Lockstep: Difference between revisions

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→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.
(→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.)
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{{GameExplainDS
{{GameExplainDS
|title = Lockstep
|title=Lockstep
|explain = This one's all about hitting<br>the beat, flipping it, and<br>then nailing the backbeat.<br>Experience both sides<br>of the rhythm!}}
|explain=This one's all about hitting<br>the beat, flipping it, and<br>then nailing the backbeat.<br>Experience both sides<br>of the rhythm!}}
{{GameExplain3DS
{{GameExplain3DS
|title = Lockstep
|title=Lockstep
|explain = This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
{{Game-Nav
{{RhythmGame
|Minigame_infobox/Data = Space Soccer
|number={{Console|DS}} 27<br>{{Console|3DS}} 72
|Minigame_infobox/Data2 = Rockers}}
|version={{ver|Long}}
{{Game-Nav
|gift={{Console|DS}} [[Music Corner#Music List (Rhythm Heaven)|Lockstep]]<br>{{Console|3DS}} [[Flow Ball]]
|Minigame_infobox/Data = Space Dance
|stage={{Stage|DSstage6}}{{Stage|3DSland9}}}}
|Minigame_infobox/Data2 = Cheer Readers}}
{{Nihongo|Lockstep|ウラオモテ|Ura Omote}} is the 2nd [[Rhythm Game]] of the sixth stage (27th overall) in ''[[Rhythm Heaven]]'' and the 2nd of [[Planet Land]] (72nd overall) in ''[[Rhythm Heaven Megamix]]''.
{{Minigame infobox
 
|Name = Lockstep
The arrange version, [[Lockstep 2]], appears in the eighth stage of ''[[Rhythm Heaven]]''.
|Reward = Lockstep soundtrack (Rhythm Heaven)<br>1 Flow Ball (Rhythm Heaven Megamix)
|Song =Lockstep song |image = <tabber>Rhythm Heaven=[[File:Lockstep.png|192px]]|-|Megamix=[[File:Lockstep_title.PNG|192px]]</tabber>|-|-|-|jname = ウラオモテ
|rname = Ura Omote
|BPM = 162
|Debut = Rhythm Heaven<br>Rhythm Heaven Megamix
|Number = 27 (Rhythm Heaven)<br>72 (Rhythm Heaven Megamix)
|song = Lockstep song}}
{{Nihongo|'''Lockstep'''|ウラオモテ|Ura Omote}} is the 27th minigame in ''[[Rhythm Heaven]]'' and the 72nd minigame in ''[[Rhythm Heaven Megamix]]''. In this game, you must tap to keep the beat and then make transitions to the offbeats. Its sequel, [[Lockstep 2]], is unlocked later on in ''[[Rhythm Heaven]]''.
==Gameplay==
==Gameplay==
[[File:Lockstep English.png|192px|right]]
[[File:Screenshot DS Lockstep.png|thumb]]
[[File:Lockstep_3DS.PNG|192px|right]]
[[File:Screenshot 3DS Lockstep.png|thumb]]
In this game, the player plays the [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will begin stepping in beat after the cowbell clicks four times (six times in ''Rhythm Heaven Megamix''). The player must step consistently in this same beat until one of the stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
In this game, the player plays as a [[Stepswitcher]] in the center of the screen. The [[Stepswitchers]] begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the [[Stepswitchers]] signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled.
 
To confuse the player, the screen will zoom out, showing many more [[Stepswitchers]]. When zoomed out completely, the [[Stepswitchers]] form the image of what appears to be [[wikipedia:Johann Sebastian Bach|Johann Sebastian Bach]], a famous German composer of the 1700's, although the real person lacked the curly mustache seen in the game.
 
