combos!}}
|cp_DEF_Ng=You need to learn the basics first.<br>You lost focus during rhythm changes.<br>Your combos lacked finesse.
|cp_DEF_Hi=You have mastered the basics!<br>You hit the rhythm change just right.<br>You smashed your combos!}}
{{Results
{{Results
|Console=3DS
|Console=3DS
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{{Epilogue
{{Epilogue
|Console=Wii
|Console=Wii
|NG Image=Epilogue Wii Karate Man NG.png
|OK Image=Epilogue Wii Karate Man OK.png
|HI Image=Epilogue Wii Karate Man HI.png
|NG=I should eat more before training...
|NG=I should eat more before training...
|OK=Whoops! My belt came undone...
|OK=Whoops! My belt came undone...
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|HI=Hiiiyah!}}
|HI=Hiiiyah!}}
==[[Rhythm Item]]==
==[[Rhythm Item]]==
{{Item
{{item
|name=Barrel
|name=Barrel
|item=Barrel
|title=Karate Memory #5
|title=Karate Memory #5
|explain=My father keeps a bunch of<br>these little barrels around,<br>but I've never understood<br>why. When I've asked, he<br>says I can know when I am<br>stronger than he is.}}
|explain=My father keeps a bunch of<br>these little barrels around,<br>but I've never understood<br>why. When I've asked, he<br>says I can know when I am<br>stronger than he is.}}
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==Appearances==
==Appearances==
<gallery>
<gallery>
Screenshot Wii Karate Man.png|[[Karate Man (Wii)|Karate Man]]<br>[[Remix 10]]
Screenshot Wii Karate Man.png|[[Karate Man (Wii)|Karate Man]]<br>[[Remix 10 (Wii)|Remix 10]]
Screenshot Wii Karate Man Remix 7.png|[[Remix 7 (Wii)|Remix 7]]
Screenshot Wii Karate Man Remix 7.png|[[Remix 7 (Wii)|Remix 7]]
Screenshot Wii Karate Man Remix 9 ver3.png|[[Remix 9 (Wii)|Remix 9]]
Screenshot Wii Karate Man Remix 9 ver3.png|[[Remix 9 (Wii)|Remix 9]]
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{{RhythmGame
{{RhythmGame
|name=Karate Man
|name=Karate Man
|image=<tabber>Wii=[[File:Prologue Wii Karate Man Two Player.png]]</tabber>
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Karate Man Two Player.png|400px]]{{TabEnd}}
|bpm=180
|bpm=180
|number=[[File:ConsoleWii Icon.png|20px]] 8
|number={{Console|Wii}} 8
|version={{ver|Two-Player}}
|version={{ver|Two-Player}}
|stage={{Stage|Wii2P}}}}
|stage={{Stage|Wii2P}}}}
{{Nihongo|Karate Man|カラテ家|Karateka}} is the 8th and last [[Rhythm Game]] in the [[Two-Player Menu]] in ''[[Rhythm Heaven Fever]]''. It is unlocked after completing the One Player version.
{{Nihongo|Karate Man|カラテ家|Karateka}} is the 8th and last [[Rhythm Game]] in the [[Two-Player Menu]] in ''[[Rhythm Heaven Fever]]''.  


