Splashdown: Difference between revisions

→‎Controls: Periods are unnecessary.
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The player controls the Synchrette on the right and must move in sequence with the other swimmers by holding the stylus on the touch screen to dive underwater and lifting it to rise to the surface. At certain points the Synchrettes will have to jump out of the water in sequence or together at once on a dolphin or by being tossed in the air by other swimmers, the player must flick at the correct time to successfully jump.
The player controls the Synchrette on the right and must move in sequence with the other swimmers by holding the stylus on the touch screen to dive underwater and lifting it to rise to the surface. At certain points the Synchrettes will have to jump out of the water in sequence or together at once on a dolphin or by being tossed in the air by other swimmers, the player must flick at the correct time to successfully jump.
==Controls==
==Controls==
*Tap: Dive underwater.
*Hold down: Dive underwater
*Release: Surface from underwater.
*Release: Surface from underwater
*Flick: Jump out of the water with a dolphin.
*Flick: Jump out of the water/Throw Synchrette
 
==Timing Notes==
==Timing Notes==
*Hit: The player's Synchrette successfully dives underwater. When jumping out of the water, the Synchrette and her dolphin will perform a flip or the Synchrette tossed will exclaim "Ally-oop!".
*Hit: The player's Synchrette successfully dives underwater. When jumping out of the water, the Synchrette and her dolphin will perform a flip or the Synchrette tossed will exclaim "Ally-oop!".
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