Gatekeeper Trio: Difference between revisions

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[[Saffron]] owns a shop in the [[cafe]] where the player buy goods such as shop games, rhythm items or CD's with their coins and [[Flow Ball|Flow Balls]].
[[Saffron]] owns a shop in the [[cafe]] where the player buy goods such as shop games, rhythm items or CD's with their coins and [[Flow Ball|Flow Balls]].


[[Saltwater]] owns the museum where the player can play all the games in one place, view your rhythm items or listen to their CD's. They can also check their badges, watch the credits, and see the mascots they’ve unlocked.
[[Saltwater]] owns the museum where the player can play all the games in one place, view your rhythm items or listen to their CD's. They can also check their badges, watch the credits, and see the mascots they've unlocked.


[[Paprika]] hosts the [[Challenge Train]], where the player must complete challenges by themselves or with friends, and the Perfect Campaign, where the player has a chance to achieve a [[Perfect]] rating on a Rhythm Game.
[[Paprika]] hosts the [[Challenge Train]], where the player must complete challenges by themselves or with friends, and the Perfect Campaign, where the player has a chance to achieve a [[Perfect]] rating on a Rhythm Game.
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