In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect Campaign]]. This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
==Controls==
==Controls==
{{Controls|At=March}}
{{Controls|At=March}}
 
==[[Timing Display]]==
==Timing Display==
{{Timing
*'''Perfect!/Ace!''': The marching continues.
|just=The player marches correctly.
*'''Early!/Late!''': A small 'tick' sound is heard. The player should also notice that they are out of step with the others. '''A barely doesn't break a Perfect attempt in ''Rhythm Heaven'', but it does in ''Rhythm Heaven Megamix''.'''
|miss=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect Campaign]].
*'''Miss...''': The Stepswitchers on either side of the player will slap his head while doing their routine. A "whack" sound will be heard, and the player will bend to the side with an X replacing each of its eyes.
|through=The player steps on the wrong beat (or not at all) and gets smacked by the [[Stepswitcher]] next to them.}}
 
==Results==
==Results==
{{Results
{{Results
|Console = DS
|Console=DS
|caption = Your Partners Say
|caption=Your partners say...
|cp_DEF_Ng = On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi = You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}<br />
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
 
{{Results
{{Results
|Console = 3DS
|Console=3DS
|caption = Your Partners Say
|caption=Your Partners Say
|cp_DEF_Ng = On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi = You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
==Epilogue==
==Epilogue==
===''[[Rhythm Heaven]]''===
{{Epilogue
<gallery>
|Console=DS
Lockstep_tryagain.png|"You need to get in step!"
|NG=You need to get in step!
Lockstep_ok.png|"Not bad, I say. Not bad."
|OK=Not bad, I say. Not bad.
Lockstep superb.png|"Ah, yes! Most Excellent!"
|HI=Ah, yes! Most excellent!}}
</gallery>
{{Epilogue
===''[[Rhythm Heaven Megamix]]''===
|Console=3DS
<gallery>
|NG=You need to get in step!
Lockstep 3DS Try Again.PNG|"You need to get in step!"
|OK=Not bad, I say. Not bad.
Lockstep 3DS OK.PNG|"Not bad, I say. Not bad."
|HI=Ah, yes! Most excellent!}}
Lockstep 3DS Superb.PNG|"Ah, yes! Most excellent!"
==[[Rhythm Item]]==
</gallery>
{{item
==Rhythm Item==
{{Item
|name=Famous Painting
|name=Famous Painting
|item=Famous Painting.png
|title=Paranormal Phenomena
|title=Paranormal Phenomena
|explain=It's creepy the way the painting's<br>eyes seem to follow you wherever<br>you go, but it's even creepier when<br>you mess up your rhythm and the<br>painting laughs at you. Also, it's a<br>bit embarrassing.}}
|explain=It's creepy the way the painting's<br>eyes seem to follow you wherever<br>you go, but it's even creepier when<br>you mess up your rhythm and the<br>painting laughs at you. Also, it's a<br>bit embarrassing.}}
==[[Challenge Train]]==
==[[Skill Star]]==
* Group Activity 2
The Skill Star appears when switching back to the beat near the end of the game.
* Lockstep Lockdown (Super Hard!)
==[[Challenge Land]]==
==Skill Star==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
The Skill Star can be collected if you switch back to the beat near the end of the game.
*[[Group Activity 2]]
*[[Lockstep Lockdown]]
*[[Game Gamble: Advanced]]
==Appearances==
==Appearances==
<gallery>
<gallery>
Lockstep practice DS.png|Lockstep (Practice)
Screenshot DS Lockstep Practice.png|Lockstep ([[Practice]])
Lockstep English.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Screenshot DS Lockstep.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Screenshot DS Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Lockstep Remix 8.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Screenshot DS Lockstep 2.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Lockstep_3DS.PNG|Lockstep<br>[[Right-Hand Remix]]
Screenshot 3DS Lockstep Practice.png|Lockstep ([[Practice]])
Screenshot 3DS Lockstep.png|Lockstep<br>[[Right-Hand Remix]]
</gallery>
</gallery>
==Trivia==
*The colors of the background changes for onbeat and offbeat routines and Stepswitchers's half bodies in this game were changed from the Japanese version for unknown reasons. The original colors were restored in ''[[Rhythm Heaven Megamix]]''.
{| class="wikitable" style="margin: 1em auto 1em auto;"
!Japanese
!International
!Megamix
|-
|[[File:Lockstep Japanese.png‎‎|192px]]
|[[File:Lockstep English.png|192px]]
|[[File:Lockstep_3DS.PNG|240px]]
|}
{{clear}}
*The person the Stepswitchers form when fully zoomed out appears to be [https://en.wikipedia.org/wiki/Johann_Sebastian_Bach Johann Sebastian Bach], a famous German composer of the 1700's. He had a very distinct hairstyle, although he lacks the curly mustache seen in the game.
*As a reference to how the stepswitchers flip (or maybe just a coincidence), the game number in ''[[Rhythm Heaven Megamix]]'' is the same as in ''[[Rhythm Heaven]]'', but flipped.
*When going for a perfect in ''[[Rhythm Heaven]]'', the game doesn't care about whether or not you got a barely, considering this game is very hard. This also applies to [[Shoot-'em-up 2|Shoot-'Em-Up]], [[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]], [[Frog Hop]], [[Jumpin' Jazz|Frog Hop 2]] and [[Lockstep 2]]. Unfortunately, this was changed in ''[[Rhythm Heaven Megamix]]'' where even a barely will cause you to completely fail a Perfect challenge.
**In ''[[Rhythm Heaven]],'' the last few seconds when going for a perfect are completely disregarded, noted by how the "P" does not flash when stepping in time and the fact that the player can miss during this time frame without breaking it.
*The Stepswitchers made a cameo during the minigame [[Cheer Readers]], during one of the "OK, it's on!" cues.
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Fan Club 2]], [[Lockstep 2]], [[Monkey Watch]], [[Air Rally 2]], and [[Flock Step]]. As mentioned above, both this game and Lockstep 2 don't count this in Perfect runs in the DS game.
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].


