Polyrhythm 2: Difference between revisions
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{{Template:Quote|Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.)|Built to Scale 2 Description }} | {{Template:Quote|Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.)|Built to Scale 2 Description }} | ||
{{Minigame infobox | {{Template:Game-Nav | ||
|Minigame_infobox/Data = Toss Boys 2 | |||
|Minigame_infobox/Data2 = Air Batter 2}}{{Minigame infobox | |||
| Name = Polyrhythm 2 | | Name = Polyrhythm 2 | ||
| Image = [[File:Polyrhythm 2.png|230px]] | | Image = [[File:Polyrhythm 2.png|230px]] |
Revision as of 09:27, 1 April 2016
Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.) |
Template:Game-NavTemplate:Minigame infobox Polyrhythm 2 (ポリリズム poririzumu?) Also known as Built to Scale 2 (GBA) is the forty-fifth game in Rhythm Tengoku.
Gameplay
This game is structured on a grid with two pathways. Only this time, the background in the game is blue. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. This time, the game tries to trick you by making offbeat rhythms and complex patterns.
Controls
- A: Open the closest box in the front line of boxes.
- Control Pad: Open the closest box in the 2nd line of boxes.
Hit or Miss
- Hit: The rod bounces on to the next box.
- Barely: None in this game.
- Miss: The rod falls off and crashes.
Rating Screens
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