The game has two [[Karate Joe]]s, standing back-to-back against a red background. P1 controls the blue-skinned Joe on the left in a white robe, and P2 controls the purple-skinned Joe on the right with a purple robe, being the only [[Two Player]] game to not use the cyan/orange color scheme. Both players must hit the various objects as they fly out. At a few points, one player goes to the front and is the only one to hit objects. Unlike the regular game, no particles are shown flying on screen.<gallery>Screenshot Wii Karate Man Two Player.png</gallery>{{clear}}
The game has two [[Karate Joe]]s, standing back-to-back against a red background. P1 controls the blue-skinned Joe on the left in a white robe, and P2 controls the purple-skinned Joe on the right with a purple robe, being the only [[Two Player]] game to not use the cyan/orange color scheme. Both players must hit the various objects as they fly out. At a few points, one player goes to the front and is the only one to hit objects. Unlike the regular game, no particles are shown flying on screen.<gallery>Screenshot Wii Karate Man Two Player.png</gallery>{{clear}}
==Video==
==Video==
{| class="wikitable" style="margin: 1em auto 1em auto;"
{{#ev:youtube|JErtGVTioPc||inline}}
!''[[Rhythm Heaven Fever]]''
{{#ev:youtube|YbPkIcWAAL4||inline}}
!''[[Rhythm Heaven Megamix]]''
{{#ev:youtube|Z62dPzaZBxE||inline}}
|-
|[[File:Rhythm Heaven Fever ~ Karate Man (Perfect)|thumb|center]]
|[[File:Rhythm Heaven Megamix - Karate Man Combos! (Perfect) (English)|thumb|center]]
|}
==Trivia==
==Trivia==
*This is the third time a [[Karate Man]] game has appeared in the [[Rhythm Heaven Series]].
*This is the third time a [[Karate Man]] game has appeared in the [[Rhythm Heaven Series]].
*Just like in ''[[Rhythm Heaven]]'', this game is the last main game in ''[[Rhythm Heaven Fever]]'' before the [[Night Walk (Wii)|credits]].
*Just like in ''[[Rhythm Heaven]]'', this game is the last main game in ''[[Rhythm Heaven Fever]]'' before the [[Night Walk (Wii)|credits]].
==Unused==
==Development History==
{{Main|Karate Man Combos!/Unused}}
{{Main|Karate Man Combos!/Development}}
==In Other Languages==
==In Other Languages==
===''[[Rhythm Heaven Fever]]''===
===''[[Rhythm Heaven Fever]]''===
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|fr=Karatéka
|fr=Karatéka
|mnfr=Karateka
|mnfr=Karateka
|du=Karateka!
|es=Kárate Killo
|mndu=Karateka!
|mnes=Karate Killo
|de=Karateka!
|mnde=Karateka!
|it=Karate Ka
|it=Karate Ka
|mnit=Karate Ka
|mnit=Karate Ka
|es=Kárate Killo
|nl=Karate Man<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref><ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/3-Bruidstaart-en-Ringside-/3-Bruidstaart-en-Ringside--236521.html Iwata vraagt | 3. Bruidstaart en ''Ringside'' | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnes=Karate Killo
|pt=Karate Man<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref><ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/3-Bolo-de-casamento-e-Ringside-/3-Bolo-de-casamento-e-Ringside--236521.html Iwata Pergunta | 3. Bolo de casamento e ''Ringside'' | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|nl=Karate Man<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/3-Bruidstaart-en-Ringside-/3-Bruidstaart-en-Ringside--236521.html Iwata vraagt | 3. Bruidstaart en ''Ringside'' | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|pt=Karate Man<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/3-Bolo-de-casamento-e-Ringside-/3-Bolo-de-casamento-e-Ringside--236521.html Iwata Pergunta | 3. Bolo de casamento e ''Ringside'' | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|kr=격투가
|kr=격투가
|rokr=Gyeogtuga
|rokr=Gyeogtuga
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|fr=Karaté combos
|fr=Karaté combos
|mnfr=Karate combos
|mnfr=Karate combos
|du=Karateka-Kombos!
|es=Kárate Killo: ¡combos!
|mndu=Karateka Combos!
|mnes=Karate Killo: combos!
|de=Karateka-Kombos!
|mnde=Karateka Combos!
|it=Le combo di Karate Ka
|it=Le combo di Karate Ka
|mnit=The combo of Karate Ka
|mnit=The combo of Karate Ka
|es=Kárate Killo: ¡combos!
|mnes=Karate Killo: combos!
|kr=격투가 콤보
|kr=격투가 콤보
|rokr=Gyeogtuga Kombo
|rokr=Gyeogtuga Kombo
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