2,645
edits
TheJoeMaster (talk | contribs) m (→Unused Content) |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 31: | Line 31: | ||
!{{US}}, {{EU}}, {{KR}} | !{{US}}, {{EU}}, {{KR}} | ||
|- | |- | ||
|[[File:Screenshot Wii Donk-Donk JP. | |[[File:Screenshot Wii Donk-Donk JP.png|frameless|center]] | ||
|[[File:Screenshot Wii Donk-Donk.png|frameless|center]] | |[[File:Screenshot Wii Donk-Donk.png|frameless|center]] | ||
|} | |} | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
The noise heard in ''[[Rhythm Heaven Fever|Minna No Rhythm Tengoku]]'' when the player bounces on the CPUs successfully is reused from a scrapped game in ''[[Rhythm Heaven|Rhythm Tengoku Gold]]'' based around puppets. | The noise heard in ''[[Rhythm Heaven Fever|Minna No Rhythm Tengoku]]'' when the player bounces on the CPUs successfully is reused from a scrapped game in ''[[Rhythm Heaven|Rhythm Tengoku Gold]]'' based around puppets. | ||
==''[[Rhythm Heaven Megamix]]''== | |||
[[Donk-Donk]] does not exist in ''[[Rhythm Heaven Megamix]]''. However, the jingle used for the [[prologue]] in [[Pajama Party]] and [[Monkey Watch]] is referred as "jgl_konkons0419_32khz" internally, with "konkons" being the Japanese name of [[Donk-Donk]]. | |||
{{RHF}} | {{RHF}} | ||
edits