Kung Fu Ball: Difference between revisions

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You'll also see the ball crack with each Heat Fu. While you won't see it here, if the ball fully cracks open, inside will be either an extra chance or a bunch of fish points (which can be seen in the form of Japanese coins, a heart, fish or cucumbers). Which is more valuable depends on how long you expect to last before you lose. The big bronze ball, seen at the start, cracks open to reveal a smaller silver ball, and inside that is a still smaller gold ball. If you break that one, the kappa will provide another big ball, and the cycle starts over, though with a faster tempo. If you miss the stone ball during the game, you will lose one life. It's game over when you lose all your lives.
You'll also see the ball crack with each Heat Fu. While you won't see it here, if the ball fully cracks open, inside will be either an extra chance or a bunch of fish points (which can be seen in the form of Japanese coins, a heart, fish or cucumbers). Which is more valuable depends on how long you expect to last before you lose. The big bronze ball, seen at the start, cracks open to reveal a smaller silver ball, and inside that is a still smaller gold ball. If you break that one, the kappa will provide another big ball, and the cycle starts over, though with a faster tempo. If you miss the stone ball during the game, you will lose one life. It's game over when you lose all your lives.
==Controls==
==Controls==
*A: Hit the ball
{{Controls|A=Uppercut, kick, or smack|A+B=Heat Fu}}
*A + B: Heat Fu
==Timing Display==
 
*'''Perfect!/Ace!''': The ball is passed to another kid or it's been fired up with Heat Fu cue causing it to crack, releasing fish making a kappa happy.
==Timing Notes==
*'''Early/Late!''': The ball is passed, but a "crack" sound will be heard. If up close, the player's fist will turn red. On a Heat Fu, the flames will be weaker than usual. '''A barely counts as a hit, but it does not increase the score.'''
*Hit: The ball is passed to another kid or it's been fired up with Heat Fu cue causing it to crack, releasing fish making a kappa happy.
*'''Miss...''': The ball is missed and falls down to the pond, and a life was taken away. The game ends if the player loses all their lives.
*Barely: The ball is passed, but a "crack" sound will be heard. If up close, the player's fist will turn red. On a Heat Fu, the flames will be weaker than usual. '''A barely counts as a hit, but it does not increase the score.'''
*Miss: The ball is missed and falls down to the pond. The game ends if the player loses all their lives.


==Trivia==
==Trivia==
[[File:Kung Fu Ball unused sprites.png|thumb]]
* The boy looks a lot like [[Young Cricket]] from WarioWare, which is created by Nintendo SPD.
* The boy looks a lot like [[Young Cricket]] from WarioWare, which is created by Nintendo SPD.
**In the WarioWare Gold PV of Young Cricket and [[Master Mantis]], the boy turns out to be him when he was little.
**In the WarioWare Gold PV of Young Cricket and [[Master Mantis]], the boy turns out to be him when he was little.
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* The fish and cucumber points are references to the Kappa which can be seen serving the ball at the start of a game. Kappas, in folklore, are said to enjoy both fish and cucumbers to eat.
* The fish and cucumber points are references to the Kappa which can be seen serving the ball at the start of a game. Kappas, in folklore, are said to enjoy both fish and cucumbers to eat.
* There are two unused sprites; one resembles a poorly drawn version of the kappa, while the other is supposed to be an old man holding a staff and riding a cloud.
* There are two unused sprites; one resembles a poorly drawn version of the kappa, while the other is supposed to be an old man holding a staff and riding a cloud.
[[File:Kung Fu Ball unused sprites.png|thumb]]


== In Other Languages==
== In Other Languages==
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