Seika Relay: Difference between revisions

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{{Eigo}}
{{Unused}}{{Eigo}}{{RhythmGame
{{Endless game infobox
|name=青果リレー
|Previous = Clap Trap
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Screenshot Wii Seika Relay.png|400px]]{{TabEnd}}
|Previous1 = Clap Trap
|bpm=125 ([[Practice]])<br>120
|Next = Endless Remix
|number={{Console|Wii}} 094 ([[Debug Menu#Rhythm Heaven Fever|Debug Menu]])
|Next1 = Endless Remix
|version={{ver|Endless}}
|Name = {{PAGENAME}}
|medals={{Console|Wii}} N/A
|Image = [[File:Seika_Relay.png|270px]]
|hiscore={{Console|Wii }} N/A
|Debut = Minna no Rhythm Tengoku (Unused)
|stage=[[Debug Menu#Rhythm Heaven Fever|Debug Menu]]}}
|Number = 094 (Debug Menu)}}
{{Nihongo|Seika Relay|青果リレー|Seika Rirē}} is an [[List of Scrapped Rhythm Games|unused]] and unfinished game in ''[[Minna no Rhythm Tengoku]]''.
{{Nihongo|'''Seika Relay'''|青果リレー|Seika Rirē}}, also known internally as '''torchRelay''', is an unused and unfinished game in ''[[Minna no Rhythm Tengoku]]''. It is only accessible in the Debug Menu, placed between [[Clap Trap]] and [[Endless Remix#Basket|Basket]].
 
It is only accessible in the [[Debug Menu#Rhythm Heaven Fever|debug menu]], placed between [[Clap Trap]] and [[Basket]]. Despite this and the general gameplay implying it is an [[Endless Game]], the score counter is not present.
==Gameplay==
[[File:Screenshot Wii Seika Relay.png|thumb]]
Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left indefinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
 
This minimal gameplay however is only experienced in the [[Practice]] section. As it is unfinished, it never transitions into the real game, and if the player skips the practice, the game simply plays a placeholder drum beat, with no gameplay.


Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
==Controls==
==Controls==
* A+B: Grab the torch.
{{Controls|A+B=Grab the torch}}
==Timing Notes==
==[[Timing Display]]==
*Hit: The vegetable will grab the torch and turn around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turn around, but still doesn't pass the torch.
{{Timing
*Barely: N/A
|just=The vegetable grabs the torch and turns around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch.
*Miss: The torch will remain in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.
|miss=N/A
==Gameplay Video==
|through=The torch remains in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}}
[[File:Seika Relay gameplay|thumb|center|300px]]
==Appearances==
<gallery>
Screenshot Wii Seika Relay.png|[[Seika Relay]]
</gallery>
==Video==
{{#ev:youtube|N3ltDZc6Ljk||inline}}
==Trivia==
==Trivia==
*The onions in this game resemble [[Harry Onion]] and the [[Hair Vegetables]] from [[Rhythm Tweezers 2|Rhythm Tweezers]], albiet only without the nose, mustauche or mouth, and with arms and legs instead. There are also a tomato and potato design which aren't used, nor have any assembled animations.
*The onions in this game resemble [[Harry Onion]] of the [[Hair Vegetables]] from [[Rhythm Tweezers 2|Rhythm Tweezers]], albiet without the nose, mustauche or mouth, and with arms and legs instead.
*There are also a tomato and potato design which aren't used, nor have any assembled animations.
**The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for [[Toy Car]].
**The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for [[Toy Car]].
**There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens.
**There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens.
*The music heard in the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version.
*The music heard in the [[Practice]] of the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version.
*As the game is unfinished, the player cannot progress from the practice to the real game. If they skip the practice, they find the real game doesn't contain anything.
**This version of "Let's Practice!" was also used as the [[Practice]] theme in the E3 2011 Build of ''[[Rhythm Heaven Fever]]''<ref>[https://youtu.be/wCLNMtJ7hSI?t=95 E3 2011: Rhythm Heaven Wii]</ref>.
**Intherestingly, the player cannot progress from the practice without skipping it in [[Mannequin Kojo]] either.
**The music in the real game part on the other hand is a simple drum beat. This track is also heard in the unused standalone versions of the [[Endless Remix]]-exclusive games.
*If the player attempts to Quit through the Pause menu, the game will softlock. The vegetables will continue moving, but eventually stop spawning.
**Interestingly, the player cannot progress from the practice without skipping it in [[Mannequin Kojo]] either.
*Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!".
*Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!".
==In Other Language==
==Development History==
{{Todo|Move all the unused assets listed here to a subpage, as ironic as it is}}
{{Main|Seika Relay/Development}}
==In Other Languages==
{{Lang
{{Lang
|jp=青果リレー
|jp=青果リレー
|rojp=Seika Rirē
|rojp=Seika Rirē
|mnjp=Fruit and Vegetable Relay}}
|mnjp=Fruit and Vegetable Relay}}
[[Category:Rhythm Games]]
==References==
[[Category:Scrapped Minigames]]
<references/>
[[Category:Rhythm Heaven Fever Games]]
{{RHF}}
[[Category:Rhythm Heaven Fever]]
{{Endless Game Navigation}}
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