Tram to Poline: Difference between revisions
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*On the prologue, [[Tram and Poline|Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]]. | *On the prologue, [[Tram and Poline|Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]]. | ||
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will. | *This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will. | ||
*Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | *[[Tram]] makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | ||
==Unused== | |||
{{Main|Tram to Poline/Unused}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
Revision as of 10:55, 11 October 2021
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Tram to Poline (トランとポリン?, Toran to Porin) is the 4th Rhythm Game of Stage 3 (16th overall) in Rhythm Tengoku.
Gameplay
Two performers, Tram and Poline, are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
Controls
- Ⓐ: Transform Poline
- ✚: Transform Tram
Timing Display
Results
団長のゲキ (Ringmaster's Words) | 団長のゲキ (Ringmaster's Words) | |
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トランくん、やりなおし。(Tram-kun, try again.) ポリンちゃん、やりなおし。(Poline-chan, try again.) あせったらダメ。集中してね。(Don't rush it. Please concentrate.) |
トランくん、やりなおし。(Tram-kun, try again.) ポリンちゃん、やりなおし。(Poline-chan, try again.) あせったらダメ。集中してね。(Don't rush it. Please concentrate.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
かなり カッコよかったぞ!(That was pretty cool!) とても ビューティフルだった!(That was very beautiful!) すごい アクロバティックだ!(Amazing acrobatics!) |
かなり カッコよかったぞ!(That was pretty cool!) とても ビューティフルだった!(That was very beautiful!) すごい アクロバティックだ!(Amazing acrobatics!) |
Epilogue
大しっぱいだ~!! | ちゅうとハンパでした… | コンビネーション バッチシ!! |
(A total failure!!) | (Only got half way...) | (Perfect combination!!) |
Appearances
Trivia
- On the prologue, Poline uses the wrong color palette, making her orange instead of pink. This error was fixed in the arcade version.
- This Rhythm Game is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will.
- Tram makes cameo appearances in the epilogues of Remix 2 in Rhythm Heaven and Figure Fighter 3 in Rhythm Heaven Fever and Rhythm Heaven Megamix.
Unused
- Main article: Tram to Poline/Unused
In Other Languages
Language | Name | Meaning |
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Japanese | トランとポリン | Tram and Poline (pun on "Trampoline") |
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