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|explain=Your training takes place deep in the<br>mountains. We call it monk training,<br>but it's really just eating dumplings<br>all day. Enjoy!}} | |explain=Your training takes place deep in the<br>mountains. We call it monk training,<br>but it's really just eating dumplings<br>all day. Enjoy!}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|DS}} 16<br>{{Console|3DS}} 68 | |number={{Console|DS}} 16<br>{{Console|3DS}} 68 | ||
|version={{ver|Long}} | |version={{ver|Long}} | ||
| Line 19: | Line 18: | ||
[[File:Screenshot 3DS Munchy Monk.png|thumb]] | [[File:Screenshot 3DS Munchy Monk.png|thumb]] | ||
The [[Munchy Monk (character)|Munchy Monk]] raises out his hand as off-screen people continuously give him dumplings to eat. He eats them by slapping his wrist precisely as the off-screen character says "Go!" to fling the dumplings in his mouth. There are three cues to follow: | The [[Munchy Monk (character)|Munchy Monk]] raises out his hand as off-screen people continuously give him dumplings to eat. He eats them by slapping his wrist precisely as the off-screen character says "Go!" to fling the dumplings in his mouth. There are three cues to follow: | ||
*Training 1 [Eat one]: The monk receives a single white dumpling with a voice saying | *Training 1 [Eat one]: The monk receives a single white dumpling with a voice saying {{Nihongo|One! Go!|嘿呦!|hèi you}} to indicate the timing. | ||
*Training 2 [Eat three]: The monk receives three green dumplings in a row with a voice saying | *Training 2 [Eat three]: The monk receives three green dumplings in a row with a voice saying {{Nihongo|Three! Go! Go! Go!|一,二,三,四!|yī, èr, sān, sì}} to indicate the timing. | ||
*Training 3 [Eat two]: The monk receives two pink dumplings and must slap his wrist twice quickly to eat them. The voice says | *Training 3 [Eat two]: The monk receives two pink dumplings and must slap his wrist twice quickly to eat them. The voice says {{Nihongo|Two-two! Go! Go!|呦呦,咚咚|yòu yòu, dong dong}} to indicate the timing. | ||
In ''[[Rhythm Heaven Megamix]]'', the monk is redesigned, looking closer to his design in [[Munchy Monk (Wii)|Munchy Monk]] in ''[[Rhythm Heaven Fever]]'', as well as carrying a baby on his back during the real game. The background is more detailed and animated. | In ''[[Rhythm Heaven Megamix]]'', the monk is redesigned, looking closer to his design in [[Munchy Monk (Wii)|Munchy Monk]] in ''[[Rhythm Heaven Fever]]'', as well as carrying a baby on his back during the real game. The background is more detailed and animated. | ||
==Controls== | ==Controls== | ||
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==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=The dumpling flies into the monk's mouth and he successfully swallows it. If not interrupted, he blushes and smiles afterward while his | |just=The dumpling flies into the monk's mouth and he successfully swallows it. If not interrupted, he blushes and smiles afterward while his mustache starts growing up. | ||
|miss=The dumpling flies and hits the monk's nose, making it turn red as he frowns. | |miss=The dumpling flies and hits the monk's nose, making it turn red as he frowns. | ||
|through=The dumpling falls out of the Monk's hand (in ''[[Rhythm Heaven]]'', this is also accompanied by a "doink" noise). If the player tries hitting the monk's hand just as the dumping is being placed on it, it hits him square in the face, with the monk looking confused.}} | |through=The dumpling falls out of the Monk's hand (in ''[[Rhythm Heaven]]'', this is also accompanied by a "doink" noise). If the player tries hitting the monk's hand just as the dumping is being placed on it, it hits him square in the face, with the monk looking confused.}} | ||
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|caption=A Word from the Master | |caption=A Word from the Master | ||
|cp_DEF_Ng=The basics still elude you.<br>You lost your flow in the middle.<br>You must focus as the end nears. | |cp_DEF_Ng=The basics still elude you.<br>You lost your flow in the middle.<br>You must focus as the end nears. | ||
|cp_DEF_Hi | |cp_DEF_Hi=You have mastered the basics.<br>Your hand was steady and true.<br>Your focus remained true to the end.}} | ||
{{Results | {{Results | ||
|Console=3DS | |Console=3DS | ||
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==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Screenshot DS Munchy Monk.png| | Screenshot DS Munchy Monk.png|Munchy Monk<br>[[Remix 8 (DS)|Remix 8]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Screenshot DS Munchy Monk Remix 4.png|[[Remix 4 (DS)|Remix 4]] | Screenshot DS Munchy Monk Remix 4.png|[[Remix 4 (DS)|Remix 4]] | ||
Screenshot DS Munchy Monk 2.png|[[Munchy Monk 2]] | Screenshot DS Munchy Monk 2.png|[[Munchy Monk 2]] | ||
Screenshot 3DS Munchy Monk.png|[[Munchy Monk | Screenshot 3DS Munchy Monk Practice.png|Munchy Monk ([[Practice]]) | ||
Screenshot 3DS Munchy Monk.png|Munchy Monk | |||
