Widget: Difference between revisions

984 bytes added ,  4 August 2020
Line 7: Line 7:
|gender = Genderless
|gender = Genderless
|appearance = [[Rhythm Tengoku]],<br>[[Rhythm Heaven]],<br>[[Rhythm Heaven Fever]],<br>[[Rhythm Heaven Megamix]]}}
|appearance = [[Rhythm Tengoku]],<br>[[Rhythm Heaven]],<br>[[Rhythm Heaven Fever]],<br>[[Rhythm Heaven Megamix]]}}
{{Nihongo|'''Widget'''|組み立てキット|Kumitate kitto|Assembly kit}} is a recurring "character" in the ''[[Rhythm Heaven franchise]]''. Their purpose is unknown.
{{Nihongo|'''Widget'''|組み立てキット|Kumitate Kitto}} is a recurring "character" in the ''[[Rhythm Heaven franchise|Rhythm Heaven series]]''. Their purpose is unknown.
==''Rhythm Tengoku''==
==''Rhythm Tengoku''==
[[File:Widget_rods.png|thumb|left|200px]]
[[File:Widget_rods.png|thumb|left|200px]]
A precursor to the Widgets first appears in ''[[Rhythm Tengoku]]'' in the Rhythm Game [[Polyrhythm]], referred to as a {{Nihongo|'''Red Thing'''|赤いモノ|Akai mono}}. In the game, the Red Things roll along two raised paths, the player must press the corresponding button to raise the blocks when the Red Things reach a gap. If the Red Thing collides with a wall, it will explode.
A precursor to the Widgets first appears in ''[[Rhythm Tengoku]]'' in the Rhythm Game [[Polyrhythm]], referred to as {{Nihongo|'''Akai Mono'''|赤いモノ|Red Thing}}. They are industry products, whose details are kept a trade secret. They are considered hazardous because they explode when colliding with walls. Their purpose is unknown.<ref>https://www.nintendo.co.jp/n08/brij/chara/stage04.html</ref> In the game, the rods roll along two raised paths, and the player must press the corresponding button to raise the blocks when they reach a gap.
==''Rhythm Heaven''==
==''Rhythm Heaven''==
[[File:Widget_DS.png|thumb|right|70px]]
[[File:Widget_DS.png|thumb|70px|left]]
Widgets first appear in ''[[Rhythm Heaven]]'', in the first Rhythm Game, [[Built to Scale (DS)|Built to Scale]], where they are portrayed as a rod and nuts with a white color. The player must wait for the nuts to roll into place, then launch the rod into them to form the Widget.
Widgets first appear in ''[[Rhythm Heaven]]'', in the first Rhythm Game, [[Built to Scale (DS)|Built to Scale]], where they are portrayed as a rod and nuts with a white color. The player must wait for the nuts to roll into place, then launch the rod into them to form the Widget. They later appear in [[Built to Scale 2 (DS)|Built to Scale 2]], this time colored red. Workers are instructed to follow the rhythm while producing the widgets, but they get the paid the same regardless<ref>"Slogan for March: Turns out you get paid the same whether you're on the beat or not." ~ ''[[Reading Material (Rhythm Heaven)#Assembly Line Slogans|Assembly Line Slogans]], ''Rhythm Heaven''<nowiki/>''</ref>.
==''Rhythm Heaven Fever'' and ''Rhythm Heaven Megamix''==
==''Rhythm Heaven Fever'' and ''Rhythm Heaven Megamix''==
[[File:Widget.png|thumb|left|60px]]
[[File:Widget.png|thumb|left|60px]]
The square mass-production objects appear again in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'', first appearing in [[Built to Scale (Wii)|Built to Scale]], where the player must toss around red rods while waiting for two nuts to come into place, after which the player must launch the rod into them to form the Widget.
The square mass-production objects appear again in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'', first appearing in [[Built to Scale (Wii)|Built to Scale]], where the player must toss around red rods while waiting for two nuts to come into place, after which the player must launch the rod into them to form the Widget. The company sometimes makes defective products, and a worker in product testing accidentally sold the bad parts to collectors for a lot of money<ref>"I work in product testing. My company doesn't make a lot of defective products, but when we do, I'm NOT supposed to sell the bad parts to collectors for a lot of money. Oops." ~ Rhythm Item description for [[Built to Scale (Wii)|Built to Scale]], ''Rhythm Heaven Megamix''</ref>.
