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In the game's RAM, there is an area which keeps track of the player's [[Rank]] on each [[Rhythm Game]], with the one for arrange versions being directly after the equivalent long version. There is a byte just after the one for [[Power Calligraphy|Rhythm o Shuji]], reserved for [[Rhythm o Shuji 2]]. Changing it does affect the rank in the gameplay history screen, but it has no effect on the Game Select. There is no playable data of this game. | In the game's RAM, there is an area which keeps track of the player's [[Rank]] on each [[Rhythm Game]], with the one for arrange versions being directly after the equivalent long version. There is a byte just after the one for [[Power Calligraphy|Rhythm o Shuji]], reserved for [[Rhythm o Shuji 2]]. Changing it does affect the rank in the gameplay history screen, but it has no effect on the Game Select. There is no playable data of this game. | ||
There is an unused | There is an unused effect showing energy escaping the hand after the player performs a stroke. There is also an unused effect that causes the brush to produce ink particles that expand outwards, grow larger, and then concentrate back on the brush. | ||
In ''[[Rhythm Tengoku (Arcade)]]'', the sprites for the [[Mini Chounin]] contain an unused set of numbers from 1 to 6. | In ''[[Rhythm Tengoku (Arcade)]]'', the sprites for the [[Mini Chounin]] contain an unused set of numbers from 1 to 6. |
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