Tap Troupe: Difference between revisions
WayslideCool (talk | contribs) (rewriting gameplay section with a hopefully more correct description -- these aren't all different cues, the minigame is fully deterministic, see patricia taxxon's section on tap troupe in jan Misali's iceberg video) Tag: 2017 source edit |
WayslideCool (talk | contribs) Tag: 2017 source edit |
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==Two-Player Mode== | ==Two-Player Mode== | ||
[[File:TapTroupe2Pgameplay.png|thumb]] | [[File:TapTroupe2Pgameplay.png|thumb]] | ||
A version of the game can be unlocked in the two player mode. It is the seventh game in it, and requires the completion on the original game and the previous two-player game, [[Launch Party]]. | A version of the game can be unlocked in the two player mode. It is the seventh game in it, and requires the completion on the original game and the previous two-player game, [[Launch Party]]. |
Revision as of 20:48, 3 April 2021
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Tap Troupe (タップスター Tap Star) is the 31st minigame in Rhythm Heaven Fever. It's about a Tall Tapper (you), performing with the Tap Troupe, a tap dancing group. Getting a perfect on this game earns the gift "At the Auditions" to read.
Gameplay
In Tap Troupe, the player controls one of four Tall Tappers. The tappers' legs occupy most of the screen, while their faces are seen in the bottom left. The player must maintain a steady beat with the rest of the tappers, pressing A on every beat. At certain parts of the game, a voice off-screen will say "Rea-dy!" and the player must shift their rhythm to a 4:3 polymeter, with button presses now being on a dotted eighth note rhythm. The player must continue this rhythm until a voice saying "Tap, tap, tap!" prompts the player to return to a steady four on the floor rhythm. The final "tap" will always be on the next available beat in the original groove, regardless of where the previous two land, meaning the distance between the second and third tap will occasionally be shorter or longer. If the player successfully executes the alternate rhythm, the Tall Tappers will shout "OK!", and periodically fire off party poppers or raise "OK" hand symbols as distractions.
Controls
- Ⓐ: Tap
Timing Display
- Perfect!/Ace!: The Tall Tappers continue their routine. After the female voice's complex tap cues, the Tall Tappers will gleefully yell out "Okay!". Additionally, halfway through the game the Tall Tapper on the left of the group will bring out a confetti popper which launches confetti. During the last few moments of the rhythm game, the Tall Tappers will wave their arms up with their hands in an OK sign.
- Early!/Late!: A small 'tick' sound is heard when tapping off beat. The other Tall Tappers will glare at the player's Tall Tapper, annoyed. During practice, the Tall Tappers will glance over at the player.
- Miss...: The other Tall Tappers will blow a raspberry and make an embarrassed face at the player's Tall Tapper. During practice, the Tall Tappers will glance over at the player.
Results
Friendly Feedback() | Friendly Feedback() | |
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You need to get your legs together. Your changeovers were kinda clumsy. Your changeover combos need work. |
You need to get your legs together. Your changeovers were kinda clumsy. Your changeover combos need work. | |
Eh. Good enough. | Good try. | |
You kept time really well. You handled changeovers well. We got to say "OK!" a lot! |
You kept time really well. You handled changeovers well. We got to say "OK!" a lot! |
The tap team says... | |
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You need to get your legs together. Your changeovers were clumsy. Your changeover combos need work. | |
Eh. Passable. | |
You kept time really well. You handled changeovers well. We got to say "OK!" a lot! |
Epilogue
File:Tap Troupe Try Again.png | File:Tap Troupe OK.png | File:Tap Troupe Superb.png |
We're better than this! Aren't we? | We did it! Didn't we? | We're real stars now! ...Right? |
I thought we'd be better than this. |
I think we did it, didn't we? |
We're real stars now, right? |
Two-Player Mode
A version of the game can be unlocked in the two player mode. It is the seventh game in it, and requires the completion on the original game and the previous two-player game, Launch Party.
The game has the first player on the far right, wearing blue shoes, and the second player on the left, wearing orange shoes. Both players have to tap along with the other two tappers. There is no main differences from the main game's pattern, other than spotlights at certain times to obscure view.
Trivia
- The Tall Tappers' box-headed, human-like appearance makes them look similar to the Paddlers from Rhythm Tengoku 's Space Dance and Rhythm Heaven’s Rhythm Rally.
- In the reading material you receive by perfecting this game, the troupe's leader is implied to be Space Gramps, further making the connection between them.
- The game's basic play style, with four characters stepping to a beat, makes it similar to Rhythm Tengoku’s Marching Orders.
- There are unused sprites of Tap Troupe found in the game’s files, but it looks like it’s in the DS’ graphical format. Some fans theorized that Tap Troupe was originally supposed to appear in Rhythm Heaven.
- In addition, there’s also an unused sprite of a Tall Tapper with his hands on his hips. Oddly enough, he doesn’t have gloves on.
- The "Rea-dy!" audio cue is later repurposed in Rhythm Heaven Megamix for Lockstep in Right-Hand Remix, Flock Step in Final Remix and Tangotronic 3000 for the finishing pose.
In Other Languages
Language | Name | Meaning |
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Japanese | タップスター | Tap Star |
French | Vedettes des claquettes | |
Spanish | Gigantes del claqué | Tap-dancing giants |
Italian | Tip Tap Star | |
Korean | 탭스타 | Tap Star |
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