41
edits
(Adding categories) Tag: categoryselect |
GamerDen417 (talk | contribs) (Shout-out goes to Alon Moiseyev for "perfectly" playing this minigame! (Also a bit of expansion.)) Tags: Visual edit apiedit |
||
Line 7: | Line 7: | ||
|image = [[File:Donk-Donk.PNG|280px]]|BPM = 130 | |image = [[File:Donk-Donk.PNG|280px]]|BPM = 130 | ||
|Debut = Rhythm Heaven Fever | |Debut = Rhythm Heaven Fever | ||
|Number = 27|Reward = Donk-Donk soundtrack}}'''Donk-Donk''' (コンコンズ ''Konkonzu'' "knock knock") is the 27th minigame in ''[[Rhythm Heaven Fever]]''. The game | |Number = 27|Reward = Donk-Donk soundtrack}}'''Donk-Donk''' (コンコンズ ''Konkonzu'' "knock knock") is the 27th minigame in ''[[Rhythm Heaven Fever]]''. The game involves three tuning-fork-shaped figures attempting to pilot a rocket-like object to [[Rhythm Heaven (location)|Rhythm Heaven]] while saying "Donk-Donk." When the player gets a [[perfect]], they'll receive the game's music as an award. | ||
==Gameplay== | ==Gameplay== | ||
Line 15: | Line 15: | ||
*A: To "donk" | *A: To "donk" | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The player figure follows the rhythm in right time with the other two. The ship they are flying also bounces by a small amount. | *Hit: The player figure follows the rhythm in right time with the other two. The ship that they are flying also bounces by a small amount. | ||
*Barely: The player figure | *Barely: The player figure wobbles after following the rhythm incorrectly. '''A barely counts as a miss'''. | ||
*Miss: The figures gulp and start to slightly | *Miss: The figures gulp and start to sweat slightly when the rhythm isn't followed. | ||
==Rating Notes== | ==Rating Notes== | ||
===American Version=== | ===American Version=== | ||
Line 23: | Line 23: | ||
*"Peer Review" | *"Peer Review" | ||
====Try Again==== | ====Try Again==== | ||
*"Your basic rhythm was a bit off." | |||
*"You had trouble with acceleration." | |||
*"The changes were a little tough for you." | *"The changes were a little tough for you." | ||
====OK==== | ====OK==== | ||
Line 48: | Line 50: | ||
Donk-Donk OK.png|"Here we go!" | Donk-Donk OK.png|"Here we go!" | ||
Donk-Donk Superb.png|"Nothing can stop us now!" | Donk-Donk Superb.png|"Nothing can stop us now!" | ||
Donk-Donk EU Try Again.png|"We're not getting | Donk-Donk EU Try Again.png|"We're not getting anywhere…" | ||
Donk-Donk EU OK.png|"This wind can't stop us!" | Donk-Donk EU OK.png|"This wind can't stop us!" | ||
Donk-Donk EU Superb.png|"Full speed ahead!" | Donk-Donk EU Superb.png|"Full speed ahead!" | ||
Line 55: | Line 57: | ||
==Appearances== | ==Appearances== | ||
*Donk-Donk | *Donk-Donk | ||
*[[Remix 6 | *[[Remix 6 (Wii)|Remix 6]] | ||
*[[Remix 10 | *[[Remix 10 (Wii)|Remix 10]] | ||
==Trivia== | ==Trivia== | ||
*Donk-Donk is considered one of the | *Donk-Donk is generally considered to be one of the most bizarre games in the entire franchise because of its absurd appearance and lack of explanation. This is commented on in the game's North American description, which is unable to describe it, stating that it is "hard to explain". | ||
**Not only is its concept rather | **Not only is its concept rather peculiar, but Donk-Donk is the only game in Rhythm Heaven Fever to be measured in triple time. | ||
*During the Japanese version of the game, there is a "You" label on the rocket, underneath the player figure. In other versions this label doesn't appear outside of practice. | *During the Japanese version of the game, there is a "You" label on the rocket, underneath the player figure. In other versions this label doesn't appear outside of practice. | ||
[[File:Donk-Donk_Anata_Label.JPG|center|thumb|"あなた"]] | [[File:Donk-Donk_Anata_Label.JPG|center|thumb|"あなた"]] |
edits