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{{ | {{Quote|Master pressing different buttons at the same time! should be easy... (NP)|Built to Scale Description }} | ||
{{Template:Game-Nav | |||
|Minigame_infobox/Data = Power Calligraphy | |Minigame_infobox/Data = Power Calligraphy | ||
|Minigame_infobox/Data2 = Rap Men}}{{Minigame infobox | |Minigame_infobox/Data2 = Rap Men}} | ||
| Name | {{Minigame infobox | ||
|Reward = Lyrics (Sweet Angel)|image = [[File:Hilt_To_Scalllleee.PNG| | | Name = Built to Scale | ||
|Reward = Lyrics (Sweet Angel)|image = [[File:Hilt_To_Scalllleee.PNG|240px]]|Debut = Rhythm Tengoku | |||
|Number = 22|jname = ポリリズム | |Number = 22|jname = ポリリズム | ||
|rname = Poririzumu|BPM = 140 | |rname = Poririzumu|BPM = 140}} | ||
{{Nihongo|'''Built to Scale'''|ポリリズム poririzumu}} (Directly translated as Polyrhythm) is the 22nd minigame in ''[[Rhythm Tengoku]]''. It features the red small rods called [[Widgets]] that roll around and bouncing on an assembly line. A sequel appears later on called [[Built to Scale 2 (GBA)|Built to Scale 2]] (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from [[Remix 3 (GBA)|Remix 3]] for this game that you can read it at the E-mail. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Polyrhythm.png|thumb|left | [[File:Polyrhythm.png|thumb|left]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
*D-Pad: Bounce Rod (Upper Area) | *D-Pad: Bounce Rod (Upper Area) | ||
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==Timing Notes== | ==Timing Notes== | ||
*Hit: The rod bounces to the next block. | *Hit: The rod bounces to the next block. | ||
*Barely: The rod bounces on | *Barely: The rod bounces on. '''A barely counts as a miss.''' | ||
*Miss: The rod lands on the ground and explodes. | *Miss: The rod lands on the ground and explodes. | ||
==Rating Notes== | ==Rating Notes== | ||
* | ====Header==== | ||
* | *"Foreman's Report" | ||
* | ====Try Again==== | ||
*"You need some more training." | |||
*"What would you say you do here?" | |||
====OK==== | |||
*"Yeah..." | |||
*"Eh. Good enough." | |||
*"For now, that'll do..." | |||
*"You barely made it." | |||
====Superb==== | |||
*"Your left hand is a team player!" | |||
*"You got into the rhythm of the work!" | |||
==Rating Screens== | ==Rating Screens== | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
==Remix Appearances== | ==Remix Appearances== | ||
*[[Remix 4 (GBA)|Remix 4]] | *[[Remix 4 (GBA)|Remix 4]] | ||
*[[Remix 6 (GBA)|Remix 6]] | *[[Remix 6 (GBA)|Remix 6]] | ||
*[[Built to Scale 2 (GBA)|Built to Scale 2]] | |||
==Trivia== | ==Trivia== | ||
*This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | *This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | ||
*This game, | *This game, it's [[Built to Scale 2 (GBA)|sequel]], [[Tram & Pauline]] and [[Catchy Tune]] and it's [[Catchy Tune 2|sequel]] have similar controls/rhythm. | ||
*This is one of the few games that doesn't feature a | *This is one of the few games that doesn't feature a practice in the series. | ||
** | **It did however get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version. | ||
{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] |
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