Introduction: Difference between revisions

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Tag: 2017 source edit
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*Press Ⓐ after a countdown from 7
*Press Ⓐ after a countdown from 7
*Press Ⓐ to the beat again, but with a rhythm.
*Press Ⓐ to the beat again, but with a rhythm.
The machine will print a piece of paper showing how well the player did on keeping the beat. After measuring their sense of rhythm, the player receives a score from 0 to 100, [[Samurai Drummer]] assures the player that it doesn't matter how well they did as long as they have fun in the game, and takes the player to the Menu.
The machine will print a piece of paper showing how well the player did on keeping the beat. After measuring their sense of rhythm, the player receives a score from 0 to 100, [[Samurai Drummer]] assures the player that it doesn't matter how well they did as long as they have fun in the game, and takes the player to the [[Menu]].


Unlike future games, it can be played again by selecting the "リズム感測定" option below the [[Rhythm Games]] option in the Menu instead of going to the [[Café]].
Unlike future games, it can be played again by selecting the "リズム感測定" option below the [[Rhythm Games]] option in the Menu instead of going to the [[Café]].
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|rojp=Rizumu-kan Sokutei
|rojp=Rizumu-kan Sokutei
|mnjp=Sense of Rhythm Measurement}}
|mnjp=Sense of Rhythm Measurement}}
==''Rhythm Heaven:'' Practice Flicking==
==''Rhythm Heaven:'' Practice Flicking==
[[File:Flick_Practice.png|thumb]]
[[File:Flick_Practice.png|thumb]]
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