Rhythm Heaven: Difference between revisions

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==Controls==
==Controls==


The first game, Rhythm Tengoku, primarily utilized the GBA's A button, and on some occasions, the D-pad. This game, however, utilizes the DS's touch screen, and, in just one case, the L or R shoulder button, depending on which hand you're playing with. There are 4 main control types, tapping, holding, sliding, and flicking. Tapping is self-explanatory. Tap the touch screen with your stylus. Holding is also self-explanatory. When tapping, keep the stylus on the touch screen instead of picking the stylus up off it. Sliding, very simple, just move the stylus up and down on the touch screen. Flicking is done by holding the stylus to the touch screen, and quickly sliding while releasing, kind of like writing a check mark with a pencil. It's all in the wrist.
The controls for Rhythm Heaven, just like every other game in the series, is very basic. The DS version takes advantage of the Nintendo DS's touch screen. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking. In addition the L/R buttons are to be used in one specific rhythm game alone. The D-pad is also usable for accessing areas and finally the start button to pause during a mini game.


==About rhythm==
==About rhythm==

Revision as of 23:23, 1 July 2012

Rhythm Heaven
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Rhythm Heaven, known as Rhythm Tengoku Gold in Japan and Rhythm Paradise in Europe, is a video game for the Nintendo DS. It was developed by the same people who created the WarioWare series, and music was helped composed by TSUNKU. It is the 2nd installment in its series and the first to be released outside of Japan.

Controls

The controls for Rhythm Heaven, just like every other game in the series, is very basic. The DS version takes advantage of the Nintendo DS's touch screen. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking. In addition the L/R buttons are to be used in one specific rhythm game alone. The D-pad is also usable for accessing areas and finally the start button to pause during a mini game.

About rhythm

For the musically impaired, rhythm is a variation of any length and any accentuation of sounds, pitches, and other things. If you are a musician, many things in this game will come naturally to you, and you just may complete this game in a day or so once you get the controls down. If you aren't, that's fine, you can still enjoy this game just the same. Listening to the background music's meter, tempo, and sometimes melody are key to getting through the game. Try not to rely on the game's visuals too much, as they can confuse the player into doing the wrong thing. Also, this game forgives you a bit more if you're late in your rhythm than if you're early. Try to use this to your advantage.

See Also

Sub games