Tram to Poline: Difference between revisions
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|bpm=149.3 | |bpm=149.3 | ||
|number=[[File:ConsoleGBA Icon.png|20px]] 16 | |number=[[File:ConsoleGBA Icon.png|20px]] 16 | ||
|version={{ver|Long}} | |||
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#マーチャ活動記録 (Marcher Activity Log)|マーチャ活動記録]]" (Marcher Activity Log) | |gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#マーチャ活動記録 (Marcher Activity Log)|マーチャ活動記録]]" (Marcher Activity Log) | ||
|stage={{Stage|GBAstage3}}}} | |stage={{Stage|GBAstage3}}}} | ||
{{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''. | {{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''. | ||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Screenshot GBA Tram to Poline.png|thumb]] | ||
[[File:Screenshot Arcade Tram to Poline.png|thumb]] | |||
Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully. | Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully. | ||
==Controls== | ==Controls== | ||
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==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Tram | Screenshot Arcade Tram to Poline Practice.png|[[Tram to Poline]] ([[Practice]]) | ||
Tram | Screenshot Arcade Tram to Poline.png|[[Tram to Poline]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]] | ||
Tram | Screenshot Arcade Tram to Poline Remix 3.png|[[Remix 3 (GBA)|Remix 3]] | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*On the prologue, Poline | *On the prologue, [[Tram and Poline|Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]]. | ||
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will. | *This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will. | ||
*Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | *Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''. | ||
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|mnjp=Tram and Poline (pun on "Trampoline")}} | |mnjp=Tram and Poline (pun on "Trampoline")}} | ||
{{Game Navigation}} | {{Game Navigation}} | ||
Revision as of 16:56, 24 August 2021
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Tram to Poline (トランとポリン?, Toran to Porin) is the 4th Rhythm Game of Stage 3 (16th overall) in Rhythm Tengoku.
Gameplay
Two performers, Tram and Poline, are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
Controls
- Ⓐ: Transform Poline
- ✚: Transform Tram
Timing Display
Results
団長のゲキ (Ringmaster's Words) | 団長のゲキ (Ringmaster's Words) | |
---|---|---|
トランくん、やりなおし。(Tram-kun, try again.) ポリンちゃん、やりなおし。(Poline-chan, try again.) あせったらダメ。集中してね。(Don't rush it. Please concentrate.) |
トランくん、やりなおし。(Tram-kun, try again.) ポリンちゃん、やりなおし。(Poline-chan, try again.) あせったらダメ。集中してね。(Don't rush it. Please concentrate.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
かなり カッコよかったぞ!(That was pretty cool!) とても ビューティフルだった!(That was very beautiful!) すごい アクロバティックだ!(Amazing acrobatics!) |
かなり カッコよかったぞ!(That was pretty cool!) とても ビューティフルだった!(That was very beautiful!) すごい アクロバティックだ!(Amazing acrobatics!) |
Epilogues
大しっぱいだ~!! | ちゅうとハンパでした… | コンビネーション バッチシ!! |
(A total failure!!) | (Only got half way...) | (Perfect combination!!) |
Appearances
Trivia
- On the prologue, Poline uses the wrong color palette, making her orange instead of pink. This error was fixed in the arcade version.
- This Rhythm Game is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will.
- Tram makes cameo appearances in the epilogues of Remix 2 in Rhythm Heaven and Figure Fighter 3 in Rhythm Heaven Fever and Rhythm Heaven Megamix.
In Other Languages
Language | Name | Meaning |
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Japanese | トランとポリン | Tram and Poline (pun on "Trampoline") |
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