Shoot-'Em-Up 2 (DS): Difference between revisions
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| Number = Forty-Six | | Number = Forty-Six | ||
|Reward = Crew's Log (Reading material)|image = [[File:Shoot_'em_up_2.png|270px]]|jname = シューティング2 | |Reward = Crew's Log (Reading material)|image = [[File:Shoot_'em_up_2.png|270px]]|jname = シューティング2 | ||
|rname = Shuutingu 2}}'''Shoot-'Em-Up 2''' ('''シューティング2 '''Shooting 2) is the forty-sixth game in ''[[Rhythm Heaven]]''. It is the sequel to [[Shoot-'Em-Up]]. It's intruder alert again, the [[Blastronaut]] is ready to shoot alien intruders down. Getting a [[perfect]] unlocks "Crew's Log". | |rname = Shuutingu 2}}'''Shoot-'Em-Up 2''' ('''シューティング2 '''Shooting 2) is the forty-sixth game in ''[[Rhythm Heaven]]''. It is the sequel to [[Shoot-'em-up 2|Shoot-'Em-Up]]. It's intruder alert again, the [[Blastronaut]] is ready to shoot alien intruders down. Getting a [[perfect]] unlocks "Crew's Log". | ||
==Visual/Gameplay Changes== | ==Visual/Gameplay Changes== | ||
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*"Your trigger finger is a little slow." | *"Your trigger finger is a little slow." | ||
===OK=== | ===OK=== | ||
*" | *"Hmm..." | ||
*"I don't know..." | |||
===Superb=== | ===Superb=== | ||
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*"Incredible work on the fast shots!" | *"Incredible work on the fast shots!" | ||
==Epilogue== | ==Epilogue== | ||
<gallery> | <gallery> | ||
Shoot 'em up 2 tryagain.png|"We win this time, humans!" | Shoot 'em up 2 tryagain.png|"We win this time, humans!" | ||
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==Appearances== | ==Appearances== | ||
*[[Shoot-'Em-Up]] | *[[Shoot-'em-up 2|Shoot-'Em-Up]] | ||
*Shoot-'Em-Up 2 | *Shoot-'Em-Up 2 | ||
*[[Remix 2 (DS)|Remix 2]] | *[[Remix 2 (DS)|Remix 2]] |
Revision as of 15:15, 5 April 2017
Intruder alert! Again! Scramble fighters! Again! Defend the homeworld! (And no practice for you!) |
Template:Game-NavTemplate:Minigame infoboxShoot-'Em-Up 2 (シューティング2 Shooting 2) is the forty-sixth game in Rhythm Heaven. It is the sequel to Shoot-'Em-Up. It's intruder alert again, the Blastronaut is ready to shoot alien intruders down. Getting a perfect unlocks "Crew's Log".
Visual/Gameplay Changes
The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The Blastronaut has a change in appearance, wearing a red and yellow helmet and a dark-green shirt.
The game starts out on the original's third phase, and goes on from there. The other two phases have more complicated rhythms and are faster-paced.
Controls
- Tap: Shoot
Timing Notes
- Hit: The alien is destroyed completely
- Barely: The alien is only disabled, not completely destroyed. A barely counts as a hit.
- Miss: The alien damages the player's spaceship
Rating Notes
Header
- "Commander's Debriefing"
Try Again
- "Some enemies got past you."
- "The high-speed volleys are tricky."
- "Your trigger finger is a little slow."
OK
- "Hmm..."
- "I don't know..."
Superb
- "Your 8-shot volleys were amazing!!"
- "Nice work, right to the end!"
- "Incredible work on the fast shots!"
Epilogue
- Shoot 'em up 2 tryagain.png
"We win this time, humans!"
- Shoot 'em up 2 ok.png
"We gave it all we had!"
- Shoot 'em up 2 superb.png
"Great shooting!"
Appearances
- Shoot-'Em-Up
- Shoot-'Em-Up 2
- Remix 2
- Remix 9
- Remix 10
Trivia
- The Shoot-'Em-Up Radio Lady's helmet looks like the ones the cadets wear Rhythm Tengoku's Marching Orders. In the Superb screen, they're wearing an outfit resembling the marchers' outfits. They're even making a similar pose to when they march.
- Missing even a single alien will cost you Just OK.
Video
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | シューティング2 Shooting 2 | |
French | Bataille galactique 2 | |
Spanish | Guerra Galáctica 2 | |
Italian | Meteoritmi 2 | |
Korean | 수팅2 Shooting 2 |
|