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===Unused Content=== | ===Unused Content=== | ||
[[File:Sprite DS Karate Man Unused Face A.png|thumb|60px]][[File:Sprite DS Karate Man Unused Face B.png|thumb|60px]] | |||
Every single sprite from [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'' was ported over, with several sprites going unused in ''[[Rhythm Heaven]]''. Some were however changed, namely [[Karate Joe]]'s face was made a separate sprite from his body, and a shading error in one frame of the straight punch animation (which was previously only visible in [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]'') was fixed. | Every single sprite from [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'' was ported over, with several sprites going unused in ''[[Rhythm Heaven]]''. Some were however changed, namely [[Karate Joe]]'s face was made a separate sprite from his body, and a shading error in one frame of the straight punch animation (which was previously only visible in [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]'') was fixed. | ||
At one point, there were plans to include the Japanese vocals as an unlockable, but this was cut due to memory constraints<ref>[https://www.destructoid.com/gdc-09-chatting-with-nintendos-rich-amtower/ GDC 09: Chatting with Nintendo's Rich Amtower – Destructoid]</ref>. A remnant of this can be found in the ROM of the North American version, where two files labeled "STRM_072" and "STRM_073" can be found, these being the Japanese versions of [[Struck by the Rain]]. | |||
===Miscellaneous=== | |||
Many sound effects used in the Sound Test are reused directly from [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]''. | |||
{{Clear}} | |||
==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
{{TCRF|section=1|Rhythm Heaven Fever/Unused Animations#Karate Man|Karate Man's unused animations|Rhythm Heaven Fever#Karate Man|unused graphics|Rhythm Heaven Fever/Regional Differences#Karate Man|regional differences}} | {{TCRF|section=1|Rhythm Heaven Fever/Unused Animations#Karate Man|Karate Man's unused animations|Rhythm Heaven Fever#Karate Man|unused graphics|Rhythm Heaven Fever/Regional Differences#Karate Man|regional differences}} | ||
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===Unused Content=== | ===Unused Content=== | ||
There is an unused sprite for a "Hit 2!" signal. While this did appear in [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'', it does not return in ''[[Rhythm Heaven Fever]]''. A "1" sprite is also leftover. | There is an unused sprite for a "Hit 2!" signal. While this did appear in [[Karate Man Returns!|Karateka]] in ''[[Rhythm Tengoku]]'', it does not return in ''[[Rhythm Heaven Fever]]''. A "1" sprite is also leftover. A sprite for a bomb can also be found. Whatever if it was going to function similarly to the previous [[Karate Man]] games or if it was going to have a new purpose is unknown. | ||
[[File:Sprite Wii Karate Man Unused Hit 1.png|thumb|80px]] | [[File:Sprite Wii Karate Man Unused Hit 1.png|thumb|80px]] | ||
[[File:Sprite Wii Karate Man Unused Hit 2.png|thumb|80px]] | [[File:Sprite Wii Karate Man Unused Hit 2.png|thumb|80px]] | ||
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{{clear}} | {{clear}} | ||
The [[Karate Man 2 (Wii)|Karate Man 2]] prologue in ''[[Rhythm Heaven Fever]]'' has black borders on the left and right, unlike in [[Karate Man (Wii)|Karate Man]]. | |||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
{{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Karate Man|Karate Man's unused graphics|Rhythm Heaven Megamix/Unused Cues#Karate Man|unused actions}} | {{TCRF|section=1|Rhythm Heaven Megamix/Unused Graphics#Karate Man|Karate Man's unused graphics|Rhythm Heaven Megamix/Unused Cues#Karate Man|unused actions}} | ||
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Various features from ''[[Rhythm Heaven Fever]]'' are leftover, such as the recoloring used at the end of [[Remix 9 (Wii)|Remix 9]], the "Hit 4!" cue and offbeat rock from [[Karate Man 2 (Wii)|Karate Man 2]], and the unused "Hit 2!" image. | Various features from ''[[Rhythm Heaven Fever]]'' are leftover, such as the recoloring used at the end of [[Remix 9 (Wii)|Remix 9]], the "Hit 4!" cue and offbeat rock from [[Karate Man 2 (Wii)|Karate Man 2]], and the unused "Hit 2!" image. | ||
Karate Joe's confident face from the previous entries is never shown in ''[[Rhythm Heaven Megamix]]'', but it still can be found in the files. In addition, [[Karate Man Senior]] has a sprite of [[Father]] making a confident face as well, in addition to him blushing. | |||
The [[Space Umpire]] exists as a punchable object in [[Karate Man (3DS)|Karate Man]], with a unique sound effect for punching it. Interestingly, while it does have a sprite in [[Karate Man Senior]], the object itself uses the blue glow intended for Light Bulbs instead. | The [[Space Umpire]] exists as a punchable object in [[Karate Man (3DS)|Karate Man]], with a unique sound effect for punching it. Interestingly, while it does have a sprite in [[Karate Man Senior]], the object itself uses the blue glow intended for Light Bulbs instead. | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
!Others | !Others | ||
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|[[File:Sprite 3DS Karate Man Senior Space Umpire.png|frameless|center]] | |[[File:Sprite 3DS Karate Man Senior Space Umpire.png|frameless|center]] | ||
|} | |} | ||
The "Hit" message from ''[[Rhythm Heaven Fever]]'' was removed entirely, similar to ''[[Beat the Beat: Rhythm Paradise]]'', this time in every version of the game except for Japanese and Korean. It can still be found in the game, unused. | |||
There is an empty group file labeled "GROUP_WSD_TUTORIAL_AGB_KARATE.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Karate Man Returns!]] | There is an empty group file labeled "GROUP_WSD_TUTORIAL_AGB_KARATE.bcgrp", the filename indicating it is intended as the [[Practice]] theme for [[Karate Man Returns!]] | ||
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