==Trivia==
==Trivia==
*Although the Red Things and Widgets are considered to be the "characters" of these Rhythm Games, there are actual human characters depicted in the epilogues of each game. In ''[[Rhythm Tengoku]]'', the Red Things Factory is depicted, with what may be the owner standing outside. In ''[[Rhythm Heaven]]'', a man is depicted inspecting the completed Widgets. In ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'', the worker behind the building process is depicted standing outside the Widgets Factory.
*Although Akai Mono and Widgets are considered to be the "characters" of these Rhythm Games, there are actual human characters depicted in the epilogues of each game. In ''[[Rhythm Tengoku]]'', the factory is depicted, with what may be the owner standing outside. In ''[[Rhythm Heaven]]'', a man is depicted inspecting the completed Widgets. In ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'', the worker behind the building process is depicted standing outside the Widgets Factory.
*Red Things and Widgets have appeared in 15 different games total throughout the series, while [[Karate Joe]] appears in 23 and [[The Wandering Samurai]] in 16.
*Akai Mono and Widgets have appeared in 15 different games total throughout the series, while [[Karate Joe]] appears in 23 and [[The Wandering Samurai]] in 16.
*[[Rhythm Heaven Megamix]] is the only installment in the series to not have an original "Widgets" or "Built to Scale" game, instead, [[Built to Scale (Wii)|The game that appears in Fever]] appears in Megamix as a Shop Game;
==Appearances==
==Appearances==
*[[File:Built to Scale_icon.png|32px]] [[Polyrhythm]]
===Akai Mono===
*[[File:4th_Remix_icon.png|36px]] [[Remix 4 (GBA)|Remix 4]]
*[[File:Built to Scale_icon.png|20px]] [[Polyrhythm]]
*[[File:6th Remix_icon.png|36px]] [[Remix 6 (GBA)|Remix 6]]
*[[File:4th_Remix_icon.png|24px]] [[4th Remix (GBA)|4th Remix]]
*[[File:Built to Scale 2_icon.png|32px]] [[Polyrhythm 2]]
*[[File:6th Remix_icon.png|24px]] [[6th Remix (GBA)|6th Remix]]
*[[File:Built to Scale 2_icon.png|20px]] [[Polyrhythm 2]]
===Widgets===
*[[File:Built to Scale DS_icon.png|32px]] [[Built to Scale (DS)|Built to Scale]]
*[[File:Built to Scale DS_icon.png|32px]] [[Built to Scale (DS)|Built to Scale]]
*[[File:Remix 1 DS_icon.png|32px]] [[Remix 1 (DS)|Remix 1]]
*[[File:Remix 1 DS_icon.png|32px]] [[Remix 1 (DS)|Remix 1]]
Line 38: Line 39:
==Gallery==
==Gallery==
<gallery>
<gallery>
Widgets-0.png|A widget in [[Built to Scale (DS)]]
rod.png|Sprite from ''Rhythm Tengoku (Arcade)''
Defective Widget.png|A Failed Widget
Widgets-0.png|Sprite from ''Rhythm Heaven''
Widget.png|Widget on Rhythm Heaven Fever
White thing.png|A square from an unfinished Widget
White thing.png|Unfinished Widget
Widget.png|Sprite from ''Rhythm Heaven Fever''
rod.png|A Red Thing in Polyrhythm
Defective Widget.png|Defective Widget
</gallery>
</gallery>
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp = 組み立てキット
|jp = 組み立てキット
|mnjp = Assembly kit
|rojp = Kumitate Kitto
|mnjp = Assembly Kit
|fr = Le bidule
|fr = Le bidule
|mnfr = The contraption
|du = Herr Utensil
|du = Herr Utensil
|mndu = Mr. Utensil
|it = Mr. Congegno
|it = Mr. Congegno
|es = El cachirulo
|mnit = Mr. Device
|es = Cachirulo
|mnes =
|kr = 조립 키트
|kr = 조립 키트
|mnkr =Assembly kit}}
|mnkr = Assembly Kit
[[Category:Characters]]
|us = Widget}}
 
== References ==
<references />[[Category:Characters]]
[[Category:Rhythm Tengoku Characters]]
[[Category:Rhythm Tengoku Characters]]
[[Category:Rhythm Heaven Characters]]
[[Category:Rhythm Heaven Characters]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
24,172

edits