Rhythmove Dungeon: Difference between revisions

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|Name = Rhythmove Dungeon
|Name = Rhythmove Dungeon
|Debut = Rhythm Heaven
|Debut = Rhythm Heaven
|Number = 6}}'''Rhythmove Dungeon''' (Japanese: リズムーブ Rhythmosphere) is an [[Endless Game]] that can be unlocked in ''[[Rhythm Heaven]]'' for 31 Medals. In this game, you play as a Rhythmover who must escape through the dungeon from a monster while following the rhythm.
|Number = 6}}
'''Rhythmove Dungeon''' (Japanese: リズムーブ Rhythmosphere) is an [[Endless Game]] that can be unlocked in ''[[Rhythm Heaven]]'' for 31 Medals. In this game, you play as a Rhythmover who must escape through the dungeon from a monster while following the rhythm.
==Gameplay==
==Gameplay==
The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster.
The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster.
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Revision as of 21:53, 9 October 2019

Epilogue Wii Remix 1 NG.png

Template:Game-Nav Template:Endless game infobox Rhythmove Dungeon (Japanese: リズムーブ Rhythmosphere) is an Endless Game that can be unlocked in Rhythm Heaven for 31 Medals. In this game, you play as a Rhythmover who must escape through the dungeon from a monster while following the rhythm.

Gameplay

The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster.

Controls

  • Tap: Take various directions

Timing Notes

  • Hit: The rhythmover goes forward while taking a direction.
  • Barely: The Rhythmover shakes while making an unhappy face. A barely counts as a miss.
  • Miss: The Rhythmover will bump into the wall when the player does not follow the beat. If the player does nothing, the red monster will get him and lose one life. This also includes when the player takes the wrong way; the Rhythmover will fall into a bottomless pit, losing one life. If all lives were lost, the game is over.

In Other Languages

Language Name Meaning
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Donjons du rythme