Screenshot 3DS Munchy Monk Final Remix.png|[[Final Remix]] | Screenshot 3DS Munchy Monk Final Remix.png|[[Final Remix]] | ||
Screenshot 3DS Munchy Monk WarioWare.png|[[ | Screenshot 3DS Munchy Monk WarioWare Practice.png|Munchy Monk ([[Practice]]) ([[Wario...Where?]]) | ||
Screenshot 3DS Munchy Monk WarioWare.png|Munchy Monk (Wario...Where?) | |||
</gallery> | </gallery> | ||
==Video== | ==Video== | ||
{{#ev:youtube|4RfjyrfOWoE||inline}} | {{#ev:youtube|4RfjyrfOWoE||inline}} | ||
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! align="center" style="width:50%;"|Translation | ! align="center" style="width:50%;"|Translation | ||
|- | |- | ||
| | |[[Tsunku|つんく♂]] 自分でつくっていてこういうのもナンですけどと、DS版では最高にお気に入りの曲です。本当はシューティングっぽいゲームになるのかなと思って、曲をつくったんですけと、どうして[[wikipedia:Manjū|まんじゅう]]をもってきたのか、よくわからんのです(笑)。まんじゅうが口に入ったときは、めちゃくちゃ気持ちいいですけどね。 | ||
|[[ | |[[Tsunku♂]]: I know it's strange for me to say this, but this is my favorite song for the DS version. I made the song thinking that the game would be like a shooting game, but I'm not sure why I chose to use [[wikipedia:Manjū|manjū]]. (laughs) It feels really good when a manju goes into your mouth, though. | ||
|- | |- | ||
|<br> | |<br> | ||
|- | |- | ||
| | |[[niwanetwork:Masami Yone|米]] 最初は「おやつ」というタイトルだったんです。だから、まんじゅうじゃなくてお菓子を食べてたんですけど、いつの閑にか「しゅぎょう」になっていました(笑)。まんじゅうを食べることがしゅぎょうのひとつ…ということなんですかね。 | ||
|[[niwanetwork:Masami Yone|Yone]]: At first, the title was "Oyatsu" (snack). So you were eating snacks, not manju, but before I knew it, it had become "Shugyo" (laughs). So eating manju is a kind of "shugyo" (training)...is that right? | |[[niwanetwork:Masami Yone|Yone]]: At first, the title was "Oyatsu" (snack). So you were eating snacks, not manju, but before I knew it, it had become "Shugyo" (laughs). So eating manju is a kind of "shugyo" (training)...is that right? | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*This game is a parody on real ancient [[wikipedia:Monk|monks]], who (depending on the religion) starve themselves as part of their training, while here it's the opposite. | *This game is a parody on real ancient [[wikipedia:Monk|monks]], who (depending on the religion) starve themselves as part of their training, while here it's the opposite. | ||
*In ''[[Rhythm Tengoku Gold]]'' and ''[[Rhythm World]]'', | *In ''[[Rhythm Tengoku Gold]]'' and ''[[Rhythm World]]'', the announcer speaks in Chinese. | ||
*Oddly, the player is able to flick in this game in ''[[Rhythm Heaven]]'', despite this action not doing anything. This trait is shared with [[Shoot-'Em-Up (DS)|Shoot-'Em-Up]], [[Freeze Frame]] and [[Drummer Duel]]. All other games that don't use the flick don't allow the player to perform it. | |||
**Excluding the ability to flick despite not needing to, this is one of the few games to keep the same controls from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap mode, alongside [[Shoot-'em-up 2]] and [[Freeze Frame]]. In addition, [[Fillbots 2|Fillbots]] and [[Lockstep]] keep the same controls completely. | |||
*Since its inception, Munchy Monk has enjoyed perfect attendance in the series, re-appearing in both ''[[Rhythm Heaven Fever]]'' (as an [[Munchy Monk (Wii)|Endless Game]]) and ''[[Rhythm Heaven Megamix]]''. It shares a similar status as the likes of [[Karate Man]], [[Samurai Slice]], and [[Built to Scale]]. | *Since its inception, Munchy Monk has enjoyed perfect attendance in the series, re-appearing in both ''[[Rhythm Heaven Fever]]'' (as an [[Munchy Monk (Wii)|Endless Game]]) and ''[[Rhythm Heaven Megamix]]''. It shares a similar status as the likes of [[Karate Man]], [[Samurai Slice]], and [[Built to Scale]]. | ||
*The game has the same rhythm as ''[[Rhythm Heaven Fever]]'' | *The game has the same rhythm as ''[[Rhythm Heaven Fever]]'''s [[Micro-Row 2 (Wii)|Micro-Row 2]]. | ||
*[[Employee #333-4-591032]] in [[Packing Pests]] bears a striking resemblance to the [[Munchy Monk (character)|Munchy Monk]]. Notably, both games involve characters using their hands, and both involve food in some way. | *[[Employee #333-4-591032]] in [[Packing Pests]] bears a striking resemblance to the [[Munchy Monk (character)|Munchy Monk]]. Notably, both games involve characters using their hands, and both involve food in some way. | ||
*This game appears in the "[[Wario...Where?]]" [[Challenge Train]] course, where the Monk is replaced by [[Master Mantis]]. [[Young Cricket]] can be seen riding a cloud in the background, similar to the [[Monkey]] in [[Final Remix]]. | *This game appears in the "[[Wario...Where?]]" [[Challenge Train]] course, where the Monk is replaced by [[Master Mantis]]. [[Young Cricket]] can be seen riding a cloud in the background, similar to the [[Monkey]] in [[Final Remix]]. | ||
*This is the shortest game in ''[[Rhythm Heaven]]'', lasting only 49 seconds. | |||
**This also makes it the shortest long version game in ''[[Rhythm Heaven Megamix]]''. | |||
==Development History== | ==Development History== | ||
{{Main|Munchy Monk/Development}} | {{Main|Munchy Monk/Development}} | ||