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Tag: 2017 source edit |
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|[[Bossa Nova#Two-Player Endless Game|Bossa Nova (Two-Player Endless Game)]] | |[[Bossa Nova#Two-Player Endless Game|Bossa Nova (Two-Player Endless Game)]] | ||
|} | |} | ||
===Unused=== | ===Early Ideas=== | ||
There | This game was the first to feature a bossa nova rhythm. Upon listening to it, they decided to give it fairytale visuals to match, but one developer decided to give it a bit of an edge, which led to the inclusion of sexy voices following the rhythm<ref>[https://iwataasks.nintendo.com/interviews/wii/rhythmheavenfever/0/2/ Iwata Asks - Rhythm Heaven Fever - Page 3]</ref>. | ||
===Regional | ===Unused Content=== | ||
There are unused sprites of 2 arrows forming a circle, likely to illustrate the switching mechanic, and a green arrow. | |||
===Regional Diferences=== | |||
In ''[[Minna no Rhythm Tengoku]]'', the text that appears on screen is shown on the right and read vertically. In other versions, it is moved to the top where it is read horizontally. | |||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
[[Bossa Nova]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | [[Bossa Nova]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'': | ||
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|[[Bossa Nova]] | |[[Bossa Nova]] | ||
|} | |} | ||
===Regional | ===Regional Differences=== | ||
In the {{US}} version of ''[[Rhythm Heaven Megamix]]'', playing this game with Japanese voices has it play the English voices instead. This error was not present in ''[[Beat the Beat: Rhythm Paradise]]'', and is corrected in ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best+]]''. | In the {{US}} version of ''[[Rhythm Heaven Megamix]]'', playing this game with Japanese voices has it play the English voices instead. This error was not present in ''[[Beat the Beat: Rhythm Paradise]]'', and is corrected in ''[[Rhythm Paradise Megamix]]'' and ''[[Rhythm Sesang: The Best+]]''. | ||
==References== | |||
<references/> | |||
{{RHF}}{{RHM}} |
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