Tram to Poline: Difference between revisions

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|bpm=149.3
|bpm=149.3
|number=[[File:ConsoleGBA Icon.png|20px]] 16
|number=[[File:ConsoleGBA Icon.png|20px]] 16
|version={{ver|Long}}
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#マーチャ活動記録 (Marcher Activity Log)|マーチャ活動記録]]" (Marcher Activity Log)
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#マーチャ活動記録 (Marcher Activity Log)|マーチャ活動記録]]" (Marcher Activity Log)
|stage={{Stage|GBAstage3}}}}
|stage={{Stage|GBAstage3}}}}
{{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|Tram to Poline|トランとポリン|Toran to Porin}} is the 4th [[Rhythm Game]] of Stage 3 (16th overall) in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Trampoline.PNG|thumb]]
[[File:Screenshot GBA Tram to Poline.png|thumb]]
[[File:Screenshot Arcade Tram to Poline.png|thumb]]
Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
Two performers, [[Tram and Poline]], are performing a shapeshifting act as they jump on trampolines in time with the music. The player controls both of their transformations. While they bounce on their trampolines, they crouch down for a high jump at certain points. The player must press the corresponding button at the very peak of this jump to transform them successfully.
==Controls==
==Controls==
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==Appearances==
==Appearances==
<gallery>
<gallery>
Tram And Pauline Practice.PNG|[[Tram to Poline]] ([[Practice]])
Screenshot Arcade Tram to Poline Practice.png|[[Tram to Poline]] ([[Practice]])
Tram & Pauline Arcade.png|[[Tram to Poline]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]
Screenshot Arcade Tram to Poline.png|[[Tram to Poline]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]
Tram & Pauline Arcade Remix 3.png|[[Remix 3 (GBA)|Remix 3]]
Screenshot Arcade Tram to Poline Remix 3.png|[[Remix 3 (GBA)|Remix 3]]
</gallery>
</gallery>
==Trivia==
==Trivia==
*On the prologue, Poline is colored orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]].
*On the prologue, [[Tram and Poline|Poline]] uses the wrong color palette, making her orange instead of pink. This error was fixed in the [[Rhythm Tengoku (Arcade)|arcade version]].
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will.
*This [[Rhythm Game]] is based on the kitsune of Japanese mythology. Kitsunes are foxes who can shapeshift at will.
*Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
*Tram makes cameo appearances in the epilogues of [[Remix 2 (DS)|Remix 2]] in ''[[Rhythm Heaven]]'' and [[Figure Fighter 3]] in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''.
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|mnjp=Tram and Poline (pun on "Trampoline")}}
|mnjp=Tram and Poline (pun on "Trampoline")}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Long Version Games]]
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