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→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.
(Undo revision 73942 by Kiryyya (talk))
(→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.)
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|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
{{RhythmGame
{{RhythmGame
|bpm=162
|number={{Console|DS}} 27<br>{{Console|3DS}} 72
|number=[[File:ConsoleDS Icon.png|20px]] 27<br>[[File:Console3DS Icon.png|20px]] 72
|version={{ver|Long}}
|version={{ver|Long}}
|gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner#Music List (Rhythm Heaven)|Lockstep]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]
|gift={{Console|DS}} [[Music Corner#Music List (Rhythm Heaven)|Lockstep]]<br>{{Console|3DS}} [[Flow Ball]]
|stage={{Stage|DSstage6}}{{Stage|3DSland9}}}}
|stage={{Stage|DSstage6}}{{Stage|3DSland9}}}}
{{Nihongo|Lockstep|ウラオモテ|Ura Omote}} is the 2nd [[Rhythm Game]] of the sixth stage (27th overall) in ''[[Rhythm Heaven]]'' and the 2nd of [[Planet Land]] (72nd overall) in ''[[Rhythm Heaven Megamix]]''.
{{Nihongo|Lockstep|ウラオモテ|Ura Omote}} is the 2nd [[Rhythm Game]] of the sixth stage (27th overall) in ''[[Rhythm Heaven]]'' and the 2nd of [[Planet Land]] (72nd overall) in ''[[Rhythm Heaven Megamix]]''.
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[[File:Screenshot DS Lockstep.png|thumb]]
[[File:Screenshot DS Lockstep.png|thumb]]
[[File:Screenshot 3DS Lockstep.png|thumb]]
[[File:Screenshot 3DS Lockstep.png|thumb]]
In this game, the player plays as a [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the Stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
In this game, the player plays as a [[Stepswitcher]] in the center of the screen. The [[Stepswitchers]] begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the [[Stepswitchers]] signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled.
 
To confuse the player, the screen will zoom out, showing many more [[Stepswitchers]]. When zoomed out completely, the [[Stepswitchers]] form the image of what appears to be [[wikipedia:Johann Sebastian Bach|Johann Sebastian Bach]], a famous German composer of the 1700's, although the real person lacked the curly mustache seen in the game.
 
In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect Campaign]]. This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
==Controls==
==Controls==
{{Controls|At=March}}
{{Controls|At=March}}
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|just=The player marches correctly.
|just=The player marches correctly.
|miss=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect Campaign]].
|miss=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect Campaign]].
|through=The player steps on the wrong beat (or not at all) and gets smacked by the Stepswitcher next to them.}}
|through=The player steps on the wrong beat (or not at all) and gets smacked by the [[Stepswitcher]] next to them.}}
==Results==
==Results==
{{Results
{{Results
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==Appearances==
==Appearances==
<gallery>
<gallery>
Screenshot DS Lockstep.png|[[Lockstep]]<br>[[Remix 10 (DS)|Remix 10]]
Screenshot DS Lockstep Practice.png|Lockstep ([[Practice]])
Screenshot DS Lockstep.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Screenshot DS Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Screenshot DS Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Screenshot DS Lockstep 2.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Screenshot DS Lockstep 2.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Screenshot 3DS Lockstep.png|[[Lockstep]]<br>[[Right-Hand Remix]]
Screenshot 3DS Lockstep Practice.png|Lockstep ([[Practice]])
Screenshot 3DS Lockstep.png|Lockstep<br>[[Right-Hand Remix]]
</gallery>
</gallery>
==Video==
==Video==
{{#ev:youtube|YrCTHodtzb4||inline}}
{{#ev:youtube|YrCTHodtzb4||inline}}
{{#ev:youtube|MWfhua8BLes||inline}}
{{#ev:youtube|MWfhua8BLes||inline}}
==Trivia==
==Trivia==
*The person the [[Stepswitchers]] form when fully zoomed out appears to be [[wikipedia:Johann Sebastian Bach|Johann Sebastian Bach]], a famous German composer of the 1700's. He had a very distinct hairstyle, although he lacks the curly mustache seen in the game.
*The [[Stepswitchers]] make a cameo in [[Cheer Readers]].
*In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect Campaign]]. This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
*This is one of the few games to keep the same controls from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap mode, alongside [[Fillbots 2]]. Excluding the ability to flick despite not needing to, [[Shoot-'em-up 2]], [[Freeze Frame]] and [[Munchy Monk]] can also be included.
*The Stepswitchers make a cameo in [[Cheer Readers]].
==Development History==
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].
{{Main|Lockstep/Development}}
==Unused==
{{Main|Lockstep/Unused}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp=ウラオモテ
|jp=ウラオモテ
|rojp=Ura Omote
|rojp=Ura Omote
|mnjp=Back-Front
|mnjp=Back-Front (Offbeat&Onbeat)
|us=Lockstep
|us=Lockstep
|mnus=Close connection, unison, rigid synchronization (figuratively).
|mnus=Close adherence to and emulation of another's actions, also a way of marching
|fr=Recto verso
|fr=Recto verso
|mnfr=Two-sided
|mnfr=Two-sided
|du=Offbits
|es={{Console|DS}} A Contratiempo<br>{{Console|3DS}} A contratiempo
|mndu=Offbeats
|mnes=Offbeat
|de=Offbits
|mnde=Offbeats
|it=Sincromarcia
|it=Sincromarcia
|mnit=Synchromarch
|mnit=Synchromarch
|es=[[File:ConsoleDS_Icon.png|20px]] A Contratiempo<br>[[File:Console3DS_Icon.png|20px]] A contratiempo
|mnes=Offbeat
|kr=그림자스텝
|kr=그림자스텝
|rokr=Geulimjaseuteb
|rokr=Geurimjaseutep
|mnkr=Shadowstep}}
|mnkr=Shadowstep}}
{{Game Navigation}}
{{Game Navigation}}
[[es:A Contratiempo]]
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