Lockstep: Difference between revisions

366 bytes added ,  4 October 2020
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(Gameplay, Trivia)
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**In ''[[Rhythm Heaven]],'' the last few seconds when going for a perfect are completely disregarded, noted by how the "P" does not flash when stepping in time and the fact that the player can miss during this time frame without breaking it.
**In ''[[Rhythm Heaven]],'' the last few seconds when going for a perfect are completely disregarded, noted by how the "P" does not flash when stepping in time and the fact that the player can miss during this time frame without breaking it.
*The Stepswitchers made a cameo during the minigame [[Cheer Readers]], during one of the "OK, it's on!" cues.
*The Stepswitchers made a cameo during the minigame [[Cheer Readers]], during one of the "OK, it's on!" cues.
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Fan Club 2]], [[Lockstep 2]], [[Monkey Watch]], [[Air Rally 2]], and [[Flock Step]]. As mentioned above, both this game and Lockstep 2 don't count this in Perfect runs in the DS game.
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].
==Video==
==Video==
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