Air Rally: Difference between revisions

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{{Minigame infobox|Previous = Story Fillbots|Previous1 = Story Fillbots|Next = Story Jumping Road|Next1 = Story Jumping Road|Name = Story Air Rally|Debut = Rhythm Heaven: The Best+|Number = 3|Reward = N/A|Image = [[File:story air rally.png|250px]]}}
{{Minigame infobox|Previous = Story Fillbots|Previous1 = Story Fillbots|Next = Story Jumping Road|Next1 = Story Jumping Road|Name = Story Air Rally|Debut = Rhythm Heaven: The Best+|Number = 3|Reward = N/A|Image = [[File:story air rally.png|250px]]}}


Story Air Rally (バドミントン Badominton?, "Badminton") is a variation of [[Air Rally]] from Rhythm Heaven: Fever that appears in Rhythm Heaven: The Best+. In this variation, Baxter & Forthington fly above a desert like area, with a slow pace song in the background.
Story Air Rally (バドミントン Badominton, "Badminton") is a variation of [[Air Rally]] from Rhythm Heaven: Fever that appears in Rhythm Heaven: The Best+. In this variation, Baxter & Forthington fly above a desert-like area, with a slow pace song playing in the background.
 
==Gameplay==
==Gameplay==
The player controls Baxter the dog in the red airplane. Forthington starts off by serving the shuttlecock at Baxter. The player must keep hitting it back in constant beats of two. Also, Forthington might signal the rhythm to change to a slow beat of four. Then later on return to the normal two beat after counting.
The player controls Baxter the dog in the red airplane. Forthington starts off by serving the shuttlecock at Baxter. The player must keep hitting it back in constant beats of two. Also, Forthington might signal the rhythm to change to a slow beat of four. Then later on return to the normal two beat after counting.

Revision as of 19:55, 13 June 2015

Template:Minigame infobox

Story Air Rally (バドミントン Badominton, "Badminton") is a variation of Air Rally from Rhythm Heaven: Fever that appears in Rhythm Heaven: The Best+. In this variation, Baxter & Forthington fly above a desert-like area, with a slow pace song playing in the background.

Gameplay

The player controls Baxter the dog in the red airplane. Forthington starts off by serving the shuttlecock at Baxter. The player must keep hitting it back in constant beats of two. Also, Forthington might signal the rhythm to change to a slow beat of four. Then later on return to the normal two beat after counting.

  • Normal rhythm: Hyah, hyah, hyah, hyah... (Nya, nya, nya, nya...) A standard rhythm.
  • Altered: Bu-bum bum bum! (Lob shot) A slowed down beat of fours.
  • Back to normal: Two, Three, FOUR! (Two, Three, Go!) The rhythm reverts to normal again. Only said after a lob shot is done.

In addition to the altering of the rhythm, the game will attempt to visually mislead the player by having the two planes distance from each other, causing the shuttlecock to be hit harder and travel faster. However, the beat remains the same.

Controls

  • A: Swing racket (hit shuttlecock)

Hit or Miss

  • Hit: The player hit the shuttlecock back at Forthington.
  • Barely: The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one.
  • Miss: The shuttlecock flies past the player, and Forthington serves another one.