==Video==
==Video==
{| class="wikitable" style="margin: 1em auto 1em auto;"
{{#ev:youtube|YrCTHodtzb4||inline}}
!Rhythm Heaven
{{#ev:youtube|MWfhua8BLes||inline}}
!Rhythm Heaven Megamix
==Trivia==
|-
*The [[Stepswitchers]] make a cameo in [[Cheer Readers]].
|[[File:Rhythm Heaven - Lockstep (Perfect) (English)-0|300px]]
*This is one of the few games to keep the same controls from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap mode, alongside [[Fillbots 2]]. Excluding the ability to flick despite not needing to, [[Shoot-'em-up 2]], [[Freeze Frame]] and [[Munchy Monk]] can also be included.
|[[File:Rhythm Heaven Megamix - Lockstep (Perfect) (English)|300px]]
==Development History==
|}
{{Main|Lockstep/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp = ウラオモテ
|jp=ウラオモテ
|rojp = Ura Omote
|rojp=Ura Omote
|mnjp = Back-Front
|mnjp=Back-Front (Offbeat&Onbeat)
|us = Lockstep
|us=Lockstep
|fr = Recto verso
|mnus=Close adherence to and emulation of another's actions, also a way of marching
|mnfr = Two-sided
|fr=Recto verso
|du = Offbits
|mnfr=Two-sided
|mndu = Offbeats
|es={{Console|DS}} A Contratiempo<br>{{Console|3DS}} A contratiempo
|es = A contratiempo
|mnes=Offbeat
|mnes = Countertempo
|de=Offbits
|it = Sincromarcia
|mnde=Offbeats
|mnit = Synchromarch
|it=Sincromarcia
|kr = 그림자스텝
|mnit=Synchromarch
|rokr = Geulimjaseuteb
|kr=그림자스텝
|mnkr = Shadowstep
|rokr=Geurimjaseutep
}}
|mnkr=Shadowstep}}
{{Game Navigation}}
{{Game Navigation}}
[[es:A Contratiempo]]
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Games that have a sequel]]
[[Category:Pages with verified BPM]]
[[Category:Performance Based Rhythm Games]]
[[Category:Planet Land]]
[[Category:Remix 6 (DS)]]
[[Category:Remix 10 (DS)]]
[[Category:Keep the Beat Games]]
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