Rhythmove Dungeon: Difference between revisions

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|hiscore=[[File:ConsoleDS Icon.png|20px]] 10
|hiscore=[[File:ConsoleDS Icon.png|20px]] 10
|stage={{Stage|DSendless}}}}
|stage={{Stage|DSendless}}}}
{{Nihongo|'''Rhythmove Dungeon'''|リズムーブ|Rhythmove}} is the 6th [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 27 [[Medal]]s.
{{Nihongo|Rhythmove Dungeon|リズムーブ|Rhythmove}} is the 6th [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 27 [[Medal]]s.
==Gameplay==
==Gameplay==
In this game, the player controls a white head with four yellow arrows pointing in each direction. The goal is to get through the grid-based dungeon while avoinging a monster, ultimately reaching a tile with a door, which opens to reveal a staircase which clears the stage.
In this game, the player controls a white head with four yellow arrows pointing in each direction. The goal is to get through the grid-based dungeon while avoinging a monster, ultimately reaching a tile with a door, which opens to reveal a staircase which clears the stage.
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{{Controls|T=Move in the corresponding direction}}
{{Controls|T=Move in the corresponding direction}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The player moves onward in the proper direction.|Early!/Late!=The players shakes while making an unhappy face, and doesn't move anywhere.|Miss...=The player tries to move into a wall, bumping into it in the process. If the player stays in one place too long, the monster catches up, causing the player to lose a life. From Stage 21 onward, if the player attempts to move into the bottomless pits, they fall down, also losing a life. If all lives are lost, the game is over.}}
{{Timing
|Ace!=The player moves onward in the proper direction.
|Early!/Late!=The players shakes while making an unhappy face, and doesn't move anywhere.
|Miss...=The player tries to move into a wall, bumping into it in the process. If the player stays in one place too long, the monster catches up, causing the player to lose a life. From Stage 21 onward, if the player attempts to move into the bottomless pits, they fall down, also losing a life. If all lives are lost, the game is over.}}
==Trivia==
==Trivia==
*As the stage counter goes back to 1 after each loop, it is impossible to have a higher score than 40. As the high score counter increases simply by reaching the stage, the player technically does not actually need to clear Stage 40 to get the highest score.
*As the stage counter goes back to 1 after each loop, it is impossible to have a higher score than 40. As the high score counter increases simply by reaching the stage, the player technically does not actually need to clear Stage 40 to get the highest score.
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