Built to Scale (Wii): Difference between revisions

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{{Quote|Your help is needed down <br>at the factory. We're <br>assembling widgets <br>by... You know what? <br>Just try it out.|Built to Scale Description (Rhythm Heaven Fever and Rhythm Heaven Megamix) }}
{{Quote
{{Quote|Our factory puts widgets<br> together. The parts are <br>transported then assembled. <br>It's hard to explain, so <br>just try playing it.|Built to Scale Description (Beat the Beat Rhythm Paradise) }}
|Your help is needed down <br>at the factory. We're <br>assembling widgets <br>by... You know what? <br>Just try it out.
{{Template:Game-Nav
|Built to Scale Description (Rhythm Heaven Fever and Rhythm Heaven Megamix)}}
{{Quote
|Our factory puts widgets<br> together. The parts are <br>transported then assembled. <br>It's hard to explain, so <br>just try playing it.
|Built to Scale Description (Beat the Beat Rhythm Paradise)}}
{{Game-Nav
|Minigame_infobox/Data = Working Dough
|Minigame_infobox/Data = Working Dough
|Minigame_infobox/Data2 = Air Rally 2}}
|Minigame_infobox/Data2 = Air Rally 2}}
{{Template:Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Karate Man Kicks!
|Minigame_infobox/Data = Karate Man Kicks!
|Minigame_infobox/Data2 = Double Date}}
|Minigame_infobox/Data2 = Double Date}}
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|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix
|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix
|Number = 12 (Rhythm Heaven Fever)<br>97 (Rhythm Heaven Megamix)
|Number = 12 (Rhythm Heaven Fever)<br>97 (Rhythm Heaven Megamix)
|BPM = 98.002,
|BPM = 98.002,<br>
104.001,
104.001,<br>
108.011,
108.011,<br>
111.993,
111.993,<br>
122.075,
122.075,<br>
128.068,
128.068,<br>
131.965,
131.965,<br>
120,
120,<br>
106.007,
106.007,<br>
97.999,
97.999,<br>
86.022,
86.022,<br>
70.012,
70.012,<br>
60,
60,<br>
96,
96,<br>
115.942,
115.942,<br>
132.013,
132.013,<br>
140.023,
140.023,<br>
150,
150,<br>
160 (Taken directly from Rhythm Heaven Megamix in order of tempo change)
160


60-160 (Range)
60-160 (Range)
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|image = <tabber>Rhythm Heaven Fever=[[File:Built to Scale (Wii).png|240px]]|-|Megamix=[[File:Built_to_Scale_Wii_3DS.PNG|240px]]</tabber>|-|Reward = Built to Scale soundtrack (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)}}
|image = <tabber>Rhythm Heaven Fever=[[File:Built to Scale (Wii).png|240px]]|-|Megamix=[[File:Built_to_Scale_Wii_3DS.PNG|240px]]</tabber>|-|Reward = Built to Scale soundtrack (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)}}


{{Nihongo|'''Built to Scale'''|組み立て|Kumitate "Assembly"}} is the 12th minigame in ''[[Rhythm Heaven Fever]]'' and the 97th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. This game is about assembling [[Widgets]] together by launching a red rod to them. A sequel is unlocked later on, & is known as [[Built to Scale 2 (Wii)|Built to Scale 2]].
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate}} is the 12th minigame in ''[[Rhythm Heaven Fever]]'' and the 97th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. This game is about assembling [[Widgets]] together by launching a red rod into them. A sequel is unlocked later on, known as [[Built to Scale 2 (Wii)|Built to Scale 2]].


It has the same name and similar concept as [[Built to Scale (DS)]], although the music and gameplay is different.
It has the same name and a similar concept as [[Built to Scale (DS)|another game]], although the music and gameplay is different.


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*This is the third time a [[Built to Scale]] game has appeared in the ''Rhythm Heaven'' franchise, with the [[Polyrhythm|other]] [[Built to Scale (DS)|two]] in previous games.
*This is the only [[Built to Scale]] game that has reappeared in ''[[Rhythm Heaven Megamix]]'' while the DS version & Polyrhythm didn't return at all.
*In ''Fever'', the letters A and B light up when you shoot the rod into the widget; but in ''Megamix'', only the letter B lights up because instead of using both buttons, you only use B.
*In ''Fever'', the letters A and B light up when you shoot the rod into the widget; but in ''Megamix'', only the letter B lights up because instead of using both buttons, you only use B.
*This is one of a few Rhythm Games from Fever to have its title card changed completely in ''Megamix.''
*This is one of a few Rhythm Games from Fever to have its title card changed completely in ''Megamix.''
*This game is referred to internally as "seal."
*This game combines aspects of [[Polyrhythm]] and [[Built to Scale (DS)|Built to Scale]]; with bouncing and shooting rods, respectively.
*This has both aspects of [[Polyrhythm]] and [[Built to Scale (DS)]]; with bouncing and shooting rods, respectively.
==Video==
==Video==
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
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==In Other Languages==
==In Other Languages==
{| width="45%" border="1" style="border-collapse:collapse"
{{Lang
|- bgcolor="#fff7f7"
|jp=組み立て Assembly
!Language
|fr=A la chaîne
!Name
|es=A escala
|- align="center"
|du=Beatfabrik
|{{JP}} Japanese
|it=Fatti ad arte
|組み立て ''Assembly''
|kr=부품 조립 Assembly
|- align="center"
}}
|{{FR}} French
|A la chaîne
|- align="center"
|{{ES}} Spanish
|A escala
|- align="center"
|{{DU}} German
|Beatfabrik
|- align="center"
|{{IT}} Italian
|Fatti ad arte
|- align="center"
|{{KR}} Korean
|부품 조립 ''Assembly''
|}


{{Game Navigation}}
{{Game Navigation}}
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